My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards
Giant Snowball
Musketeer Guards
Zap
Guards
Barbarian Barrel
Elite Barbarians Musketeer Guards Ice Wizard
The Log
Elite Barbarians Musketeer Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Elite Barbarians Musketeer Guards P.E.K.K.A Ice Wizard
Fireball
Elite Barbarians Musketeer Ice Wizard
Poison
Musketeer Guards Ice Wizard
Lightning
Elite Barbarians Musketeer Ice Wizard
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Guards Ice Wizard Fireball Musketeer Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Guards Ice Wizard

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Fireball P.E.K.K.A Musketeer Guards Ice Wizard
Arrows
Zap Elite Barbarians Fireball P.E.K.K.A
Elite Barbarians
Zap Arrows Fireball
Fireball
Zap Arrows Elite Barbarians
Musketeer
Zap P.E.K.K.A
Guards
Zap
P.E.K.K.A
Zap Arrows Musketeer Ice Wizard
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 2 14

Zap
Fireball Arrows Elite Barbarians Musketeer Guards P.E.K.K.A Ice Wizard
Arrows
Zap Fireball P.E.K.K.A Ice Wizard
Elite Barbarians
Zap
Fireball
Zap Arrows Musketeer Ice Wizard
Musketeer
Guards Zap Fireball P.E.K.K.A
Guards
Musketeer Zap Ice Wizard
P.E.K.K.A
Zap Arrows Musketeer Ice Wizard
Ice Wizard
Zap Arrows Fireball Guards P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer
Elite Barbarians P.E.K.K.A Zap Musketeer Ice Wizard
P.E.K.K.A Elite Barbarians Musketeer Ice Wizard
Elite Barbarians P.E.K.K.A Musketeer Guards Ice Wizard
Arrows Elite Barbarians Fireball P.E.K.K.A
Arrows Fireball Zap Musketeer Guards Ice Wizard
Musketeer Zap Arrows Fireball Ice Wizard
Zap Arrows Fireball Musketeer P.E.K.K.A
P.E.K.K.A Elite Barbarians Musketeer Ice Wizard
Elite Barbarians Guards Musketeer Ice Wizard
Guards Ice Wizard Zap Arrows Fireball Musketeer
Arrows Musketeer Zap Fireball Ice Wizard
P.E.K.K.A Zap Elite Barbarians Fireball Musketeer Guards Ice Wizard
Fireball Zap Arrows Guards P.E.K.K.A
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Fireball P.E.K.K.A
Arrows Elite Barbarians Fireball Musketeer P.E.K.K.A
Arrows Fireball Zap Elite Barbarians Musketeer Guards Ice Wizard
Zap Arrows Fireball Musketeer Guards Ice Wizard
P.E.K.K.A Elite Barbarians Musketeer
Arrows Elite Barbarians Fireball Musketeer Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Elite Barbarians Fireball P.E.K.K.A
Fireball Zap Arrows Elite Barbarians Musketeer
Guards P.E.K.K.A Zap Elite Barbarians Musketeer
Guards P.E.K.K.A Zap Elite Barbarians Fireball Musketeer
P.E.K.K.A Elite Barbarians Musketeer Guards
Arrows Fireball Zap Musketeer Ice Wizard
Guards P.E.K.K.A Elite Barbarians Fireball Musketeer Ice Wizard
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Elite Barbarians Fireball
P.E.K.K.A Musketeer Guards
P.E.K.K.A Elite Barbarians Musketeer Guards
P.E.K.K.A Zap Arrows Elite Barbarians Fireball Guards
Elite Barbarians P.E.K.K.A Fireball Guards
Fireball Musketeer
Elite Barbarians Guards Zap Fireball Musketeer P.E.K.K.A
Arrows Zap Elite Barbarians Fireball Musketeer P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Guards
Arrows Fireball Zap Musketeer Ice Wizard
Arrows Fireball
Arrows Fireball Musketeer Guards
Fireball Zap Arrows
Arrows Fireball Zap Musketeer Ice Wizard
Arrows Musketeer
Arrows Fireball Zap Ice Wizard
Arrows Fireball Zap
Elite Barbarians Fireball Musketeer Guards
Zap Arrows Fireball Musketeer
Fireball Zap Arrows Musketeer
Elite Barbarians Fireball Musketeer
Arrows Fireball Musketeer
Zap Arrows Elite Barbarians Fireball Musketeer
Zap Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Zap Arrows Fireball Musketeer
Zap Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Zap Arrows Fireball Musketeer
Zap Arrows Fireball Ice Wizard
Arrows Fireball Zap Musketeer Ice Wizard
Fireball Zap Arrows Musketeer
Fireball Zap Arrows Musketeer
Elite Barbarians Zap Arrows Fireball Musketeer Ice Wizard
Zap Fireball Musketeer Guards
Elite Barbarians Fireball
Zap Arrows Fireball Musketeer
Zap Arrows Fireball
P.E.K.K.A
Arrows Fireball
Zap Fireball Musketeer Guards
Fireball Zap Arrows Musketeer Ice Wizard
Arrows Fireball
Fireball Musketeer
Arrows Zap Fireball Musketeer
Zap Arrows Fireball
Elite Barbarians Musketeer P.E.K.K.A
Zap Elite Barbarians Fireball Musketeer Guards
Zap Fireball Musketeer
Zap Fireball Musketeer

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