My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Hut Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Fire Spirit Hog Rider Goblin Hut Witch Inferno Dragon
Zap
Fire Spirit Goblin Hut Witch Inferno Dragon
Barbarian Barrel
Fire Spirit Knight Goblin Hut Witch
The Log
Fire Spirit Hog Rider Goblin Hut Witch
Earthquake
Hog Rider Goblin Hut Witch
Arrows
Fire Spirit Goblin Hut Witch
Royal Delivery
Fire Spirit Knight Hog Rider Goblin Hut Witch Inferno Dragon
Fireball
Hog Rider Goblin Hut Witch Inferno Dragon
Poison
Goblin Hut Witch
Lightning
Knight Goblin Hut Witch Inferno Dragon
Rocket
Hog Rider Goblin Hut Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Knight Fireball Hog Rider Inferno Dragon Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Knight Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Knight Inferno Dragon
Zap
Fireball Hog Rider Fire Spirit Knight Goblin Hut Witch
Knight
Hog Rider Fire Spirit Zap Fireball Goblin Hut Witch
Fireball
Zap Hog Rider Knight
Hog Rider
Fire Spirit Zap Knight Fireball Goblin Hut Witch
Goblin Hut
Zap Knight Hog Rider
Witch
Zap Knight Hog Rider
Inferno Dragon
Fire Spirit

Defense Synergies 2 9

Fire Spirit
Knight Zap
Zap
Fireball Fire Spirit Knight Goblin Hut Witch Inferno Dragon
Knight
Fire Spirit Zap Fireball Goblin Hut Witch
Fireball
Zap Knight Goblin Hut
Hog Rider
Goblin Hut
Zap Knight Fireball
Witch
Zap Knight
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Goblin Hut
Inferno Dragon Zap Knight Goblin Hut Witch
Goblin Hut Witch Fire Spirit Knight Inferno Dragon
Goblin Hut Witch Inferno Dragon Knight
Fireball
Fireball Fire Spirit Zap
Inferno Dragon Fire Spirit Zap Fireball Goblin Hut Witch
Zap Fireball
Witch Inferno Dragon Goblin Hut
Knight Fire Spirit
Witch Zap Knight Fireball Goblin Hut
Inferno Dragon Zap Fireball Goblin Hut Witch
Goblin Hut Fire Spirit Zap Knight Fireball Witch
Fire Spirit Fireball Zap Goblin Hut Witch
Inferno Dragon Knight Goblin Hut
Zap Fireball Goblin Hut Inferno Dragon
Knight Fireball Goblin Hut Witch
Fire Spirit Fireball Zap Knight Goblin Hut Witch
Zap Witch Fire Spirit Knight Fireball Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Fire Spirit Knight Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Goblin Hut Witch
Fireball Zap Knight Inferno Dragon
Zap Knight Goblin Hut Witch
Zap Knight Fireball
Knight Goblin Hut Witch Inferno Dragon
Fire Spirit Fireball Zap Goblin Hut Witch
Knight Fireball Goblin Hut Witch
Knight Inferno Dragon
Zap Knight Fireball Goblin Hut Witch Inferno Dragon
Witch Goblin Hut Inferno Dragon
Inferno Dragon Knight Goblin Hut Witch
Zap Fireball
Knight Fireball Witch
Fireball Witch
Goblin Hut Witch Zap Knight Fireball Inferno Dragon
Zap Fireball Goblin Hut Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball Goblin Hut
Knight Fireball
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap Witch
Fire Spirit Witch
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Fireball
Zap Knight Fireball
Fireball Fire Spirit Zap
Fire Spirit Knight Fireball Goblin Hut
Fireball
Zap Fireball Goblin Hut
Zap Fireball Goblin Hut Witch
Fireball Goblin Hut
Fireball
Fire Spirit Zap Fireball
Fire Spirit Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Fire Spirit Fireball Witch
Witch Inferno Dragon
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Fire Spirit Zap Fireball Witch
Zap Fireball Goblin Hut Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fire Spirit Fireball Goblin Hut Witch
Fireball Fire Spirit Zap Witch
Fireball
Fireball Knight
Zap Fireball
Zap Fireball
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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