My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Wizard Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians Giant Skeleton Inferno Dragon
Giant Snowball
Bats Goblin Gang Furnace Inferno Dragon
Zap
Bats Goblin Gang Furnace Inferno Dragon
Barbarian Barrel
Goblin Gang Elite Barbarians Furnace Wizard Giant Skeleton
The Log
Goblin Gang Elite Barbarians Furnace Giant Skeleton
Earthquake
Goblin Gang Furnace
Arrows
Bats Goblin Gang Furnace
Royal Delivery
Bats Goblin Gang Elite Barbarians Wizard Giant Skeleton Inferno Dragon
Fireball
Goblin Gang Elite Barbarians Furnace Wizard Inferno Dragon
Poison
Bats Goblin Gang Furnace Wizard
Lightning
Elite Barbarians Furnace Wizard Inferno Dragon
Rocket
Elite Barbarians Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Furnace Inferno Dragon Wizard Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Goblin Gang Furnace

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Elite Barbarians Inferno Dragon
Goblin Gang
Giant Skeleton
Elite Barbarians
Bats Furnace Wizard The Log
Furnace
Elite Barbarians Giant Skeleton
Wizard
Elite Barbarians Giant Skeleton
Giant Skeleton
Bats Goblin Gang Furnace Wizard The Log
The Log
Elite Barbarians Giant Skeleton
Inferno Dragon
Bats

Defense Synergies 0 13

Bats
Giant Skeleton The Log Inferno Dragon
Goblin Gang
Furnace Giant Skeleton The Log Inferno Dragon
Elite Barbarians
Wizard The Log
Furnace
Goblin Gang
Wizard
Elite Barbarians Giant Skeleton The Log
Giant Skeleton
Bats Goblin Gang Wizard The Log
The Log
Bats Goblin Gang Elite Barbarians Wizard Giant Skeleton Inferno Dragon
Inferno Dragon
Bats Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Elite Barbarians Inferno Dragon Bats Goblin Gang Furnace The Log
Goblin Gang Furnace Bats Elite Barbarians Giant Skeleton Inferno Dragon
Elite Barbarians Inferno Dragon Bats Goblin Gang Furnace
Elite Barbarians Giant Skeleton The Log
Goblin Gang The Log Bats Furnace
Bats Furnace Inferno Dragon Goblin Gang Wizard
Giant Skeleton The Log
Inferno Dragon Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Giant Skeleton
Bats Goblin Gang Furnace Wizard Giant Skeleton The Log
Inferno Dragon Bats Goblin Gang Furnace Wizard
Furnace Bats Goblin Gang Elite Barbarians Wizard Giant Skeleton The Log
Wizard Bats Goblin Gang Furnace The Log
Elite Barbarians Inferno Dragon Goblin Gang Furnace
Goblin Gang Elite Barbarians Furnace The Log Inferno Dragon
Wizard Bats Goblin Gang Elite Barbarians Furnace
Bats Goblin Gang Elite Barbarians Furnace Wizard The Log
Furnace Wizard The Log Bats Giant Skeleton Inferno Dragon
Elite Barbarians Inferno Dragon
Goblin Gang Wizard Bats Elite Barbarians Furnace Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Furnace Giant Skeleton
Goblin Gang Elite Barbarians Wizard The Log Inferno Dragon
Goblin Gang Giant Skeleton Bats Elite Barbarians Furnace The Log
Goblin Gang Giant Skeleton Bats Elite Barbarians The Log
Giant Skeleton Goblin Gang Elite Barbarians Inferno Dragon
Furnace Wizard Bats Goblin Gang
Goblin Gang Bats Elite Barbarians Furnace Giant Skeleton
Giant Skeleton Elite Barbarians Inferno Dragon
Giant Skeleton Bats Elite Barbarians The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats Elite Barbarians Giant Skeleton
Elite Barbarians Giant Skeleton The Log
Elite Barbarians Giant Skeleton Goblin Gang Wizard
Wizard Furnace
Goblin Gang Elite Barbarians Bats Furnace Giant Skeleton The Log Inferno Dragon
Bats Elite Barbarians Wizard Giant Skeleton The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
The Log
Giant Skeleton The Log
Giant Skeleton The Log
Wizard Furnace The Log
Wizard Bats Furnace
Furnace Wizard The Log
The Log Wizard
The Log Wizard
Bats Goblin Gang Elite Barbarians
Wizard The Log
Wizard
Elite Barbarians The Log
Elite Barbarians Furnace The Log
Furnace Wizard The Log
Furnace Wizard The Log
Bats
Wizard The Log
Wizard The Log
Giant Skeleton The Log
Wizard
The Log
The Log
The Log Furnace Wizard
Inferno Dragon
The Log Wizard
Wizard The Log
The Log
Elite Barbarians Bats Furnace Wizard
Bats Wizard
Elite Barbarians
Wizard The Log
Giant Skeleton
Wizard The Log
Bats Goblin Gang
Wizard
The Log
Goblin Gang Wizard
The Log Wizard
Giant Skeleton
Elite Barbarians
Bats Goblin Gang Elite Barbarians Giant Skeleton The Log
Bats
Giant Skeleton The Log

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