My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Hut Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Inferno Dragon
Giant Snowball
Spear Goblins Barbarians Goblin Hut Inferno Dragon
Zap
Spear Goblins Goblin Hut Inferno Dragon
Barbarian Barrel
Spear Goblins Barbarians Elite Barbarians Goblin Hut Electro Wizard
The Log
Spear Goblins Barbarians Elite Barbarians Goblin Hut
Earthquake
Spear Goblins Barbarians Goblin Hut
Arrows
Spear Goblins Goblin Hut
Royal Delivery
Spear Goblins Barbarians Elite Barbarians Goblin Hut Electro Wizard Inferno Dragon
Fireball
Barbarians Elite Barbarians Goblin Hut Electro Wizard Inferno Dragon
Poison
Spear Goblins Barbarians Goblin Hut Electro Wizard
Lightning
Elite Barbarians Goblin Hut Electro Wizard Inferno Dragon
Rocket
Barbarians Elite Barbarians Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Arrows Electro Wizard Inferno Dragon Barbarians Goblin Hut Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Spear Goblins Arrows Electro Wizard

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elite Barbarians Goblin Hut Inferno Dragon
Arrows
Elite Barbarians Mirror
Barbarians
Elite Barbarians
Arrows Spear Goblins
Goblin Hut
Spear Goblins Mirror
Mirror
Arrows Goblin Hut
Electro Wizard
Inferno Dragon
Spear Goblins

Defense Synergies 1 12

Spear Goblins
Arrows Barbarians Goblin Hut Electro Wizard Inferno Dragon
Arrows
Mirror Spear Goblins Barbarians Goblin Hut
Barbarians
Spear Goblins Arrows
Elite Barbarians
Goblin Hut
Spear Goblins Arrows Mirror Electro Wizard
Mirror
Arrows Goblin Hut Electro Wizard Inferno Dragon
Electro Wizard
Spear Goblins Goblin Hut Mirror Inferno Dragon
Inferno Dragon
Spear Goblins Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Hut Electro Wizard
Barbarians Elite Barbarians Inferno Dragon Goblin Hut Electro Wizard
Barbarians Goblin Hut Elite Barbarians Electro Wizard Inferno Dragon
Barbarians Elite Barbarians Goblin Hut Inferno Dragon Electro Wizard
Arrows Barbarians Elite Barbarians
Arrows Spear Goblins Electro Wizard
Electro Wizard Inferno Dragon Spear Goblins Arrows Goblin Hut
Arrows Barbarians Electro Wizard
Barbarians Inferno Dragon Elite Barbarians Goblin Hut
Elite Barbarians Spear Goblins Barbarians Electro Wizard
Barbarians Electro Wizard Spear Goblins Arrows Goblin Hut
Arrows Inferno Dragon Spear Goblins Goblin Hut Electro Wizard
Barbarians Goblin Hut Elite Barbarians Electro Wizard
Arrows Barbarians Goblin Hut Electro Wizard
Barbarians Elite Barbarians Inferno Dragon Goblin Hut Electro Wizard
Barbarians Elite Barbarians Goblin Hut Electro Wizard Inferno Dragon
Barbarians Arrows Elite Barbarians Goblin Hut Electro Wizard
Arrows Spear Goblins Barbarians Elite Barbarians Goblin Hut Electro Wizard
Arrows Spear Goblins Barbarians Goblin Hut Electro Wizard Inferno Dragon
Barbarians Elite Barbarians Goblin Hut Electro Wizard Inferno Dragon
Spear Goblins Arrows Barbarians Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Elite Barbarians Goblin Hut Electro Wizard
Electro Wizard Arrows Elite Barbarians Inferno Dragon
Barbarians Spear Goblins Elite Barbarians Goblin Hut Electro Wizard
Barbarians Elite Barbarians Electro Wizard
Barbarians Elite Barbarians Goblin Hut Inferno Dragon
Arrows Goblin Hut Electro Wizard
Spear Goblins Barbarians Elite Barbarians Goblin Hut Electro Wizard
Barbarians Elite Barbarians Inferno Dragon
Electro Wizard Spear Goblins Barbarians Elite Barbarians Goblin Hut Inferno Dragon
Barbarians Goblin Hut Inferno Dragon
Inferno Dragon Barbarians Elite Barbarians Goblin Hut
Arrows Barbarians Elite Barbarians Electro Wizard
Barbarians Elite Barbarians
Barbarians
Barbarians Elite Barbarians Goblin Hut Electro Wizard Spear Goblins Inferno Dragon
Arrows Barbarians Elite Barbarians Goblin Hut Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Electro Wizard
Arrows Goblin Hut
Arrows Barbarians
Arrows
Arrows Spear Goblins
Arrows
Arrows
Arrows
Elite Barbarians Electro Wizard
Arrows Electro Wizard
Arrows
Elite Barbarians Goblin Hut
Arrows
Arrows Elite Barbarians Goblin Hut
Spear Goblins Arrows Goblin Hut
Arrows Goblin Hut
Arrows
Arrows Electro Wizard
Arrows
Arrows
Arrows Barbarians
Arrows
Inferno Dragon
Arrows Electro Wizard
Arrows
Arrows
Elite Barbarians Arrows Electro Wizard
Electro Wizard Goblin Hut
Elite Barbarians
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Spear Goblins Barbarians Goblin Hut
Arrows Electro Wizard
Arrows
Electro Wizard
Arrows
Arrows
Elite Barbarians
Elite Barbarians Electro Wizard
Electro Wizard
Electro Wizard

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