My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Earthquake

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Furnace Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Tombstone Furnace Balloon Lumberjack
Zap
Tombstone Furnace Balloon
Barbarian Barrel
Tombstone Furnace Electro Wizard Lumberjack
The Log
Tombstone Furnace Lumberjack
Earthquake
Tombstone Furnace
Arrows
Tombstone Furnace
Royal Delivery
Balloon Electro Wizard Lumberjack
Fireball
Tombstone Furnace Balloon Electro Wizard Lumberjack
Poison
Tombstone Furnace Balloon Electro Wizard
Lightning
Tombstone Furnace Balloon Electro Wizard Lumberjack
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tombstone Fireball Furnace Electro Wizard Lumberjack Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tombstone Fireball Furnace

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Fireball
Mirror Electro Wizard
Furnace
Mirror Balloon
Rocket
Mirror
Mirror
Fireball Furnace Rocket Balloon Lumberjack
Balloon
Lumberjack Furnace Mirror Electro Wizard
Electro Wizard
Fireball Balloon Lumberjack
Lumberjack
Balloon Mirror Electro Wizard

Defense Synergies 2 12

Tombstone
Fireball Rocket Mirror Electro Wizard Lumberjack
Fireball
Mirror Tombstone Electro Wizard Lumberjack
Furnace
Mirror Electro Wizard Lumberjack
Rocket
Tombstone
Mirror
Fireball Furnace Tombstone Electro Wizard Lumberjack
Balloon
Electro Wizard
Tombstone Fireball Furnace Mirror Lumberjack
Lumberjack
Tombstone Fireball Furnace Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tombstone Fireball Electro Wizard
Lumberjack Tombstone Furnace Electro Wizard
Furnace Rocket Lumberjack Tombstone Electro Wizard
Lumberjack Tombstone Furnace Electro Wizard
Tombstone Fireball Rocket Lumberjack
Fireball Furnace Electro Wizard Lumberjack
Furnace Rocket Electro Wizard Tombstone Fireball
Rocket Fireball Electro Wizard
Tombstone Furnace Lumberjack
Electro Wizard Lumberjack
Electro Wizard Tombstone Fireball Furnace Lumberjack
Fireball Furnace Electro Wizard
Tombstone Furnace Lumberjack Fireball Rocket Electro Wizard
Fireball Rocket Tombstone Furnace Electro Wizard Lumberjack
Tombstone Furnace Electro Wizard Lumberjack
Rocket Fireball Furnace Electro Wizard Lumberjack
Tombstone Fireball Furnace Electro Wizard Lumberjack
Tombstone Fireball Furnace Electro Wizard Lumberjack
Furnace Tombstone Fireball Electro Wizard Lumberjack
Electro Wizard Lumberjack
Fireball Furnace Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tombstone Fireball Furnace Electro Wizard
Fireball Electro Wizard Rocket Lumberjack
Tombstone Lumberjack Furnace Rocket Electro Wizard
Rocket Lumberjack Fireball Electro Wizard
Tombstone Lumberjack
Fireball Furnace Rocket Electro Wizard
Rocket Tombstone Fireball Furnace Electro Wizard Lumberjack
Lumberjack
Rocket Electro Wizard Tombstone Fireball
Tombstone
Tombstone Lumberjack
Rocket Fireball Electro Wizard
Rocket Tombstone Fireball Lumberjack
Fireball Furnace
Tombstone Electro Wizard Fireball Furnace Rocket Lumberjack
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket
Fireball Electro Wizard
Rocket Fireball
Fireball Rocket
Fireball Rocket Furnace
Fireball Furnace Rocket
Furnace
Fireball
Fireball
Rocket Fireball Electro Wizard Lumberjack
Rocket Fireball Electro Wizard
Fireball Rocket
Rocket Fireball
Fireball Rocket
Fireball Furnace
Rocket Fireball Furnace
Fireball Furnace Rocket
Fireball Rocket
Rocket
Rocket Fireball Electro Wizard
Rocket Fireball
Rocket Fireball
Rocket Fireball
Rocket
Rocket Fireball
Fireball Furnace
Fireball Electro Wizard
Fireball
Fireball Rocket
Fireball Furnace Electro Wizard
Rocket Electro Wizard Fireball
Fireball
Fireball Rocket
Rocket Fireball Electro Wizard
Rocket Fireball
Electro Wizard Tombstone Fireball Rocket
Fireball Rocket Electro Wizard
Fireball
Fireball Rocket Electro Wizard Lumberjack
Fireball
Rocket Fireball
Fireball Rocket Electro Wizard
Fireball Rocket Electro Wizard
Fireball Rocket Electro Wizard

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