My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Earthquake Wall Breakers Ice Wizard Electro Wizard Graveyard Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Graveyard
Giant Snowball
Minions Barbarians Musketeer Graveyard
Zap
Minions Graveyard
Barbarian Barrel
Barbarians Musketeer Valkyrie Graveyard
The Log
Barbarians Musketeer Graveyard
Earthquake
Barbarians Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions Barbarians Musketeer Valkyrie Graveyard
Fireball
Minions Barbarians Musketeer
Poison
Minions Barbarians Musketeer Graveyard
Lightning
Musketeer Valkyrie
Rocket
Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Musketeer Valkyrie Freeze Barbarians Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Minions Musketeer

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Graveyard Minions Musketeer Valkyrie Freeze The Log
Minions
Zap Valkyrie Graveyard
Barbarians
Musketeer
Valkyrie Zap The Log Graveyard
Valkyrie
Musketeer Graveyard Zap Minions
Freeze
Graveyard Zap
The Log
Zap Musketeer Graveyard
Graveyard
Zap Valkyrie Freeze Minions Musketeer The Log

Defense Synergies 3 10

Zap
Minions Barbarians Musketeer Valkyrie The Log
Minions
Valkyrie Zap Musketeer Freeze The Log
Barbarians
Zap
Musketeer
Valkyrie The Log Zap Minions
Valkyrie
Minions Musketeer Zap Freeze The Log
Freeze
Minions Valkyrie
The Log
Musketeer Zap Minions Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Valkyrie The Log
Barbarians Zap Minions Musketeer Valkyrie The Log
Barbarians Minions Musketeer Valkyrie Freeze
Barbarians Minions Musketeer Valkyrie
Barbarians Valkyrie The Log
Freeze The Log Zap Minions Musketeer Valkyrie
Minions Musketeer Zap Freeze
Zap Barbarians Musketeer Valkyrie The Log
Barbarians Minions Musketeer
Barbarians Musketeer Valkyrie
Minions Barbarians Valkyrie Zap Musketeer Freeze The Log
Minions Musketeer Zap
Barbarians Zap Minions Musketeer Valkyrie Freeze The Log
Valkyrie Zap Minions Barbarians Freeze The Log
Barbarians
Barbarians Zap Freeze The Log
Barbarians Minions Musketeer Valkyrie
Zap Minions Barbarians Musketeer Valkyrie The Log
Zap Valkyrie Freeze The Log Minions Barbarians Musketeer
Barbarians Musketeer
Valkyrie Minions Barbarians Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap
Zap Musketeer Valkyrie The Log
Barbarians Zap Minions Musketeer Valkyrie The Log
Valkyrie Zap Barbarians Musketeer The Log
Barbarians Musketeer Valkyrie
Zap Minions Musketeer Freeze
Minions Barbarians Musketeer Valkyrie
Barbarians Valkyrie
Zap Freeze Minions Barbarians Valkyrie The Log
Barbarians Musketeer
Minions Barbarians Musketeer Valkyrie
Zap Barbarians Valkyrie The Log
Barbarians Valkyrie
Barbarians Musketeer Valkyrie
Barbarians Zap Minions Musketeer Valkyrie Freeze The Log
Minions Valkyrie Zap Barbarians Musketeer Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Freeze The Log
Zap Musketeer The Log
The Log
Barbarians Musketeer Valkyrie Freeze The Log
Zap Valkyrie The Log
Zap Minions Musketeer Freeze
Musketeer The Log
The Log Zap Freeze
The Log Zap
Minions Musketeer
Zap Musketeer Valkyrie The Log
Zap Musketeer
Musketeer The Log
Minions Musketeer Freeze
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Freeze
Minions
Zap Musketeer The Log
Zap Valkyrie The Log
Minions Musketeer The Log
Musketeer The Log
Zap Barbarians Musketeer The Log
Zap Freeze The Log Valkyrie
The Log Zap Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Zap Musketeer
Zap Minions Musketeer Freeze
Zap Musketeer The Log
Zap Freeze
The Log
Zap Minions Barbarians Musketeer Freeze
Zap Musketeer
Freeze
The Log
Musketeer Valkyrie
The Log Zap Musketeer
Zap
Musketeer
Zap Minions Musketeer Freeze The Log
Zap Musketeer
Zap Musketeer Freeze The Log

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