My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Zappies Wizard Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Balloon
Giant Snowball
Zappies Balloon Lumberjack
Zap
Zappies Balloon
Barbarian Barrel
Elixir Golem Valkyrie Zappies Wizard Electro Wizard Lumberjack
The Log
Elixir Golem Zappies Lumberjack
Earthquake
Elixir Golem Zappies
Arrows
Zappies
Royal Delivery
Elixir Golem Valkyrie Zappies Wizard Balloon Electro Wizard Lumberjack
Fireball
Elixir Golem Zappies Wizard Balloon Electro Wizard Lumberjack
Poison
Elixir Golem Zappies Wizard Balloon Electro Wizard
Lightning
Valkyrie Wizard Balloon Electro Wizard Lumberjack
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Fireball Valkyrie Zappies Electro Wizard Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Fireball Valkyrie Zappies

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Fireball Zappies Wizard Balloon Lumberjack
Fireball
Elixir Golem Electro Wizard
Valkyrie
Balloon Lumberjack Zappies Wizard Electro Wizard
Zappies
Elixir Golem Valkyrie Balloon Lumberjack
Wizard
Elixir Golem Valkyrie Balloon Lumberjack
Balloon
Valkyrie Lumberjack Elixir Golem Zappies Wizard Electro Wizard
Electro Wizard
Fireball Valkyrie Balloon Lumberjack
Lumberjack
Valkyrie Balloon Elixir Golem Zappies Wizard Electro Wizard

Defense Synergies 0 13

Elixir Golem
Fireball
Valkyrie Zappies Electro Wizard Lumberjack
Valkyrie
Fireball Zappies Wizard Electro Wizard Lumberjack
Zappies
Fireball Valkyrie Electro Wizard Lumberjack
Wizard
Valkyrie Electro Wizard Lumberjack
Balloon
Electro Wizard
Fireball Valkyrie Zappies Wizard Lumberjack
Lumberjack
Fireball Valkyrie Zappies Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Zappies Wizard Electro Wizard
Lumberjack Valkyrie Zappies Electro Wizard
Lumberjack Valkyrie Zappies Electro Wizard
Lumberjack Valkyrie Zappies Electro Wizard
Fireball Valkyrie Lumberjack
Fireball Valkyrie Zappies Electro Wizard Lumberjack
Electro Wizard Fireball Zappies Wizard
Fireball Valkyrie Electro Wizard
Zappies Lumberjack
Valkyrie Zappies Electro Wizard Lumberjack
Valkyrie Electro Wizard Fireball Zappies Wizard Lumberjack
Fireball Zappies Wizard Electro Wizard
Lumberjack Fireball Valkyrie Zappies Wizard Electro Wizard
Fireball Valkyrie Wizard Zappies Electro Wizard Lumberjack
Zappies Electro Wizard Lumberjack
Fireball Zappies Electro Wizard Lumberjack
Wizard Fireball Valkyrie Zappies Electro Wizard Lumberjack
Fireball Valkyrie Zappies Wizard Electro Wizard Lumberjack
Valkyrie Wizard Fireball Zappies Electro Wizard Lumberjack
Zappies Electro Wizard Lumberjack
Valkyrie Wizard Fireball Zappies Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Fireball Zappies Electro Wizard
Fireball Electro Wizard Valkyrie Wizard Lumberjack
Zappies Lumberjack Valkyrie Electro Wizard
Valkyrie Lumberjack Fireball Zappies Electro Wizard
Valkyrie Zappies Lumberjack
Fireball Wizard Zappies Electro Wizard
Fireball Valkyrie Zappies Electro Wizard Lumberjack
Valkyrie Zappies Lumberjack
Electro Wizard Fireball Valkyrie Zappies
Zappies
Valkyrie Zappies Lumberjack
Fireball Valkyrie Electro Wizard
Fireball Valkyrie Zappies Wizard Lumberjack
Wizard Fireball Valkyrie Zappies
Zappies Electro Wizard Fireball Valkyrie Lumberjack
Valkyrie Fireball Zappies Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Electro Wizard
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard
Fireball Electro Wizard Lumberjack
Fireball Valkyrie Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Fireball Valkyrie Wizard
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard
Electro Wizard Fireball Zappies Wizard
Fireball
Fireball Wizard
Fireball Zappies Electro Wizard
Fireball Wizard
Electro Wizard Fireball Zappies
Fireball Zappies Wizard Electro Wizard
Fireball
Fireball Valkyrie Wizard Electro Wizard Lumberjack
Fireball Wizard
Fireball
Fireball Zappies Electro Wizard
Fireball Zappies Electro Wizard
Fireball Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: