My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Bandit Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Goblin Gang Skeleton Army Balloon
Giant Snowball
Bomber Minions Goblin Gang Skeleton Army Balloon
Zap
Bomber Minions Goblin Gang Skeleton Army Balloon
Barbarian Barrel
Bomber Goblin Gang Tesla Skeleton Army
The Log
Bomber Goblin Gang Skeleton Army
Earthquake
Bomber Goblin Gang Tesla Skeleton Army
Arrows
Bomber Minions Goblin Gang Skeleton Army
Royal Delivery
Bomber Minions Goblin Gang Skeleton Army Balloon
Fireball
Bomber Minions Goblin Gang Tesla Skeleton Army Balloon
Poison
Bomber Minions Goblin Gang Skeleton Army Balloon
Lightning
Tesla Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Minions Goblin Gang Skeleton Army Tesla Fireball Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Minions Goblin Gang

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions
Minions
Rage Bomber Balloon
Goblin Gang
Balloon
Tesla
Fireball
Rage
Minions Balloon
Skeleton Army
Balloon
Rage Minions Goblin Gang

Defense Synergies 1 5

Bomber
Tesla
Minions
Tesla
Goblin Gang
Tesla Skeleton Army
Tesla
Goblin Gang Bomber Minions Fireball Skeleton Army
Fireball
Tesla
Rage
Skeleton Army
Goblin Gang Tesla
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Tesla Fireball
Skeleton Army Bomber Minions Goblin Gang Tesla
Goblin Gang Tesla Skeleton Army Bomber Minions
Tesla Skeleton Army Bomber Minions Goblin Gang
Bomber Fireball Skeleton Army
Goblin Gang Fireball Skeleton Army Bomber Minions Tesla
Minions Tesla Goblin Gang Fireball
Tesla Fireball
Tesla Minions Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Bomber Tesla
Minions Goblin Gang Skeleton Army Bomber Tesla Fireball
Minions Tesla Goblin Gang Fireball
Tesla Skeleton Army Bomber Minions Goblin Gang Fireball
Bomber Fireball Skeleton Army Minions Goblin Gang Tesla
Skeleton Army Goblin Gang Tesla
Skeleton Army Goblin Gang Tesla Fireball
Tesla Bomber Minions Goblin Gang Fireball Skeleton Army
Tesla Fireball Bomber Minions Goblin Gang Skeleton Army
Bomber Minions Tesla Fireball
Tesla
Bomber Goblin Gang Skeleton Army Minions Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Tesla Fireball
Fireball Bomber Goblin Gang Tesla
Goblin Gang Skeleton Army Minions
Goblin Gang Skeleton Army Tesla Fireball
Goblin Gang Tesla Skeleton Army
Fireball Minions Goblin Gang Tesla
Goblin Gang Skeleton Army Minions Tesla Fireball
Tesla Skeleton Army
Minions Fireball Skeleton Army
Goblin Gang Tesla Skeleton Army
Minions Tesla
Skeleton Army Fireball
Skeleton Army Goblin Gang Tesla Fireball
Bomber Tesla Fireball Skeleton Army
Goblin Gang Tesla Skeleton Army Bomber Minions Fireball
Minions Bomber Tesla Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Bomber Fireball
Fireball Minions
Bomber
Fireball
Fireball
Minions Goblin Gang Fireball
Fireball
Fireball
Fireball
Minions Fireball
Fireball
Bomber Fireball
Fireball
Fireball
Bomber Minions
Bomber Fireball
Bomber Fireball
Minions Fireball
Fireball
Fireball
Bomber Fireball
Fireball
Fireball
Fireball
Fireball
Minions Fireball
Fireball
Bomber Fireball
Fireball
Fireball
Minions Goblin Gang Fireball Skeleton Army
Fireball
Fireball
Fireball Goblin Gang
Bomber Fireball
Fireball
Minions Goblin Gang Fireball
Fireball
Fireball

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