My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Balloon Bandit Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Bandit Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon Lumberjack
Zap
Goblin Gang Balloon Bandit Inferno Dragon
Barbarian Barrel
Goblin Gang Tesla Valkyrie Bandit Lumberjack
The Log
Goblin Gang Bandit Lumberjack
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Balloon Bandit Inferno Dragon Lumberjack
Fireball
Goblin Gang Tesla Balloon Bandit Inferno Dragon Lumberjack
Poison
Goblin Gang Balloon
Lightning
Tesla Valkyrie Balloon Bandit Inferno Dragon Lumberjack
Rocket
Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Bandit Tesla Valkyrie Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Bandit Tesla

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Bandit Lumberjack
Goblin Gang
Valkyrie Balloon Bandit
Tesla
Valkyrie
Balloon Lumberjack Goblin Gang Bandit
Balloon
Arrows Valkyrie Lumberjack Goblin Gang Bandit
Bandit
Arrows Goblin Gang Valkyrie Balloon Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Balloon Arrows Bandit

Defense Synergies 1 13

Arrows
Tesla Valkyrie Bandit Lumberjack
Goblin Gang
Tesla Valkyrie Bandit Inferno Dragon Lumberjack
Tesla
Goblin Gang Arrows Valkyrie Inferno Dragon
Valkyrie
Arrows Goblin Gang Tesla Bandit Lumberjack
Balloon
Bandit
Arrows Goblin Gang Valkyrie Lumberjack
Inferno Dragon
Goblin Gang Tesla
Lumberjack
Arrows Goblin Gang Valkyrie Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie
Inferno Dragon Lumberjack Goblin Gang Tesla Valkyrie Bandit
Goblin Gang Tesla Lumberjack Valkyrie Bandit Inferno Dragon
Tesla Inferno Dragon Lumberjack Goblin Gang Valkyrie Bandit
Arrows Valkyrie Lumberjack
Arrows Goblin Gang Tesla Valkyrie Bandit Lumberjack
Tesla Inferno Dragon Arrows Goblin Gang
Arrows Tesla Valkyrie Bandit
Tesla Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Tesla Valkyrie Bandit Lumberjack
Goblin Gang Valkyrie Arrows Tesla Bandit Lumberjack
Arrows Tesla Inferno Dragon Goblin Gang
Tesla Lumberjack Goblin Gang Valkyrie Bandit
Valkyrie Arrows Goblin Gang Tesla Lumberjack
Inferno Dragon Goblin Gang Tesla Bandit Lumberjack
Goblin Gang Tesla Bandit Inferno Dragon Lumberjack
Tesla Arrows Goblin Gang Valkyrie Lumberjack
Arrows Tesla Goblin Gang Valkyrie Bandit Lumberjack
Arrows Valkyrie Tesla Bandit Inferno Dragon Lumberjack
Tesla Inferno Dragon Lumberjack
Goblin Gang Valkyrie Arrows Tesla Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Tesla Bandit
Bandit Arrows Goblin Gang Tesla Valkyrie Inferno Dragon Lumberjack
Goblin Gang Bandit Lumberjack Valkyrie
Goblin Gang Valkyrie Lumberjack Tesla Bandit
Goblin Gang Tesla Valkyrie Bandit Inferno Dragon Lumberjack
Arrows Goblin Gang Tesla
Goblin Gang Tesla Valkyrie Bandit Lumberjack
Tesla Valkyrie Inferno Dragon Lumberjack
Valkyrie Bandit Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Tesla Valkyrie Lumberjack
Arrows Valkyrie
Goblin Gang Tesla Valkyrie Bandit Lumberjack
Tesla Valkyrie
Goblin Gang Tesla Valkyrie Inferno Dragon Lumberjack
Arrows Valkyrie Tesla Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Bandit
Arrows Bandit
Arrows Bandit
Arrows Valkyrie
Arrows Valkyrie
Arrows
Arrows
Arrows
Arrows Bandit
Goblin Gang Lumberjack
Arrows Valkyrie Bandit
Arrows
Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Inferno Dragon
Arrows Bandit
Arrows Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows
Arrows
Goblin Gang Bandit
Arrows
Arrows
Goblin Gang Valkyrie Lumberjack
Arrows
Arrows
Goblin Gang
Bandit

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