My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Missing cards in your collection

Barbarian Barrel

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Dark Prince Executioner P.E.K.K.A Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Zappies Lumberjack
Zap
Zappies Dark Prince Bandit
Barbarian Barrel
Zappies Dark Prince Executioner Bandit Lumberjack
The Log
Zappies Dark Prince Bandit Lumberjack
Earthquake
Zappies
Arrows
Zappies
Royal Delivery
Zappies Dark Prince Executioner P.E.K.K.A Bandit Lumberjack
Fireball
Zappies Executioner Bandit Lumberjack
Poison
Zappies Executioner
Lightning
Dark Prince Executioner Bandit Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Fireball Zappies Dark Prince Lumberjack Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Fireball Zappies

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Zappies Dark Prince Executioner Bandit Lumberjack
Fireball
Zap Dark Prince
Zappies
Zap Dark Prince P.E.K.K.A Bandit Lumberjack
Dark Prince
Zap Fireball Zappies Executioner Bandit Lumberjack
Executioner
Zap Dark Prince P.E.K.K.A Bandit
P.E.K.K.A
Zap Zappies Executioner Lumberjack
Bandit
Zap Zappies Dark Prince Executioner Lumberjack
Lumberjack
Zap Zappies Dark Prince P.E.K.K.A Bandit

Defense Synergies 1 18

Zap
Fireball Zappies Dark Prince Executioner P.E.K.K.A Bandit Lumberjack
Fireball
Zap Zappies Dark Prince Bandit Lumberjack
Zappies
Zap Fireball P.E.K.K.A Bandit Lumberjack
Dark Prince
Zap Fireball Executioner Bandit
Executioner
Zap Dark Prince Bandit Lumberjack
P.E.K.K.A
Zap Zappies
Bandit
Zap Fireball Zappies Dark Prince Executioner Lumberjack
Lumberjack
Zap Fireball Zappies Executioner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Zappies Executioner
P.E.K.K.A Lumberjack Zap Zappies Dark Prince Executioner Bandit
P.E.K.K.A Lumberjack Zappies Dark Prince Executioner Bandit
P.E.K.K.A Lumberjack Zappies Dark Prince Bandit
Fireball Dark Prince P.E.K.K.A Lumberjack
Fireball Zap Zappies Dark Prince Executioner Bandit Lumberjack
Zap Fireball Zappies Executioner
Zap Fireball P.E.K.K.A Bandit
Zappies P.E.K.K.A Lumberjack
Zappies Dark Prince Bandit Lumberjack
Executioner Zap Fireball Zappies Dark Prince Bandit Lumberjack
Executioner Zap Fireball Zappies
P.E.K.K.A Lumberjack Zap Fireball Zappies Dark Prince Bandit
Fireball Executioner Zap Zappies Dark Prince P.E.K.K.A Lumberjack
P.E.K.K.A Zappies Bandit Lumberjack
Zap Fireball Zappies P.E.K.K.A Bandit Lumberjack
Fireball Zappies Dark Prince Executioner P.E.K.K.A Lumberjack
Fireball Zap Zappies Dark Prince Executioner Bandit Lumberjack
Zap Executioner Fireball Zappies Dark Prince Bandit Lumberjack
P.E.K.K.A Zappies Lumberjack
Dark Prince Fireball Zappies Executioner P.E.K.K.A Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Zappies Dark Prince P.E.K.K.A Bandit
Fireball Bandit Zap Executioner Lumberjack
Zappies P.E.K.K.A Bandit Lumberjack Zap Dark Prince
Dark Prince P.E.K.K.A Lumberjack Zap Fireball Zappies Bandit
P.E.K.K.A Zappies Dark Prince Executioner Bandit Lumberjack
Fireball Executioner Zap Zappies
Dark Prince P.E.K.K.A Fireball Zappies Bandit Lumberjack
P.E.K.K.A Zappies Dark Prince Lumberjack
Zap P.E.K.K.A Fireball Zappies Dark Prince Bandit
P.E.K.K.A Zappies
P.E.K.K.A Zappies Dark Prince Lumberjack
P.E.K.K.A Zap Fireball Dark Prince
Dark Prince P.E.K.K.A Fireball Zappies Executioner Bandit Lumberjack
Fireball Zappies Executioner
Zappies Zap Fireball Dark Prince Executioner P.E.K.K.A Lumberjack
Executioner Zap Fireball Zappies Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Executioner Bandit
Fireball Bandit
Fireball Dark Prince
Fireball Executioner Zap Dark Prince
Fireball Executioner Zap
Executioner
Fireball Zap Executioner
Fireball Zap Bandit
Fireball Lumberjack
Zap Fireball Dark Prince Bandit
Fireball Zap Executioner
Fireball Executioner Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Executioner Bandit
Fireball Executioner Bandit
Fireball
Zap Fireball Dark Prince Executioner Bandit
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Dark Prince Executioner
Fireball Zap Executioner Bandit
Fireball Zap Bandit
Fireball Zap Bandit
Zap Fireball Executioner
Zap Fireball Zappies
Fireball
Zap Fireball Bandit
Zap Fireball Zappies
P.E.K.K.A
Fireball
Zap Fireball Zappies Dark Prince Bandit
Fireball Zap Zappies Executioner
Fireball
Fireball Dark Prince Executioner Lumberjack
Zap Fireball Executioner
Zap Fireball
Dark Prince Executioner P.E.K.K.A
Zap Fireball Zappies
Zap Fireball Zappies Executioner
Zap Fireball Dark Prince Executioner Bandit

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