My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Executioner Giant Skeleton Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant Skeleton Fisherman
Giant Snowball
Goblin Gang Minion Horde Baby Dragon Fisherman
Zap
Goblin Gang Minion Horde Fisherman
Barbarian Barrel
Goblin Gang Executioner Giant Skeleton
The Log
Goblin Gang Giant Skeleton Fisherman
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Baby Dragon Executioner Giant Skeleton Fisherman
Fireball
Goblin Gang Minion Horde Baby Dragon Executioner Fisherman
Poison
Goblin Gang Minion Horde Executioner Fisherman
Lightning
Baby Dragon Executioner Fisherman
Rocket
Minion Horde Executioner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Goblin Gang Fisherman Baby Dragon Minion Horde Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Goblin Gang Fisherman

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Minion Horde Baby Dragon Executioner Giant Skeleton
Arrows
Giant Skeleton
Goblin Gang
Baby Dragon Giant Skeleton
Minion Horde
Giant Snowball Giant Skeleton
Baby Dragon
Giant Snowball Goblin Gang Giant Skeleton Fisherman
Executioner
Giant Snowball
Giant Skeleton
Giant Snowball Arrows Goblin Gang Minion Horde Baby Dragon Fisherman
Fisherman
Baby Dragon Giant Skeleton

Defense Synergies 1 10

Giant Snowball
Goblin Gang Minion Horde Baby Dragon Executioner Giant Skeleton Fisherman
Arrows
Giant Skeleton
Goblin Gang
Giant Snowball Giant Skeleton Fisherman
Minion Horde
Giant Snowball
Baby Dragon
Giant Snowball Giant Skeleton
Executioner
Giant Snowball Giant Skeleton
Giant Skeleton
Giant Snowball Arrows Goblin Gang Baby Dragon Executioner
Fisherman
Giant Snowball Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon Executioner
Minion Horde Goblin Gang Executioner Fisherman
Goblin Gang Minion Horde Fisherman Giant Snowball Executioner Giant Skeleton
Minion Horde Goblin Gang Fisherman
Arrows Giant Skeleton
Arrows Goblin Gang Giant Snowball Baby Dragon Executioner
Giant Snowball Minion Horde Arrows Goblin Gang Baby Dragon Executioner
Arrows Baby Dragon Giant Skeleton
Minion Horde Goblin Gang Fisherman
Goblin Gang Giant Snowball Minion Horde Giant Skeleton Fisherman
Goblin Gang Minion Horde Executioner Giant Snowball Arrows Baby Dragon Giant Skeleton Fisherman
Arrows Minion Horde Executioner Giant Snowball Goblin Gang Baby Dragon
Minion Horde Giant Snowball Goblin Gang Giant Skeleton
Executioner Giant Snowball Arrows Goblin Gang Minion Horde Baby Dragon
Goblin Gang Minion Horde
Minion Horde Giant Snowball Goblin Gang Fisherman
Minion Horde Arrows Goblin Gang Executioner Fisherman
Arrows Giant Snowball Goblin Gang Minion Horde Baby Dragon Executioner Fisherman
Giant Snowball Arrows Baby Dragon Executioner Giant Skeleton Fisherman
Fisherman
Goblin Gang Giant Snowball Arrows Minion Horde Baby Dragon Executioner Giant Skeleton Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Giant Skeleton Fisherman
Giant Snowball Arrows Goblin Gang Baby Dragon Executioner Fisherman
Goblin Gang Giant Skeleton Minion Horde Fisherman
Goblin Gang Giant Skeleton Minion Horde Fisherman
Giant Skeleton Goblin Gang Minion Horde Executioner Fisherman
Arrows Executioner Giant Snowball Goblin Gang Minion Horde Baby Dragon
Goblin Gang Minion Horde Giant Skeleton
Giant Skeleton Minion Horde Fisherman
Minion Horde Giant Skeleton Giant Snowball Baby Dragon
Goblin Gang Minion Horde
Minion Horde Giant Skeleton
Giant Snowball Arrows Giant Skeleton
Giant Skeleton Goblin Gang Minion Horde Executioner
Minion Horde Baby Dragon Executioner
Goblin Gang Minion Horde Baby Dragon Executioner Giant Skeleton Fisherman
Arrows Executioner Giant Snowball Minion Horde Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Baby Dragon Giant Skeleton
Arrows Giant Snowball Baby Dragon Executioner Fisherman
Arrows Minion Horde Baby Dragon Giant Skeleton
Arrows Giant Skeleton
Executioner Giant Snowball Arrows Minion Horde Baby Dragon
Arrows Executioner Giant Snowball Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon Executioner
Arrows Giant Snowball Baby Dragon Executioner
Arrows Giant Snowball Fisherman
Giant Snowball Goblin Gang Minion Horde Fisherman
Arrows Minion Horde Fisherman
Giant Snowball Arrows Baby Dragon Executioner
Giant Snowball Baby Dragon Executioner Fisherman
Arrows Minion Horde Baby Dragon Fisherman
Giant Snowball Arrows Baby Dragon Fisherman
Giant Snowball Arrows Minion Horde Baby Dragon Executioner
Arrows Minion Horde Baby Dragon Executioner
Giant Snowball Arrows
Minion Horde Fisherman
Giant Snowball Arrows Baby Dragon Executioner Fisherman
Giant Snowball Arrows Baby Dragon
Minion Horde Baby Dragon Giant Skeleton
Giant Snowball Arrows
Fisherman
Giant Snowball Arrows Minion Horde Baby Dragon
Giant Snowball Arrows Baby Dragon Executioner
Minion Horde Fisherman
Arrows Giant Snowball Baby Dragon Executioner Fisherman
Giant Snowball Arrows Baby Dragon Fisherman
Arrows Baby Dragon Fisherman
Giant Snowball Arrows Minion Horde Baby Dragon Executioner
Giant Snowball Minion Horde
Giant Snowball Minion Horde
Giant Snowball Arrows Minion Horde
Giant Snowball Arrows Minion Horde
Minion Horde Giant Skeleton
Giant Snowball Arrows
Minion Horde Goblin Gang
Giant Snowball Arrows Baby Dragon Executioner
Arrows
Goblin Gang Minion Horde Baby Dragon Executioner
Arrows Giant Snowball Baby Dragon Executioner
Giant Snowball Arrows Giant Skeleton
Minion Horde Executioner
Giant Snowball Goblin Gang Minion Horde Baby Dragon Giant Skeleton
Giant Snowball Executioner
Giant Snowball Baby Dragon Executioner Giant Skeleton

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