My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Graveyard
Giant Snowball
Mega Minion Baby Dragon Graveyard
Zap
Graveyard
Barbarian Barrel
Elite Barbarians Ice Wizard Graveyard
The Log
Elite Barbarians Graveyard
Earthquake
Graveyard
Arrows
Graveyard
Royal Delivery
Elite Barbarians Mega Minion Baby Dragon Ice Wizard Graveyard
Fireball
Elite Barbarians Mega Minion Baby Dragon Ice Wizard
Poison
Mega Minion Ice Wizard Graveyard
Lightning
Elite Barbarians Mega Minion Baby Dragon Ice Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Freeze Golem Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Ice Wizard Fireball Baby Dragon Freeze Graveyard Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mega Minion Ice Wizard Fireball Baby Dragon

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Graveyard
Mega Minion
Golem Fireball Baby Dragon Graveyard
Fireball
Golem Graveyard Elite Barbarians Mega Minion Baby Dragon Freeze
Baby Dragon
Golem Graveyard Mega Minion Fireball Ice Wizard
Freeze
Graveyard Fireball
Golem
Mega Minion Fireball Baby Dragon Ice Wizard Graveyard
Ice Wizard
Baby Dragon Golem Graveyard
Graveyard
Fireball Baby Dragon Freeze Elite Barbarians Mega Minion Golem Ice Wizard

Defense Synergies 1 6

Elite Barbarians
Mega Minion
Mega Minion
Elite Barbarians Baby Dragon Freeze Ice Wizard
Fireball
Freeze Ice Wizard
Baby Dragon
Ice Wizard Mega Minion
Freeze
Mega Minion Fireball
Golem
Ice Wizard
Baby Dragon Mega Minion Fireball
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Baby Dragon
Elite Barbarians Mega Minion Ice Wizard
Elite Barbarians Mega Minion Freeze Ice Wizard
Elite Barbarians Mega Minion Ice Wizard
Elite Barbarians Fireball
Fireball Freeze Mega Minion Baby Dragon Ice Wizard
Mega Minion Fireball Baby Dragon Freeze Ice Wizard
Fireball Baby Dragon
Elite Barbarians Ice Wizard
Elite Barbarians Ice Wizard
Ice Wizard Mega Minion Fireball Baby Dragon Freeze
Mega Minion Fireball Baby Dragon Ice Wizard
Elite Barbarians Fireball Freeze Ice Wizard
Fireball Mega Minion Baby Dragon Freeze
Elite Barbarians
Elite Barbarians Fireball Freeze
Elite Barbarians Fireball
Fireball Elite Barbarians Mega Minion Baby Dragon Ice Wizard
Baby Dragon Freeze Mega Minion Fireball Ice Wizard
Elite Barbarians
Elite Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball
Fireball Elite Barbarians Mega Minion Baby Dragon
Elite Barbarians
Elite Barbarians Fireball
Elite Barbarians
Fireball Baby Dragon Freeze Ice Wizard
Elite Barbarians Mega Minion Fireball Ice Wizard
Elite Barbarians
Freeze Elite Barbarians Mega Minion Fireball Baby Dragon
Mega Minion
Elite Barbarians Mega Minion
Elite Barbarians Fireball
Elite Barbarians Fireball
Fireball Baby Dragon
Elite Barbarians Mega Minion Fireball Baby Dragon Freeze
Elite Barbarians Mega Minion Fireball Baby Dragon Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Freeze
Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon
Fireball Freeze
Fireball Baby Dragon
Fireball Mega Minion Baby Dragon Freeze Ice Wizard
Baby Dragon
Fireball Baby Dragon Freeze Ice Wizard
Fireball
Elite Barbarians Fireball
Fireball
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon Freeze
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Freeze
Mega Minion Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Freeze Fireball Baby Dragon Ice Wizard
Mega Minion
Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon Ice Wizard
Mega Minion Fireball Freeze
Elite Barbarians Mega Minion Fireball
Fireball
Fireball Freeze
Fireball
Fireball Freeze
Fireball Mega Minion Baby Dragon Ice Wizard
Freeze
Fireball
Fireball Mega Minion Baby Dragon
Fireball Baby Dragon
Fireball
Elite Barbarians Mega Minion
Elite Barbarians Fireball Baby Dragon Freeze
Fireball
Fireball Baby Dragon Freeze

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