My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Battle Healer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider Lumberjack
Zap
Minions Goblin Gang
Barbarian Barrel
Goblin Gang Electro Wizard Lumberjack
The Log
Goblin Gang Hog Rider Lumberjack
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Battle Healer Electro Wizard Lumberjack
Fireball
Minions Goblin Gang Hog Rider Battle Healer Electro Wizard Lumberjack
Poison
Minions Goblin Gang Battle Healer Electro Wizard
Lightning
Battle Healer Electro Wizard Lumberjack
Rocket
Hog Rider Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Hog Rider Battle Healer Freeze Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Goblin Gang Hog Rider

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Minions Battle Healer Freeze Lumberjack
Minions
Hog Rider Zap Battle Healer Lumberjack
Goblin Gang
Hog Rider Battle Healer
Hog Rider
Zap Minions Goblin Gang Freeze Battle Healer Electro Wizard Lumberjack
Battle Healer
Zap Minions Goblin Gang Hog Rider Electro Wizard Lumberjack
Freeze
Hog Rider Zap
Electro Wizard
Zap Hog Rider Battle Healer Lumberjack
Lumberjack
Zap Minions Hog Rider Battle Healer Electro Wizard

Defense Synergies 1 16

Zap
Electro Wizard Minions Goblin Gang Battle Healer Lumberjack
Minions
Zap Battle Healer Freeze Electro Wizard Lumberjack
Goblin Gang
Zap Battle Healer Electro Wizard Lumberjack
Hog Rider
Battle Healer
Zap Minions Goblin Gang Electro Wizard Lumberjack
Freeze
Minions Electro Wizard Lumberjack
Electro Wizard
Zap Minions Goblin Gang Battle Healer Freeze Lumberjack
Lumberjack
Zap Minions Goblin Gang Battle Healer Freeze Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Electro Wizard
Lumberjack Zap Minions Goblin Gang Battle Healer Electro Wizard
Goblin Gang Lumberjack Minions Freeze Electro Wizard
Lumberjack Minions Goblin Gang Electro Wizard
Battle Healer Lumberjack
Goblin Gang Freeze Zap Minions Electro Wizard Lumberjack
Minions Electro Wizard Zap Goblin Gang Freeze
Zap Battle Healer Electro Wizard
Minions Goblin Gang Lumberjack
Goblin Gang Battle Healer Electro Wizard Lumberjack
Minions Goblin Gang Electro Wizard Zap Freeze Lumberjack
Minions Zap Goblin Gang Electro Wizard
Lumberjack Zap Minions Goblin Gang Battle Healer Freeze Electro Wizard
Zap Minions Goblin Gang Freeze Electro Wizard Lumberjack
Goblin Gang Electro Wizard Lumberjack
Zap Goblin Gang Freeze Electro Wizard Lumberjack
Minions Goblin Gang Electro Wizard Lumberjack
Zap Minions Goblin Gang Battle Healer Electro Wizard Lumberjack
Zap Freeze Minions Battle Healer Electro Wizard Lumberjack
Electro Wizard Lumberjack
Goblin Gang Minions Battle Healer Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Battle Healer Electro Wizard
Electro Wizard Zap Goblin Gang Battle Healer Lumberjack
Goblin Gang Lumberjack Zap Minions Battle Healer Electro Wizard
Goblin Gang Lumberjack Zap Battle Healer Electro Wizard
Goblin Gang Battle Healer Lumberjack
Zap Minions Goblin Gang Freeze Electro Wizard
Goblin Gang Minions Battle Healer Electro Wizard Lumberjack
Battle Healer Lumberjack
Zap Freeze Electro Wizard Minions
Goblin Gang
Minions Lumberjack
Zap Electro Wizard
Goblin Gang Lumberjack
Goblin Gang Electro Wizard Zap Minions Battle Healer Freeze Lumberjack
Minions Zap Battle Healer Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap Electro Wizard
Freeze
Zap
Zap Minions Freeze
Zap Freeze
Zap
Minions Goblin Gang Electro Wizard Lumberjack
Zap Electro Wizard
Zap
Minions Freeze
Zap
Zap
Freeze
Minions
Zap Electro Wizard
Zap
Minions
Zap
Zap Freeze
Zap Electro Wizard
Zap
Zap
Zap Electro Wizard
Zap Electro Wizard Minions Freeze
Zap
Zap Freeze Electro Wizard
Zap Electro Wizard Minions Goblin Gang Freeze
Zap Electro Wizard
Freeze
Goblin Gang Electro Wizard Lumberjack
Zap
Zap
Zap Minions Goblin Gang Freeze Electro Wizard
Zap Electro Wizard
Zap Freeze Electro Wizard

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