My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Three Musketeers
Giant Snowball
Hog Rider Three Musketeers
Zap
Three Musketeers
Barbarian Barrel
Knight Wizard Three Musketeers
The Log
Mini P.E.K.K.A Hog Rider Three Musketeers
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Hog Rider Wizard Three Musketeers
Fireball
Hog Rider Wizard Three Musketeers
Poison
Wizard Three Musketeers
Lightning
Knight Mini P.E.K.K.A Wizard Three Musketeers
Rocket
Hog Rider Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Knight Fireball Mini P.E.K.K.A Hog Rider Wizard Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Knight Fireball

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mirror Knight Mini P.E.K.K.A Three Musketeers
Knight
Hog Rider Three Musketeers Zap Fireball Wizard
Fireball
Zap Hog Rider Mirror Knight
Mini P.E.K.K.A
Zap Hog Rider Wizard Mirror
Hog Rider
Zap Knight Fireball Mini P.E.K.K.A Wizard Three Musketeers Mirror
Wizard
Knight Mini P.E.K.K.A Hog Rider
Three Musketeers
Knight Zap Hog Rider Mirror
Mirror
Zap Fireball Mini P.E.K.K.A Hog Rider Three Musketeers

Defense Synergies 4 9

Zap
Fireball Mini P.E.K.K.A Mirror Knight Three Musketeers
Knight
Zap Fireball Mini P.E.K.K.A Wizard Three Musketeers
Fireball
Zap Mirror Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Knight Fireball Wizard Mirror
Hog Rider
Wizard
Knight Mini P.E.K.K.A
Three Musketeers
Zap Knight
Mirror
Zap Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Wizard
Mini P.E.K.K.A Zap Knight Three Musketeers
Mini P.E.K.K.A Three Musketeers Knight
Mini P.E.K.K.A Three Musketeers Knight
Fireball Mini P.E.K.K.A
Fireball Zap
Three Musketeers Zap Fireball Wizard
Zap Fireball
Mini P.E.K.K.A Three Musketeers
Knight Mini P.E.K.K.A
Zap Knight Fireball Wizard
Three Musketeers Zap Fireball Wizard
Mini P.E.K.K.A Zap Knight Fireball Wizard Three Musketeers
Fireball Wizard Three Musketeers Zap Mini P.E.K.K.A
Mini P.E.K.K.A Knight Three Musketeers
Zap Fireball Mini P.E.K.K.A Three Musketeers
Wizard Three Musketeers Knight Fireball Mini P.E.K.K.A
Fireball Zap Knight Wizard Three Musketeers
Zap Wizard Knight Fireball
Mini P.E.K.K.A Three Musketeers
Wizard Knight Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Fireball
Fireball Zap Knight Mini P.E.K.K.A Wizard
Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Zap Knight Fireball
Knight Mini P.E.K.K.A Three Musketeers
Fireball Wizard Zap Three Musketeers
Mini P.E.K.K.A Knight Fireball
Mini P.E.K.K.A Knight
Zap Knight Fireball Mini P.E.K.K.A
Three Musketeers
Knight Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Knight Fireball Wizard Three Musketeers
Wizard Fireball Three Musketeers
Zap Knight Fireball Mini P.E.K.K.A Three Musketeers
Zap Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Fireball
Fireball Wizard Zap
Fireball Wizard Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Mini P.E.K.K.A Three Musketeers
Zap Knight Fireball Wizard
Fireball Zap Wizard
Knight Fireball Three Musketeers
Fireball
Zap Fireball
Zap Fireball Wizard Three Musketeers
Fireball Wizard Three Musketeers
Fireball Three Musketeers
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Three Musketeers
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball
Fireball Zap Wizard Three Musketeers
Fireball
Fireball Knight Mini P.E.K.K.A Wizard Three Musketeers
Zap Fireball Wizard
Zap Fireball
Three Musketeers
Zap Fireball
Zap Fireball
Zap Fireball

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