My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards
Giant Snowball
Minions Hog Rider Guards
Zap
Minions Guards
Barbarian Barrel
Valkyrie Guards Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Minions Guards
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Hog Rider Guards Electro Wizard
Fireball
Minions Hog Rider Electro Wizard
Poison
Minions Guards Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Guards Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Guards Mini P.E.K.K.A

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A Mega Knight
Minions
Hog Rider Mega Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Arrows Minions Valkyrie Hog Rider Electro Wizard Mega Knight
Valkyrie
Hog Rider Minions Mini P.E.K.K.A Electro Wizard
Hog Rider
Arrows Minions Valkyrie Mini P.E.K.K.A Guards Electro Wizard Mega Knight
Guards
Hog Rider
Electro Wizard
Mini P.E.K.K.A Valkyrie Hog Rider Mega Knight
Mega Knight
Minions Arrows Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 3 9

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie
Minions
Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Valkyrie Guards
Valkyrie
Minions Arrows Mini P.E.K.K.A Electro Wizard
Hog Rider
Guards
Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Guards Mega Knight
Mega Knight
Arrows Minions Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Guards Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Minions Valkyrie Guards Electro Wizard Mega Knight
Minions Electro Wizard Arrows
Arrows Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Minions
Guards Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Minions Valkyrie Guards Electro Wizard Arrows Mega Knight
Arrows Minions Electro Wizard
Mini P.E.K.K.A Mega Knight Minions Valkyrie Guards Electro Wizard
Valkyrie Mega Knight Arrows Minions Mini P.E.K.K.A Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Minions Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows Mega Knight Minions Valkyrie Guards Electro Wizard
Arrows Valkyrie Minions Guards Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Valkyrie Mega Knight Arrows Minions Mini P.E.K.K.A Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Mega Knight Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Guards Mega Knight Minions Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Guards Mega Knight Electro Wizard
Mini P.E.K.K.A Valkyrie Guards Mega Knight
Arrows Minions Electro Wizard
Mini P.E.K.K.A Guards Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie
Electro Wizard Mega Knight Minions Mini P.E.K.K.A Valkyrie
Guards
Mega Knight Minions Mini P.E.K.K.A Valkyrie Guards
Mega Knight Arrows Valkyrie Guards Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie Guards
Valkyrie Mega Knight
Guards Electro Wizard Minions Mini P.E.K.K.A Valkyrie
Arrows Minions Valkyrie Mega Knight Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows Electro Wizard
Arrows
Arrows Valkyrie Guards
Arrows Valkyrie Mega Knight
Arrows Minions
Arrows
Arrows
Arrows
Minions Mini P.E.K.K.A Guards Electro Wizard
Arrows Valkyrie Electro Wizard
Arrows
Arrows Minions
Arrows
Arrows
Arrows Mega Knight
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Valkyrie Mega Knight
Minions Mega Knight
Arrows
Arrows
Arrows Valkyrie Mega Knight
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Arrows Electro Wizard
Electro Wizard Minions Guards
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Minions Guards
Arrows Electro Wizard
Arrows
Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Arrows
Arrows
Mega Knight
Minions Guards Electro Wizard
Electro Wizard
Electro Wizard Mega Knight

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