My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Minion Horde Hog Rider Royal Hogs
Giant Snowball
Bats Archers Minion Horde Hog Rider Furnace Royal Hogs
Zap
Bats Archers Minion Horde Furnace Royal Hogs
Barbarian Barrel
Archers Furnace Royal Hogs
The Log
Archers Hog Rider Furnace Royal Hogs
Earthquake
Archers Hog Rider Furnace Royal Hogs
Arrows
Bats Archers Minion Horde Furnace Royal Hogs
Royal Delivery
Bats Archers Minion Horde Hog Rider Royal Hogs
Fireball
Archers Minion Horde Hog Rider Furnace Royal Hogs
Poison
Bats Archers Minion Horde Furnace Royal Hogs
Lightning
Furnace
Rocket
Minion Horde Hog Rider Furnace Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Hog Rider Furnace Poison Minion Horde Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Archers Hog Rider Furnace

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Royal Hogs
Archers
Hog Rider Royal Hogs Mega Knight
Minion Horde
Mega Knight Hog Rider
Hog Rider
Bats Archers Minion Horde Furnace Poison Mega Knight
Furnace
Hog Rider Royal Hogs
Royal Hogs
Bats Archers Furnace Poison Mega Knight
Poison
Hog Rider Royal Hogs Mega Knight
Mega Knight
Bats Minion Horde Archers Hog Rider Royal Hogs Poison

Defense Synergies 0 4

Bats
Mega Knight
Archers
Furnace Mega Knight
Minion Horde
Hog Rider
Furnace
Archers
Royal Hogs
Poison
Mega Knight
Mega Knight
Bats Archers Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Bats Furnace Mega Knight
Minion Horde Furnace Mega Knight Bats Archers
Minion Horde Bats Furnace Mega Knight
Poison Mega Knight
Bats Archers Furnace Mega Knight
Bats Minion Horde Furnace Archers Poison
Poison Mega Knight
Minion Horde Furnace
Archers Minion Horde Mega Knight
Bats Archers Minion Horde Poison Furnace Mega Knight
Minion Horde Bats Archers Furnace Poison
Minion Horde Furnace Mega Knight Bats
Mega Knight Bats Minion Horde Furnace Poison
Minion Horde Furnace Mega Knight
Minion Horde Furnace Mega Knight
Minion Horde Mega Knight Bats Furnace Poison
Mega Knight Bats Archers Minion Horde Furnace
Furnace Poison Bats Archers Mega Knight
Mega Knight Bats Archers Minion Horde Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Furnace
Poison Archers Mega Knight
Mega Knight Bats Minion Horde Furnace
Mega Knight Bats Minion Horde
Minion Horde Mega Knight
Furnace Poison Bats Archers Minion Horde
Bats Archers Minion Horde Furnace
Mega Knight Minion Horde
Minion Horde Mega Knight Bats Poison
Minion Horde
Mega Knight Bats Minion Horde
Mega Knight Poison
Mega Knight Minion Horde
Archers Minion Horde Furnace Mega Knight
Bats Archers Minion Horde Furnace Poison
Bats Poison Mega Knight Archers Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde
Poison
Minion Horde Poison
Poison
Poison Minion Horde Furnace Mega Knight
Poison Bats Minion Horde Furnace
Archers Minion Horde Furnace Poison
Poison
Poison
Bats Minion Horde Poison
Poison Minion Horde
Poison Archers
Poison
Minion Horde Poison
Furnace Poison
Minion Horde Furnace Poison
Minion Horde Furnace Poison Mega Knight
Poison
Bats Minion Horde
Archers Poison Mega Knight
Poison Mega Knight
Minion Horde Poison Mega Knight
Poison
Minion Horde Poison
Poison Furnace Mega Knight
Minion Horde
Poison
Poison Mega Knight
Poison
Poison Bats Archers Minion Horde Furnace
Bats Minion Horde Poison
Minion Horde
Poison Minion Horde Mega Knight
Minion Horde Poison
Minion Horde Mega Knight
Poison
Minion Horde Bats Archers
Poison Archers
Poison Minion Horde Mega Knight
Poison
Poison
Minion Horde Mega Knight
Bats Minion Horde Poison
Bats Poison
Poison Mega Knight

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