My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Electro Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Goblin Giant Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Witch Goblin Giant Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarian Barrel Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards Inferno Dragon Ram Rider
Giant Snowball
Spear Goblins Guards Witch Inferno Dragon Ram Rider
Zap
Spear Goblins Guards Witch Goblin Giant Inferno Dragon Ram Rider
Barbarian Barrel
Spear Goblins Guards Witch
The Log
Spear Goblins Guards Witch Ram Rider
Earthquake
Spear Goblins Guards Witch
Arrows
Spear Goblins Guards Witch
Royal Delivery
Spear Goblins Guards Witch Inferno Dragon Ram Rider
Fireball
Witch Inferno Dragon Ram Rider
Poison
Spear Goblins Guards Witch
Lightning
Witch Inferno Dragon Ram Rider
Rocket
Witch Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Guards Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Guards Freeze Inferno Dragon Witch Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Barbarian Barrel Guards Freeze

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Goblin Giant Inferno Dragon Ram Rider
Barbarian Barrel
Spear Goblins Goblin Giant Ram Rider
Guards
Ram Rider
Freeze
Witch
Goblin Giant Ram Rider
Goblin Giant
Spear Goblins Barbarian Barrel Witch
Inferno Dragon
Spear Goblins
Ram Rider
Spear Goblins Barbarian Barrel Guards Witch

Defense Synergies 0 7

Spear Goblins
Barbarian Barrel Guards Goblin Giant Inferno Dragon
Barbarian Barrel
Spear Goblins Guards Witch
Guards
Spear Goblins Barbarian Barrel Witch
Freeze
Witch
Barbarian Barrel Guards
Goblin Giant
Spear Goblins
Inferno Dragon
Spear Goblins
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Barbarian Barrel Goblin Giant Ram Rider
Inferno Dragon Witch Ram Rider
Witch Ram Rider Freeze Inferno Dragon
Witch Inferno Dragon Guards Ram Rider
Barbarian Barrel
Barbarian Barrel Freeze Spear Goblins Guards
Inferno Dragon Ram Rider Spear Goblins Freeze Witch
Barbarian Barrel Goblin Giant Ram Rider
Witch Inferno Dragon
Guards Spear Goblins Barbarian Barrel
Guards Witch Spear Goblins Barbarian Barrel Freeze Goblin Giant Ram Rider
Inferno Dragon Spear Goblins Witch Ram Rider
Guards Freeze Witch Ram Rider
Barbarian Barrel Guards Freeze Witch
Inferno Dragon Ram Rider
Freeze Inferno Dragon Ram Rider
Witch
Spear Goblins Barbarian Barrel Guards Witch Ram Rider
Barbarian Barrel Freeze Witch Spear Goblins Guards Inferno Dragon Ram Rider
Inferno Dragon Ram Rider
Spear Goblins Barbarian Barrel Guards Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Barbarian Barrel Witch
Barbarian Barrel Inferno Dragon
Guards Spear Goblins Witch Goblin Giant Ram Rider
Guards Barbarian Barrel Goblin Giant Ram Rider
Guards Witch Goblin Giant Inferno Dragon Ram Rider
Freeze Witch Goblin Giant Ram Rider
Guards Spear Goblins Witch Goblin Giant Ram Rider
Goblin Giant Inferno Dragon
Freeze Spear Goblins Barbarian Barrel Witch Inferno Dragon
Witch Guards Goblin Giant Inferno Dragon
Inferno Dragon Guards Witch
Guards Goblin Giant
Guards Witch Goblin Giant Ram Rider
Witch
Guards Witch Spear Goblins Barbarian Barrel Freeze Goblin Giant Inferno Dragon
Barbarian Barrel Freeze Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards Freeze
Barbarian Barrel Ram Rider
Barbarian Barrel Goblin Giant
Barbarian Barrel Guards Freeze
Barbarian Barrel
Spear Goblins Freeze Witch Goblin Giant Ram Rider
Witch
Barbarian Barrel Freeze Ram Rider
Ram Rider
Guards
Barbarian Barrel Ram Rider
Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Spear Goblins Barbarian Barrel Witch
Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel Witch
Barbarian Barrel
Freeze Barbarian Barrel Witch
Witch Inferno Dragon
Barbarian Barrel Witch Ram Rider
Witch Ram Rider
Barbarian Barrel
Witch
Guards Freeze Witch
Freeze
Spear Goblins Barbarian Barrel Guards Freeze Witch
Witch Ram Rider
Freeze
Barbarian Barrel
Guards Freeze Witch
Witch
Barbarian Barrel Freeze Witch Goblin Giant

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