My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Balloon Bandit Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Balloon Bandit Night Witch
Giant Snowball
Archers Hog Rider Balloon Night Witch
Zap
Archers Balloon Bandit Night Witch
Barbarian Barrel
Archers Wizard Bandit Night Witch
The Log
Archers Hog Rider Bandit
Earthquake
Archers Hog Rider
Arrows
Archers Night Witch
Royal Delivery
Archers Hog Rider Wizard Balloon Bandit Night Witch
Fireball
Archers Hog Rider Wizard Balloon Bandit Night Witch
Poison
Archers Wizard Balloon Night Witch
Lightning
Wizard Balloon Bandit Night Witch
Rocket
Hog Rider Wizard Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Bandit Hog Rider Night Witch Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Bandit

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Balloon Archers Bandit Night Witch
Archers
Zap Arrows Hog Rider Balloon Bandit
Arrows
Zap Hog Rider Balloon Archers Bandit Night Witch
Hog Rider
Zap Arrows Archers Wizard Balloon Bandit
Wizard
Hog Rider Balloon Bandit
Balloon
Zap Arrows Archers Hog Rider Wizard Bandit
Bandit
Zap Archers Arrows Hog Rider Wizard Balloon
Night Witch
Zap Arrows

Defense Synergies 0 7

Zap
Archers Arrows Bandit Night Witch
Archers
Zap Bandit
Arrows
Zap Bandit
Hog Rider
Wizard
Bandit
Balloon
Bandit
Zap Archers Arrows Wizard
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Zap Bandit Night Witch
Archers Bandit Night Witch
Night Witch Bandit
Arrows
Arrows Zap Archers Bandit Night Witch
Zap Archers Arrows Wizard Night Witch
Zap Arrows Bandit
Night Witch
Archers Bandit Night Witch
Archers Zap Arrows Wizard Bandit Night Witch
Arrows Zap Archers Wizard Night Witch
Night Witch Zap Wizard Bandit
Wizard Zap Arrows Night Witch
Bandit
Zap Bandit
Wizard Arrows Night Witch
Arrows Zap Archers Wizard Bandit Night Witch
Zap Arrows Wizard Archers Bandit
Wizard Archers Arrows Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Bandit
Bandit Zap Archers Arrows Wizard
Bandit Zap
Zap Bandit Night Witch
Bandit Night Witch
Arrows Wizard Zap Archers
Archers Bandit Night Witch
Zap Bandit
Zap Arrows
Wizard Bandit Night Witch
Wizard Archers
Zap Archers Night Witch
Arrows Zap Archers Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Zap Bandit
Arrows Bandit
Arrows
Wizard Zap Arrows
Arrows Wizard Zap
Archers Arrows Wizard
Arrows Zap Wizard
Arrows Zap Wizard Bandit
Night Witch
Zap Arrows Wizard Bandit
Zap Archers Arrows Wizard
Bandit
Arrows Bandit
Zap Arrows
Zap Arrows Wizard Bandit
Arrows Wizard Bandit
Arrows
Night Witch
Zap Archers Arrows Wizard Bandit
Zap Arrows Wizard
Night Witch
Arrows Wizard
Zap Arrows
Zap Arrows Wizard
Arrows Zap Wizard Bandit
Zap Arrows Wizard Bandit
Zap Arrows Bandit
Zap Archers Arrows Wizard Night Witch
Zap Wizard
Night Witch
Zap Arrows Wizard Bandit Night Witch
Zap Arrows
Arrows Wizard
Zap Archers Bandit Night Witch
Zap Archers Arrows Wizard
Arrows
Wizard
Arrows Zap Wizard
Zap Arrows
Zap
Zap
Zap Bandit

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