My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Fire Spirit Minions Musketeer Hog Rider Furnace
Zap
Fire Spirit Minions Furnace
Barbarian Barrel
Fire Spirit Knight Musketeer Furnace
The Log
Fire Spirit Musketeer Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Fire Spirit Minions Furnace
Royal Delivery
Fire Spirit Knight Minions Musketeer Hog Rider
Fireball
Minions Musketeer Hog Rider Furnace
Poison
Minions Musketeer Furnace
Lightning
Knight Musketeer Furnace
Rocket
Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Rocket Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Rocket Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Minions Musketeer Hog Rider Furnace Poison Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Knight Minions Musketeer

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Knight Furnace
Knight
Minions Musketeer Hog Rider Fire Spirit Furnace Poison
Minions
Knight Hog Rider
Musketeer
Knight Hog Rider
Hog Rider
Fire Spirit Knight Minions Musketeer Furnace Rocket Poison
Furnace
Fire Spirit Knight Hog Rider
Rocket
Hog Rider
Poison
Knight Hog Rider

Defense Synergies 3 4

Fire Spirit
Knight
Knight
Fire Spirit Minions Musketeer Furnace Poison
Minions
Knight Musketeer
Musketeer
Knight Minions Furnace
Hog Rider
Furnace
Knight Musketeer
Rocket
Poison
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minions Musketeer
Knight Minions Musketeer Furnace
Furnace Rocket Fire Spirit Knight Minions Musketeer
Knight Minions Musketeer Furnace
Rocket Poison
Fire Spirit Minions Musketeer Furnace
Minions Musketeer Furnace Rocket Fire Spirit Poison
Rocket Musketeer Poison
Minions Musketeer Furnace
Knight Fire Spirit Musketeer
Minions Poison Knight Musketeer Furnace
Minions Musketeer Furnace Poison
Furnace Fire Spirit Knight Minions Musketeer Rocket
Fire Spirit Rocket Minions Furnace Poison
Knight Furnace
Rocket Furnace
Knight Minions Musketeer Furnace Poison
Fire Spirit Knight Minions Musketeer Furnace
Furnace Poison Fire Spirit Knight Minions Musketeer
Musketeer
Fire Spirit Knight Minions Musketeer Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Furnace
Poison Knight Musketeer Rocket
Knight Minions Musketeer Furnace Rocket
Rocket Knight Musketeer
Knight Musketeer
Fire Spirit Furnace Rocket Poison Minions Musketeer
Rocket Knight Minions Musketeer Furnace
Knight
Rocket Knight Minions Poison
Musketeer
Knight Minions Musketeer
Rocket Poison
Rocket Knight
Musketeer Furnace
Knight Minions Musketeer Furnace Rocket Poison
Minions Poison Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Musketeer Rocket
Poison Musketeer
Rocket Poison
Knight Musketeer Rocket Poison
Rocket Poison Fire Spirit Furnace
Poison Fire Spirit Minions Musketeer Furnace Rocket
Fire Spirit Musketeer Furnace Poison
Poison Fire Spirit
Poison
Rocket Fire Spirit Minions Musketeer Poison
Rocket Poison Knight Musketeer
Poison Fire Spirit Musketeer Rocket
Rocket Poison Fire Spirit Knight Musketeer
Minions Musketeer Rocket Poison
Musketeer Furnace Poison
Rocket Musketeer Furnace Poison
Musketeer Furnace Rocket Poison
Rocket Poison
Minions Rocket
Rocket Fire Spirit Musketeer Poison
Rocket Fire Spirit Poison
Rocket Minions Musketeer Poison
Rocket Poison
Rocket Musketeer
Rocket Musketeer Poison
Poison Fire Spirit Furnace
Poison Musketeer
Musketeer Poison
Rocket Poison Musketeer
Poison Fire Spirit Musketeer Furnace
Rocket Minions Musketeer Poison
Poison Musketeer Rocket
Rocket Poison
Rocket Poison
Fire Spirit Minions Musketeer Rocket
Rocket Poison Fire Spirit Musketeer
Poison Knight Musketeer Rocket
Musketeer Poison
Rocket Poison
Musketeer
Minions Musketeer Rocket Poison
Musketeer Rocket Poison
Poison Musketeer Rocket

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