My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel Giant Skeleton
Giant Snowball
Minions Hog Rider Goblin Barrel
Zap
Minions Goblin Barrel
Barbarian Barrel
Tesla Wizard Goblin Barrel Giant Skeleton
The Log
Hog Rider Goblin Barrel Giant Skeleton
Earthquake
Tesla Hog Rider Goblin Barrel
Arrows
Minions Goblin Barrel
Royal Delivery
Minions Hog Rider Wizard Goblin Barrel Giant Skeleton
Fireball
Minions Tesla Hog Rider Wizard Goblin Barrel
Poison
Minions Wizard
Lightning
Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Barrel Tesla Fireball Hog Rider Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Goblin Barrel Tesla

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Giant Skeleton
Tesla
Fireball
Hog Rider The Log
Hog Rider
Minions Fireball The Log Wizard Goblin Barrel Giant Skeleton
Wizard
Hog Rider Giant Skeleton
Goblin Barrel
Hog Rider Giant Skeleton
Giant Skeleton
Minions Hog Rider Wizard Goblin Barrel The Log
The Log
Hog Rider Fireball Giant Skeleton

Defense Synergies 2 8

Minions
Tesla Giant Skeleton The Log
Tesla
The Log Minions Fireball Wizard
Fireball
The Log Tesla
Hog Rider
Wizard
Tesla Giant Skeleton The Log
Goblin Barrel
Giant Skeleton
Minions Wizard The Log
The Log
Tesla Fireball Minions Wizard Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Wizard The Log
Minions Tesla The Log
Tesla Minions Giant Skeleton
Tesla Minions
Fireball Giant Skeleton The Log
Fireball The Log Minions Tesla
Minions Tesla Fireball Wizard
Tesla Fireball Giant Skeleton The Log
Tesla Minions
Tesla Giant Skeleton
Minions Tesla Fireball Wizard Giant Skeleton The Log
Minions Tesla Fireball Wizard
Tesla Minions Fireball Wizard Giant Skeleton The Log
Fireball Wizard Minions Tesla The Log
Tesla
Tesla Fireball The Log
Tesla Wizard Minions Fireball
Tesla Fireball Minions Wizard The Log
Wizard The Log Minions Tesla Fireball Giant Skeleton
Tesla
Wizard Minions Tesla Fireball Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball Giant Skeleton
Fireball Tesla Wizard The Log
Giant Skeleton Minions The Log
Giant Skeleton Tesla Fireball The Log
Giant Skeleton Tesla
Fireball Wizard Minions Tesla
Minions Tesla Fireball Giant Skeleton
Giant Skeleton Tesla
Giant Skeleton Minions Fireball The Log
Tesla
Minions Tesla Giant Skeleton
Fireball Giant Skeleton The Log
Giant Skeleton Tesla Fireball Wizard
Wizard Tesla Fireball
Tesla Minions Fireball Giant Skeleton The Log
Minions Tesla Fireball Wizard Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton The Log
Fireball The Log
Fireball Giant Skeleton The Log
Fireball Giant Skeleton The Log
Fireball Wizard The Log
Fireball Wizard Minions
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Minions Fireball
Fireball Wizard The Log
Fireball Wizard
Fireball The Log
Minions Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Minions
Fireball Wizard The Log
Fireball Wizard The Log
Minions Fireball Giant Skeleton The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
Minions Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Giant Skeleton
Fireball Wizard The Log
Minions Fireball
Fireball Wizard
The Log Fireball
Fireball Wizard
The Log Fireball Wizard
Fireball Giant Skeleton
Minions Fireball Giant Skeleton The Log
Fireball
Fireball Giant Skeleton The Log

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