My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Earthquake

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions
Giant Snowball
Archers Minions Barbarians
Zap
Archers Minions
Barbarian Barrel
Archers Barbarians Valkyrie Wizard
The Log
Archers Barbarians
Earthquake
Archers Barbarians
Arrows
Archers Minions
Royal Delivery
Archers Minions Barbarians Valkyrie Wizard
Fireball
Archers Minions Barbarians Wizard
Poison
Archers Minions Barbarians Wizard
Lightning
Valkyrie Wizard
Rocket
Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Valkyrie Barbarians Wizard Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Minions Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Archers Minions Valkyrie Golem
Archers
Valkyrie Zap Golem
Minions
Zap Valkyrie Golem
Barbarians
Valkyrie
Archers Zap Minions Wizard
Wizard
Valkyrie Golem
Rocket
Golem
Golem
Zap Archers Minions Wizard Rocket

Defense Synergies 2 6

Zap
Archers Minions Barbarians Valkyrie
Archers
Valkyrie Zap Minions
Minions
Valkyrie Zap Archers
Barbarians
Zap
Valkyrie
Archers Minions Zap Wizard
Wizard
Valkyrie
Rocket
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Valkyrie Wizard
Barbarians Zap Minions Valkyrie
Barbarians Rocket Archers Minions Valkyrie
Barbarians Minions Valkyrie
Barbarians Valkyrie Rocket
Zap Archers Minions Valkyrie
Minions Rocket Zap Archers Wizard
Rocket Zap Barbarians Valkyrie
Barbarians Minions
Archers Barbarians Valkyrie
Archers Minions Barbarians Valkyrie Zap Wizard
Minions Zap Archers Wizard
Barbarians Zap Minions Valkyrie Wizard Rocket
Valkyrie Wizard Rocket Zap Minions Barbarians
Barbarians
Barbarians Rocket Zap
Barbarians Wizard Minions Valkyrie
Zap Archers Minions Barbarians Valkyrie Wizard
Zap Valkyrie Wizard Archers Minions Barbarians
Barbarians
Valkyrie Wizard Archers Minions Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap Archers
Zap Archers Valkyrie Wizard Rocket
Barbarians Zap Minions Valkyrie Rocket
Valkyrie Rocket Zap Barbarians
Barbarians Valkyrie
Wizard Rocket Zap Archers Minions
Rocket Archers Minions Barbarians Valkyrie
Barbarians Valkyrie
Zap Rocket Minions Barbarians Valkyrie
Barbarians
Minions Barbarians Valkyrie
Rocket Zap Barbarians Valkyrie
Barbarians Rocket Valkyrie Wizard
Wizard Archers Barbarians Valkyrie
Barbarians Zap Archers Minions Valkyrie Rocket
Minions Valkyrie Zap Archers Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Zap
Rocket
Barbarians Valkyrie Rocket
Wizard Rocket Zap Valkyrie
Wizard Zap Minions Rocket
Archers Wizard
Zap Wizard
Zap Wizard
Rocket Minions
Rocket Zap Valkyrie Wizard
Zap Archers Wizard Rocket
Rocket
Minions Rocket
Zap
Rocket Zap Wizard
Wizard Rocket
Rocket
Minions Rocket
Rocket Zap Archers Wizard
Rocket Zap Valkyrie Wizard
Rocket Minions
Rocket Wizard
Rocket
Rocket Zap Barbarians
Zap Valkyrie Wizard
Zap Wizard
Zap Wizard
Rocket Zap
Zap Archers Wizard
Zap Rocket Minions Wizard
Zap Wizard Rocket
Zap Rocket
Rocket Wizard
Zap Archers Minions Barbarians Rocket
Rocket Zap Archers Wizard
Valkyrie Wizard Rocket
Zap Wizard
Rocket Zap
Zap Minions Rocket
Zap Rocket
Zap Rocket

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