My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Archers Goblin Gang Hog Rider Goblin Barrel
Zap
Archers Goblin Gang Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Elite Barbarians Valkyrie Goblin Barrel
The Log
Archers Goblin Gang Elite Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel
Earthquake
Archers Goblin Gang Hog Rider Goblin Barrel
Arrows
Archers Goblin Gang Goblin Barrel
Royal Delivery
Archers Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel
Fireball
Archers Goblin Gang Elite Barbarians Hog Rider Goblin Barrel
Poison
Archers Goblin Gang
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Goblin Gang Goblin Barrel Mini P.E.K.K.A Valkyrie Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Goblin Gang Goblin Barrel

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Archers Mini P.E.K.K.A Valkyrie
Archers
Valkyrie Zap Elite Barbarians Mini P.E.K.K.A Hog Rider
Goblin Gang
Hog Rider Goblin Barrel Mini P.E.K.K.A Valkyrie
Elite Barbarians
Zap Valkyrie Archers Hog Rider
Mini P.E.K.K.A
Zap Archers Goblin Gang Valkyrie Hog Rider
Valkyrie
Archers Elite Barbarians Hog Rider Goblin Barrel Zap Goblin Gang Mini P.E.K.K.A
Hog Rider
Zap Goblin Gang Valkyrie Archers Elite Barbarians Mini P.E.K.K.A Goblin Barrel
Goblin Barrel
Goblin Gang Valkyrie Hog Rider

Defense Synergies 3 10

Zap
Mini P.E.K.K.A Archers Goblin Gang Elite Barbarians Valkyrie
Archers
Valkyrie Zap Goblin Gang Mini P.E.K.K.A
Goblin Gang
Zap Archers Mini P.E.K.K.A Valkyrie
Elite Barbarians
Valkyrie Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Goblin Gang Elite Barbarians Valkyrie
Valkyrie
Archers Elite Barbarians Zap Goblin Gang Mini P.E.K.K.A
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Elite Barbarians Mini P.E.K.K.A Zap Goblin Gang Valkyrie
Goblin Gang Mini P.E.K.K.A Archers Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Goblin Gang Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Gang Zap Archers Valkyrie
Zap Archers Goblin Gang
Zap Valkyrie
Mini P.E.K.K.A Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Archers Mini P.E.K.K.A Valkyrie
Archers Goblin Gang Valkyrie Zap
Zap Archers Goblin Gang
Mini P.E.K.K.A Zap Goblin Gang Elite Barbarians Valkyrie
Valkyrie Zap Goblin Gang Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A
Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie
Zap Archers Goblin Gang Elite Barbarians Valkyrie
Zap Valkyrie Archers
Mini P.E.K.K.A Elite Barbarians
Goblin Gang Valkyrie Archers Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Zap Archers Elite Barbarians
Zap Archers Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Gang Zap Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Zap Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie
Zap Archers Goblin Gang
Goblin Gang Mini P.E.K.K.A Archers Elite Barbarians Valkyrie
Mini P.E.K.K.A Elite Barbarians Valkyrie
Zap Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Gang
Elite Barbarians Mini P.E.K.K.A Valkyrie
Zap Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Goblin Gang Valkyrie
Archers Valkyrie
Goblin Gang Elite Barbarians Zap Archers Mini P.E.K.K.A Valkyrie
Valkyrie Zap Archers Elite Barbarians Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Zap Valkyrie
Zap
Archers
Zap
Zap
Goblin Gang Elite Barbarians Mini P.E.K.K.A
Zap Valkyrie
Zap Archers
Elite Barbarians
Zap Elite Barbarians
Zap
Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A
Zap Valkyrie
Zap
Zap Valkyrie
Zap
Zap
Zap
Elite Barbarians Zap Archers
Zap
Elite Barbarians Mini P.E.K.K.A
Zap
Zap
Zap Archers Goblin Gang
Zap Archers
Goblin Gang Mini P.E.K.K.A Valkyrie
Zap
Zap
Elite Barbarians
Zap Goblin Gang Elite Barbarians
Zap
Zap

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