My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Earthquake

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Recruits Ice Golem Witch X-Bow Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Ice Golem X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Miner Inferno Dragon
Giant Snowball
Bomber Royal Recruits Witch Miner Inferno Dragon
Zap
Bomber Witch X-Bow Inferno Dragon
Barbarian Barrel
Bomber Royal Recruits Witch X-Bow
The Log
Bomber Royal Recruits Witch X-Bow
Earthquake
Bomber Witch X-Bow
Arrows
Bomber Royal Recruits Witch
Royal Delivery
Bomber Royal Recruits Witch Miner Inferno Dragon
Fireball
Bomber Witch X-Bow Inferno Dragon
Poison
Bomber Royal Recruits Witch X-Bow
Lightning
Ice Golem Witch X-Bow Inferno Dragon
Rocket
Witch X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Ice Golem Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem Arrows Miner Inferno Dragon Witch X-Bow Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Ice Golem Arrows Miner

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Ice Golem X-Bow Miner
Arrows
X-Bow Miner
Royal Recruits
Bomber Ice Golem
Ice Golem
X-Bow Bomber Royal Recruits Witch Miner
Witch
Ice Golem Miner
X-Bow
Ice Golem Bomber Arrows
Miner
Bomber Arrows Ice Golem Witch Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 2 6

Bomber
Ice Golem Royal Recruits X-Bow Miner
Arrows
Ice Golem
Royal Recruits
Bomber
Ice Golem
Bomber X-Bow Arrows Witch Inferno Dragon
Witch
Ice Golem
X-Bow
Ice Golem Bomber
Miner
Bomber
Inferno Dragon
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Royal Recruits Ice Golem X-Bow
Inferno Dragon Bomber Royal Recruits Witch X-Bow
Witch Bomber Royal Recruits Inferno Dragon
Royal Recruits Witch Inferno Dragon Bomber
Bomber Arrows Royal Recruits X-Bow
Arrows Bomber X-Bow
Inferno Dragon Arrows Witch X-Bow
Arrows Royal Recruits Ice Golem X-Bow
Witch Inferno Dragon Royal Recruits X-Bow
Bomber Royal Recruits Ice Golem Miner
Witch Bomber Arrows Royal Recruits Ice Golem X-Bow
Arrows Inferno Dragon Witch
Royal Recruits Bomber Witch X-Bow
Bomber Arrows Royal Recruits Witch X-Bow
Royal Recruits Inferno Dragon X-Bow
Royal Recruits X-Bow Inferno Dragon
Bomber Arrows Royal Recruits Witch X-Bow
Arrows Bomber Royal Recruits Witch X-Bow
Arrows Witch Bomber Royal Recruits Ice Golem Inferno Dragon
Royal Recruits Inferno Dragon
Bomber Royal Recruits Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Ice Golem Witch X-Bow
Bomber Arrows Ice Golem X-Bow Miner Inferno Dragon
Royal Recruits Ice Golem Witch
Royal Recruits Ice Golem X-Bow
Royal Recruits Witch Inferno Dragon
Arrows Ice Golem Witch
Royal Recruits Ice Golem Witch
Royal Recruits Inferno Dragon
Royal Recruits Ice Golem Witch X-Bow Inferno Dragon
Royal Recruits Witch Inferno Dragon
Inferno Dragon Royal Recruits Witch
Royal Recruits Arrows
Royal Recruits Ice Golem Witch
Royal Recruits Bomber Witch
Royal Recruits Witch Bomber Ice Golem X-Bow Inferno Dragon
Arrows Bomber Royal Recruits Ice Golem Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Ice Golem X-Bow
Arrows X-Bow Miner
Arrows X-Bow Miner
Arrows Royal Recruits Ice Golem
Bomber Arrows
Arrows Ice Golem Witch
Bomber Arrows Witch
Arrows X-Bow Ice Golem
Arrows Miner X-Bow
X-Bow
Miner Arrows Royal Recruits X-Bow
Arrows
Ice Golem Miner
Arrows X-Bow
Arrows Ice Golem X-Bow
X-Bow Bomber Arrows Witch
Arrows Royal Recruits X-Bow
Arrows
Bomber
Bomber Arrows X-Bow
Bomber Arrows Witch X-Bow Miner
X-Bow
Arrows
X-Bow
Arrows Royal Recruits X-Bow
Arrows Ice Golem Bomber Witch
Witch Inferno Dragon
Arrows X-Bow Miner Witch
Arrows Witch X-Bow Miner
Miner Arrows X-Bow
Arrows Ice Golem Witch X-Bow
Witch
Bomber Arrows X-Bow Miner
Arrows
Arrows
Royal Recruits Witch X-Bow
Arrows Witch
Arrows
Miner
Arrows Bomber Ice Golem
Arrows
Royal Recruits
Royal Recruits Witch
Witch
Royal Recruits Witch X-Bow Miner

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