My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Miner
Giant Snowball
Goblin Hut Royal Hogs Miner
Zap
Goblin Hut Royal Hogs
Barbarian Barrel
Elite Barbarians Goblin Hut Royal Hogs Executioner Ice Wizard
The Log
Elite Barbarians Goblin Hut Royal Hogs
Earthquake
Goblin Hut Royal Hogs
Arrows
Goblin Hut Royal Hogs
Royal Delivery
Elite Barbarians Goblin Hut Royal Hogs Executioner Miner Ice Wizard
Fireball
Elite Barbarians Goblin Hut Royal Hogs Executioner Ice Wizard
Poison
Goblin Hut Royal Hogs Executioner Ice Wizard
Lightning
Elite Barbarians Goblin Hut Executioner Ice Wizard
Rocket
Elite Barbarians Goblin Hut Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Ice Wizard Fireball Goblin Hut Royal Hogs Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Miner Ice Wizard Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Miner Goblin Hut Royal Hogs Executioner Ice Wizard
Elite Barbarians
Zap Fireball
Fireball
Zap Elite Barbarians Royal Hogs Miner
Goblin Hut
Zap Royal Hogs Miner Ice Wizard
Royal Hogs
Zap Fireball Goblin Hut Executioner
Executioner
Zap Royal Hogs Miner
Miner
Zap Fireball Goblin Hut Executioner
Ice Wizard
Zap Goblin Hut

Defense Synergies 1 9

Zap
Fireball Elite Barbarians Goblin Hut Executioner Miner Ice Wizard
Elite Barbarians
Zap
Fireball
Zap Goblin Hut Miner Ice Wizard
Goblin Hut
Zap Fireball Ice Wizard
Royal Hogs
Executioner
Zap
Miner
Zap Fireball
Ice Wizard
Zap Fireball Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Goblin Hut Executioner
Elite Barbarians Zap Goblin Hut Executioner Ice Wizard
Goblin Hut Elite Barbarians Executioner Ice Wizard
Elite Barbarians Goblin Hut Ice Wizard
Elite Barbarians Fireball
Fireball Zap Executioner Ice Wizard
Zap Fireball Goblin Hut Executioner Ice Wizard
Zap Fireball
Elite Barbarians Goblin Hut Ice Wizard
Elite Barbarians Miner Ice Wizard
Executioner Ice Wizard Zap Fireball Goblin Hut
Executioner Zap Fireball Goblin Hut Ice Wizard
Goblin Hut Zap Elite Barbarians Fireball Ice Wizard
Fireball Executioner Zap Goblin Hut
Elite Barbarians Goblin Hut
Zap Elite Barbarians Fireball Goblin Hut
Elite Barbarians Fireball Goblin Hut Executioner
Fireball Zap Elite Barbarians Goblin Hut Executioner Ice Wizard
Zap Executioner Fireball Goblin Hut Ice Wizard
Elite Barbarians Goblin Hut
Elite Barbarians Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Goblin Hut
Fireball Zap Elite Barbarians Executioner Miner
Zap Elite Barbarians Goblin Hut
Zap Elite Barbarians Fireball
Elite Barbarians Goblin Hut Executioner
Fireball Executioner Zap Goblin Hut Ice Wizard
Elite Barbarians Fireball Goblin Hut Ice Wizard
Elite Barbarians
Zap Elite Barbarians Fireball Goblin Hut
Goblin Hut
Elite Barbarians Goblin Hut
Zap Elite Barbarians Fireball
Elite Barbarians Fireball Executioner
Fireball Executioner
Elite Barbarians Goblin Hut Zap Fireball Executioner
Executioner Zap Elite Barbarians Fireball Goblin Hut Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner Miner Ice Wizard
Fireball Goblin Hut Miner
Fireball
Fireball Executioner Zap
Fireball Executioner Zap Ice Wizard
Executioner
Fireball Zap Executioner Ice Wizard
Fireball Miner Zap
Elite Barbarians Fireball
Miner Zap Fireball
Fireball Zap Executioner
Elite Barbarians Fireball Goblin Hut Executioner Miner
Fireball
Zap Elite Barbarians Fireball Goblin Hut
Zap Fireball Goblin Hut Executioner
Fireball Goblin Hut Executioner
Fireball
Zap Fireball Executioner
Zap Fireball Miner
Fireball
Fireball
Zap Fireball
Zap Fireball Executioner Ice Wizard
Fireball Miner Zap Executioner Ice Wizard
Fireball Zap Miner
Fireball Miner Zap
Elite Barbarians Zap Fireball Executioner Ice Wizard
Zap Fireball Goblin Hut
Elite Barbarians Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Fireball Goblin Hut
Fireball Zap Executioner Ice Wizard
Fireball
Fireball Miner Executioner
Zap Fireball Executioner
Zap Fireball
Elite Barbarians Executioner
Zap Elite Barbarians Fireball
Zap Fireball Executioner
Zap Fireball Executioner Miner

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