My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

1 problems 4 warnings Why?

Missing cards in your collection

Bandit Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Wizard Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Minion Horde Hog Rider Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Minion Horde Hog Rider Prince
Giant Snowball
Spear Goblins Bats Barbarians Minion Horde Hog Rider Lumberjack
Zap
Spear Goblins Bats Minion Horde Prince
Barbarian Barrel
Spear Goblins Barbarians Wizard Lumberjack
The Log
Spear Goblins Barbarians Hog Rider Prince Lumberjack
Earthquake
Spear Goblins Barbarians Hog Rider
Arrows
Spear Goblins Bats Minion Horde
Royal Delivery
Spear Goblins Bats Barbarians Minion Horde Hog Rider Wizard Prince Lumberjack
Fireball
Barbarians Minion Horde Hog Rider Wizard Lumberjack
Poison
Spear Goblins Bats Barbarians Minion Horde Wizard
Lightning
Wizard Prince Lumberjack
Rocket
Barbarians Minion Horde Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Hog Rider Lumberjack Barbarians Minion Horde Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Bats Hog Rider Lumberjack

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Prince Lumberjack
Bats
Hog Rider Prince Lumberjack
Barbarians
Hog Rider
Minion Horde
Hog Rider Prince Lumberjack
Hog Rider
Spear Goblins Bats Barbarians Minion Horde Wizard Prince Lumberjack
Wizard
Hog Rider Prince Lumberjack
Prince
Spear Goblins Bats Minion Horde Hog Rider Wizard Lumberjack
Lumberjack
Spear Goblins Bats Minion Horde Hog Rider Wizard Prince

Defense Synergies 0 9

Spear Goblins
Bats Barbarians Prince Lumberjack
Bats
Spear Goblins Prince Lumberjack
Barbarians
Spear Goblins Minion Horde
Minion Horde
Barbarians
Hog Rider
Wizard
Prince Lumberjack
Prince
Spear Goblins Bats Wizard
Lumberjack
Spear Goblins Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Wizard
Barbarians Minion Horde Lumberjack Bats Prince
Barbarians Minion Horde Prince Lumberjack Bats
Barbarians Minion Horde Prince Lumberjack Bats
Barbarians Prince Lumberjack
Spear Goblins Bats Lumberjack
Bats Minion Horde Spear Goblins Wizard
Barbarians
Barbarians Minion Horde Prince Lumberjack
Spear Goblins Barbarians Minion Horde Prince Lumberjack
Bats Barbarians Minion Horde Spear Goblins Wizard Lumberjack
Minion Horde Spear Goblins Bats Wizard
Barbarians Minion Horde Prince Lumberjack Bats Wizard
Wizard Bats Barbarians Minion Horde Prince Lumberjack
Barbarians Minion Horde Prince Lumberjack
Barbarians Minion Horde Prince Lumberjack
Barbarians Minion Horde Wizard Bats Prince Lumberjack
Spear Goblins Bats Barbarians Minion Horde Wizard Prince Lumberjack
Wizard Spear Goblins Bats Barbarians Lumberjack
Barbarians Prince Lumberjack
Wizard Spear Goblins Bats Barbarians Minion Horde Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Spear Goblins Prince
Wizard Prince Lumberjack
Barbarians Lumberjack Spear Goblins Bats Minion Horde Prince
Prince Lumberjack Bats Barbarians Minion Horde
Barbarians Minion Horde Prince Lumberjack
Wizard Bats Minion Horde
Prince Spear Goblins Bats Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Prince Lumberjack
Minion Horde Spear Goblins Bats Barbarians Prince
Barbarians Minion Horde
Bats Barbarians Minion Horde Prince Lumberjack
Barbarians Prince
Barbarians Prince Minion Horde Wizard Lumberjack
Wizard Barbarians Minion Horde
Barbarians Spear Goblins Bats Minion Horde Prince Lumberjack
Bats Barbarians Minion Horde Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Barbarians Prince
Wizard Minion Horde
Wizard Spear Goblins Bats Minion Horde
Minion Horde Wizard
Wizard
Wizard
Bats Minion Horde Prince Lumberjack
Minion Horde Wizard Prince
Wizard
Minion Horde
Prince
Spear Goblins Minion Horde Wizard
Minion Horde Wizard
Bats Minion Horde
Wizard Prince
Wizard
Minion Horde Prince
Wizard
Prince
Barbarians Minion Horde
Wizard
Minion Horde
Wizard
Wizard Prince
Bats Minion Horde Wizard
Bats Minion Horde Wizard
Minion Horde
Minion Horde Wizard
Minion Horde
Minion Horde Prince
Wizard
Minion Horde Spear Goblins Bats Barbarians Prince
Wizard
Minion Horde Wizard Prince Lumberjack
Wizard
Minion Horde Prince
Bats Minion Horde
Bats
Prince

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