My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Bandit Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians
Giant Snowball
Minions Mega Minion
Zap
Minions Royal Giant
Barbarian Barrel
Elite Barbarians Executioner
The Log
Royal Giant Elite Barbarians
Earthquake
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Mega Minion Executioner
Fireball
Minions Elite Barbarians Mega Minion Executioner
Poison
Minions Mega Minion Executioner
Lightning
Elite Barbarians Mega Minion Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Mega Minion Executioner Royal Giant Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Mega Minion

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Minions Royal Giant Executioner The Log
Minions
Royal Giant Zap Elite Barbarians
Royal Giant
Minions Lightning Zap Elite Barbarians Mega Minion Executioner The Log
Elite Barbarians
Zap Minions Royal Giant The Log
Mega Minion
Zap Royal Giant
Executioner
Zap Royal Giant The Log
Lightning
Royal Giant
The Log
Zap Royal Giant Elite Barbarians Executioner

Defense Synergies 1 10

Zap
Mega Minion Minions Elite Barbarians Executioner The Log
Minions
Zap The Log
Royal Giant
Elite Barbarians
Zap Mega Minion The Log
Mega Minion
Zap Elite Barbarians The Log
Executioner
Zap The Log
Lightning
The Log
The Log
Zap Minions Elite Barbarians Mega Minion Executioner Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Mega Minion Executioner The Log
Elite Barbarians Zap Minions Mega Minion Executioner The Log
Minions Elite Barbarians Mega Minion Executioner Lightning
Elite Barbarians Minions Mega Minion
Lightning Elite Barbarians The Log
The Log Zap Minions Mega Minion Executioner
Minions Mega Minion Lightning Zap Executioner
Lightning Zap The Log
Minions Elite Barbarians
Elite Barbarians
Minions Executioner Zap Mega Minion The Log
Minions Mega Minion Executioner Zap
Zap Minions Elite Barbarians Lightning The Log
Executioner Zap Minions Mega Minion The Log
Elite Barbarians
Zap Elite Barbarians Lightning The Log
Minions Elite Barbarians Executioner
Zap Minions Elite Barbarians Mega Minion Executioner The Log
Zap Executioner The Log Minions Mega Minion
Elite Barbarians
Minions Elite Barbarians Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians
Zap Elite Barbarians Mega Minion Executioner Lightning The Log
Zap Minions Elite Barbarians Lightning The Log
Lightning Zap Elite Barbarians The Log
Elite Barbarians Executioner
Executioner Zap Minions
Minions Elite Barbarians Mega Minion Lightning
Elite Barbarians
Zap Lightning Minions Elite Barbarians Mega Minion The Log
Mega Minion
Minions Elite Barbarians Mega Minion
Lightning Zap Elite Barbarians The Log
Elite Barbarians Lightning Executioner
Executioner
Elite Barbarians Zap Minions Mega Minion Executioner Lightning The Log
Minions Executioner Zap Elite Barbarians Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap Executioner The Log
Lightning The Log
Lightning The Log
Executioner Zap The Log
Executioner Zap Minions Mega Minion
Executioner The Log
The Log Zap Executioner Lightning
The Log Zap Lightning
Lightning Minions Elite Barbarians
Lightning Zap The Log
Lightning Zap Executioner
Lightning Elite Barbarians Executioner The Log
Lightning Minions
Lightning Zap Elite Barbarians The Log
Lightning Zap Executioner The Log
Lightning Executioner The Log
Lightning
Minions Lightning
Lightning Zap Mega Minion Executioner The Log
Lightning Zap The Log
Lightning Minions The Log
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log Executioner
Mega Minion
The Log Zap Executioner Lightning
Lightning Zap The Log
Lightning Zap The Log
Elite Barbarians Lightning Zap Executioner
Zap Lightning Minions Mega Minion
Lightning Elite Barbarians Mega Minion
Lightning Zap The Log
Zap Lightning
Lightning The Log
Zap Lightning Minions
Lightning Zap Mega Minion Executioner
The Log
Lightning Mega Minion Executioner
The Log Zap Executioner Lightning
Lightning Zap
Elite Barbarians Mega Minion Executioner
Zap Minions Elite Barbarians Lightning The Log
Zap Executioner Lightning
Lightning Zap Executioner The Log

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