My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Electro Dragon Golem Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Witch Electro Dragon Lumberjack
Zap
Witch
Barbarian Barrel
Witch Electro Wizard Lumberjack
The Log
Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Baby Dragon Witch Electro Dragon Electro Wizard Lumberjack
Fireball
Baby Dragon Witch Electro Dragon Electro Wizard Lumberjack
Poison
Witch Electro Dragon Electro Wizard
Lightning
Baby Dragon Witch Electro Dragon Electro Wizard Lumberjack
Rocket
Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Tornado Baby Dragon Electro Wizard Lumberjack Witch Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Tornado Baby Dragon Electro Wizard

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Barrel
Tornado Baby Dragon Electro Dragon Golem Lumberjack
Tornado
Baby Dragon Barbarian Barrel Witch Electro Dragon Golem
Baby Dragon
Tornado Golem Barbarian Barrel Witch Electro Dragon Electro Wizard Lumberjack
Witch
Tornado Baby Dragon Golem Lumberjack
Electro Dragon
Golem Barbarian Barrel Tornado Baby Dragon
Golem
Baby Dragon Electro Dragon Barbarian Barrel Tornado Witch Electro Wizard Lumberjack
Electro Wizard
Baby Dragon Golem Lumberjack
Lumberjack
Barbarian Barrel Baby Dragon Witch Golem Electro Wizard

Defense Synergies 0 19

Barbarian Barrel
Tornado Baby Dragon Witch Electro Dragon Electro Wizard Lumberjack
Tornado
Barbarian Barrel Baby Dragon Witch Electro Dragon Electro Wizard
Baby Dragon
Barbarian Barrel Tornado Witch Electro Dragon Lumberjack
Witch
Barbarian Barrel Tornado Baby Dragon Electro Dragon Electro Wizard Lumberjack
Electro Dragon
Barbarian Barrel Tornado Baby Dragon Witch Electro Wizard Lumberjack
Golem
Electro Wizard
Barbarian Barrel Tornado Witch Electro Dragon Lumberjack
Lumberjack
Barbarian Barrel Baby Dragon Witch Electro Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Baby Dragon Electro Dragon Electro Wizard
Lumberjack Witch Electro Dragon Electro Wizard
Tornado Witch Lumberjack Electro Dragon Electro Wizard
Witch Lumberjack Electro Dragon Electro Wizard
Barbarian Barrel Tornado Lumberjack
Barbarian Barrel Tornado Baby Dragon Electro Dragon Electro Wizard Lumberjack
Tornado Electro Wizard Baby Dragon Witch Electro Dragon
Barbarian Barrel Baby Dragon Electro Dragon Electro Wizard
Witch Tornado Lumberjack
Tornado Barbarian Barrel Electro Wizard Lumberjack
Witch Electro Wizard Barbarian Barrel Tornado Baby Dragon Electro Dragon Lumberjack
Tornado Baby Dragon Witch Electro Dragon Electro Wizard
Lumberjack Witch Electro Dragon Electro Wizard
Barbarian Barrel Tornado Baby Dragon Witch Electro Dragon Electro Wizard Lumberjack
Electro Wizard Lumberjack
Tornado Electro Wizard Lumberjack
Tornado Witch Electro Dragon Electro Wizard Lumberjack
Barbarian Barrel Tornado Baby Dragon Witch Electro Dragon Electro Wizard Lumberjack
Barbarian Barrel Tornado Baby Dragon Witch Electro Dragon Electro Wizard Lumberjack
Tornado Electro Wizard Lumberjack
Barbarian Barrel Baby Dragon Witch Electro Dragon Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel Witch Electro Wizard
Electro Wizard Barbarian Barrel Baby Dragon Electro Dragon Lumberjack
Lumberjack Witch Electro Dragon Electro Wizard
Lumberjack Barbarian Barrel Tornado Electro Wizard
Witch Lumberjack
Tornado Baby Dragon Witch Electro Dragon Electro Wizard
Witch Electro Wizard Lumberjack
Lumberjack
Electro Dragon Electro Wizard Barbarian Barrel Tornado Baby Dragon Witch
Witch
Witch Electro Dragon Lumberjack
Tornado Electro Wizard
Witch Lumberjack
Baby Dragon Witch Electro Dragon
Witch Electro Dragon Electro Wizard Barbarian Barrel Tornado Baby Dragon Lumberjack
Barbarian Barrel Baby Dragon Witch Electro Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon Electro Dragon
Barbarian Barrel Tornado Baby Dragon Electro Dragon Electro Wizard
Barbarian Barrel Baby Dragon Electro Dragon
Barbarian Barrel
Barbarian Barrel Baby Dragon
Tornado Baby Dragon Witch Electro Dragon
Tornado Baby Dragon Witch
Barbarian Barrel Tornado Baby Dragon Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon Electro Wizard Lumberjack
Barbarian Barrel Tornado Electro Dragon Electro Wizard
Tornado Baby Dragon Electro Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Electro Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Witch Electro Dragon
Barbarian Barrel Baby Dragon Electro Dragon
Barbarian Barrel Tornado
Barbarian Barrel Baby Dragon Electro Dragon Electro Wizard
Barbarian Barrel Tornado Baby Dragon Witch Electro Dragon
Baby Dragon
Tornado
Tornado
Barbarian Barrel Baby Dragon Electro Dragon
Tornado Barbarian Barrel Baby Dragon Witch Electro Dragon
Witch
Barbarian Barrel Tornado Baby Dragon Witch Electro Dragon Electro Wizard
Tornado Baby Dragon Witch Electro Dragon
Barbarian Barrel Tornado Baby Dragon
Tornado Baby Dragon Witch Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Witch
Electro Dragon
Electro Dragon Electro Wizard
Electro Wizard Barbarian Barrel Witch Electro Dragon
Tornado Baby Dragon Witch Electro Dragon Electro Wizard
Barbarian Barrel
Baby Dragon Electro Dragon Electro Wizard Lumberjack
Baby Dragon Electro Dragon
Tornado
Electro Dragon
Electro Dragon Tornado Baby Dragon Witch Electro Wizard
Tornado Witch Electro Dragon Electro Wizard
Electro Dragon Barbarian Barrel Tornado Baby Dragon Witch Electro Wizard

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