My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Barbarians Musketeer Witch Miner
Zap
Witch
Barbarian Barrel
Barbarians Musketeer Wizard Witch
The Log
Barbarians Musketeer Witch
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Musketeer Wizard Witch Miner
Fireball
Barbarians Musketeer Wizard Witch
Poison
Barbarians Musketeer Wizard Witch
Lightning
Musketeer Wizard Witch
Rocket
Barbarians Musketeer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Miner Musketeer Freeze Barbarians Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Miner Musketeer

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Freeze Miner
Barbarians
Musketeer
The Log Miner
Wizard
Miner
Freeze
Arrows
Witch
Miner
The Log
Musketeer Miner
Miner
Arrows Musketeer Wizard Witch The Log

Defense Synergies 1 6

Arrows
Barbarians
Barbarians
Arrows
Musketeer
The Log Miner
Wizard
Freeze The Log
Freeze
Wizard
Witch
The Log
The Log
Musketeer Wizard Witch Miner
Miner
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard The Log
Barbarians Musketeer Witch The Log
Barbarians Witch Musketeer Freeze
Barbarians Witch Musketeer
Arrows Barbarians The Log
Arrows Freeze The Log Musketeer
Musketeer Arrows Wizard Freeze Witch
Arrows Barbarians Musketeer The Log
Barbarians Witch Musketeer
Barbarians Musketeer Miner
Barbarians Witch Arrows Musketeer Wizard Freeze The Log
Arrows Musketeer Wizard Witch
Barbarians Musketeer Wizard Freeze Witch The Log
Wizard Arrows Barbarians Freeze Witch The Log
Barbarians
Barbarians Freeze The Log
Barbarians Wizard Arrows Musketeer Witch
Arrows Barbarians Musketeer Wizard Witch The Log
Arrows Wizard Freeze Witch The Log Barbarians Musketeer
Barbarians Musketeer
Wizard Arrows Barbarians Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch
Arrows Musketeer Wizard The Log Miner
Barbarians Musketeer Witch The Log
Barbarians Musketeer The Log
Barbarians Musketeer Witch
Arrows Wizard Musketeer Freeze Witch
Barbarians Musketeer Witch
Barbarians
Freeze Barbarians Witch The Log
Witch Barbarians Musketeer
Barbarians Musketeer Witch
Arrows Barbarians The Log
Barbarians Wizard Witch
Wizard Barbarians Musketeer Witch
Barbarians Witch Musketeer Freeze The Log
Arrows Barbarians Musketeer Wizard Freeze Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Freeze The Log
Arrows Musketeer The Log Miner
Arrows The Log Miner
Arrows Barbarians Musketeer Freeze The Log
Wizard Arrows The Log
Arrows Wizard Musketeer Freeze Witch
Arrows Musketeer Wizard Witch The Log
Arrows The Log Wizard Freeze
Arrows The Log Miner Wizard
Musketeer
Miner Arrows Musketeer Wizard The Log
Arrows Musketeer Wizard
Musketeer The Log Miner
Arrows Musketeer Freeze
Arrows Musketeer The Log
Arrows Musketeer Wizard Witch The Log
Arrows Musketeer Wizard The Log
Arrows Freeze
Arrows Musketeer Wizard The Log
Arrows Wizard Witch The Log Miner
Musketeer The Log
Arrows Wizard
Musketeer The Log
Arrows Barbarians Musketeer The Log
Arrows Freeze The Log Wizard Witch
Witch
Arrows The Log Miner Musketeer Wizard Witch
Arrows Musketeer Wizard Witch The Log Miner
Miner Arrows Musketeer The Log
Arrows Musketeer Wizard Witch
Musketeer Wizard Freeze Witch
Arrows Musketeer Wizard The Log Miner
Arrows Freeze
Arrows Wizard The Log
Barbarians Musketeer Freeze Witch
Arrows Musketeer Wizard Witch
Freeze
Arrows The Log
Miner Musketeer Wizard
Arrows The Log Musketeer Wizard
Arrows
Musketeer
Musketeer Freeze Witch The Log
Musketeer Witch
Musketeer Freeze Witch The Log Miner

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