My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Barbarian Barrel Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Princess Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Princess Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Fire Spirit Princess Lumberjack Lava Hound
Zap
Fire Spirit Princess Lava Hound
Barbarian Barrel
Fire Spirit Bomb Tower Wizard Executioner Princess Lumberjack
The Log
Fire Spirit Princess Lumberjack
Earthquake
Bomb Tower
Arrows
Fire Spirit Princess Lava Hound
Royal Delivery
Fire Spirit Wizard Executioner Princess Lumberjack Lava Hound
Fireball
Bomb Tower Wizard Executioner Princess Lumberjack Lava Hound
Poison
Bomb Tower Wizard Executioner Princess Lava Hound
Lightning
Bomb Tower Wizard Executioner Lumberjack
Rocket
Bomb Tower Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Wizard Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Bomb Tower Wizard Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Princess Bomb Tower Lumberjack Wizard Executioner Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Princess Bomb Tower

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Lumberjack
Arrows
Lava Hound Lumberjack
Bomb Tower
Wizard
Lumberjack
Executioner
Princess
Lumberjack
Fire Spirit Arrows Wizard Lava Hound
Lava Hound
Arrows Lumberjack

Defense Synergies 0 4

Fire Spirit
Arrows
Bomb Tower Lumberjack
Bomb Tower
Arrows
Wizard
Lumberjack
Executioner
Lumberjack
Princess
Lumberjack
Arrows Wizard Executioner
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner
Bomb Tower Lumberjack Executioner
Bomb Tower Lumberjack Fire Spirit Executioner
Bomb Tower Lumberjack
Arrows Bomb Tower Princess Lumberjack
Arrows Fire Spirit Bomb Tower Executioner Lumberjack
Fire Spirit Arrows Bomb Tower Wizard Executioner Princess
Arrows Bomb Tower
Bomb Tower Princess Lumberjack
Fire Spirit Lumberjack
Executioner Arrows Bomb Tower Wizard Princess Lumberjack
Arrows Executioner Wizard Princess
Bomb Tower Lumberjack Fire Spirit Wizard
Fire Spirit Bomb Tower Wizard Executioner Arrows Princess Lumberjack
Bomb Tower Lumberjack
Bomb Tower Lumberjack
Bomb Tower Wizard Arrows Executioner Lumberjack
Fire Spirit Arrows Bomb Tower Wizard Executioner Lumberjack
Arrows Bomb Tower Wizard Executioner Fire Spirit Princess Lumberjack
Bomb Tower Lumberjack
Wizard Fire Spirit Arrows Bomb Tower Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Arrows Bomb Tower Wizard Executioner Lumberjack
Lumberjack Bomb Tower
Lumberjack
Executioner Lumberjack
Fire Spirit Arrows Wizard Executioner Bomb Tower Princess
Bomb Tower Lumberjack
Bomb Tower Lumberjack
Bomb Tower
Bomb Tower Lumberjack
Arrows
Bomb Tower Wizard Executioner Lumberjack
Wizard Bomb Tower Executioner Princess
Bomb Tower Executioner Lumberjack
Arrows Executioner Bomb Tower Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Executioner Princess
Arrows
Arrows
Wizard Executioner Fire Spirit Arrows
Arrows Wizard Executioner Fire Spirit Princess
Fire Spirit Arrows Wizard Executioner Princess
Arrows Fire Spirit Wizard Executioner Princess
Arrows Wizard
Fire Spirit Lumberjack
Arrows Wizard Princess
Fire Spirit Arrows Wizard Executioner Princess
Fire Spirit Executioner Princess
Arrows Princess
Princess Arrows
Arrows Wizard Executioner Princess
Arrows Wizard Executioner Princess
Arrows
Fire Spirit Arrows Wizard Executioner Princess
Fire Spirit Arrows Wizard Princess
Arrows Wizard Princess
Arrows
Arrows Fire Spirit Wizard Executioner Princess
Arrows Wizard Executioner Princess
Arrows Wizard Princess
Arrows
Fire Spirit Arrows Wizard Executioner Princess
Wizard
Arrows Wizard
Arrows Princess
Arrows Wizard Princess
Fire Spirit Princess
Fire Spirit Arrows Wizard Executioner Princess
Arrows
Wizard Executioner Princess Lumberjack
Arrows Wizard Executioner Princess
Arrows
Executioner
Princess
Executioner Princess
Executioner Princess

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