My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Missing cards in your collection

Bandit Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Skeleton Army
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Royal Giant Skeleton Army Witch
Barbarian Barrel
Knight Valkyrie Wizard Skeleton Army Witch
The Log
Royal Giant Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Knight Minion Horde Valkyrie Wizard Skeleton Army Witch
Fireball
Minion Horde Wizard Skeleton Army Witch
Poison
Minion Horde Wizard Skeleton Army Witch
Lightning
Knight Valkyrie Wizard Witch
Rocket
Minion Horde Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Army Valkyrie Minion Horde Wizard Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Skeleton Army Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Knight
Knight
Arrows Minion Horde Wizard Witch
Minion Horde
Knight Royal Giant
Royal Giant
Arrows Minion Horde Wizard Witch
Valkyrie
Wizard Witch
Wizard
Knight Royal Giant Valkyrie
Skeleton Army
Witch
Knight Royal Giant Valkyrie

Defense Synergies 0 9

Arrows
Knight Valkyrie
Knight
Arrows Minion Horde Wizard Skeleton Army Witch
Minion Horde
Knight
Royal Giant
Valkyrie
Arrows Wizard Witch
Wizard
Knight Valkyrie Skeleton Army
Skeleton Army
Knight Wizard
Witch
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Valkyrie Wizard
Minion Horde Skeleton Army Knight Valkyrie Witch
Minion Horde Skeleton Army Witch Knight Valkyrie
Minion Horde Skeleton Army Witch Knight Valkyrie
Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Valkyrie
Minion Horde Arrows Wizard Witch
Arrows Valkyrie
Minion Horde Witch Skeleton Army
Knight Skeleton Army Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Witch Arrows Knight Wizard
Arrows Minion Horde Wizard Witch
Minion Horde Skeleton Army Knight Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Arrows Minion Horde Witch
Skeleton Army Knight Minion Horde
Minion Horde Skeleton Army
Minion Horde Wizard Arrows Knight Valkyrie Skeleton Army Witch
Arrows Knight Minion Horde Valkyrie Wizard Skeleton Army Witch
Arrows Valkyrie Wizard Witch Knight
Valkyrie Wizard Skeleton Army Arrows Knight Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Witch
Arrows Knight Valkyrie Wizard
Skeleton Army Knight Minion Horde Valkyrie Witch
Valkyrie Skeleton Army Knight Minion Horde
Knight Minion Horde Valkyrie Skeleton Army Witch
Arrows Wizard Minion Horde Witch
Skeleton Army Knight Minion Horde Valkyrie Witch
Knight Minion Horde Valkyrie Skeleton Army
Minion Horde Knight Valkyrie Skeleton Army Witch
Witch Minion Horde Skeleton Army
Knight Minion Horde Valkyrie Witch
Skeleton Army Arrows Valkyrie
Skeleton Army Knight Minion Horde Valkyrie Wizard Witch
Wizard Minion Horde Valkyrie Skeleton Army Witch
Skeleton Army Witch Knight Minion Horde Valkyrie
Arrows Valkyrie Minion Horde Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde Valkyrie
Arrows
Arrows Minion Horde
Arrows Knight Valkyrie
Wizard Arrows Minion Horde Valkyrie
Arrows Wizard Minion Horde Witch
Arrows Minion Horde Wizard Witch
Arrows Wizard
Arrows Wizard
Minion Horde
Arrows Knight Minion Horde Valkyrie Wizard
Arrows Wizard
Knight
Arrows Minion Horde
Arrows
Arrows Minion Horde Wizard Witch
Arrows Minion Horde Wizard
Arrows
Minion Horde
Arrows Wizard
Arrows Valkyrie Wizard Witch
Minion Horde
Arrows Wizard
Arrows Minion Horde
Arrows Valkyrie Wizard Witch
Minion Horde Witch
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Arrows Minion Horde Wizard Witch
Minion Horde Wizard Witch
Minion Horde
Arrows Minion Horde Wizard
Arrows Minion Horde
Minion Horde
Arrows Wizard
Minion Horde Skeleton Army Witch
Arrows Wizard Witch
Arrows
Knight Minion Horde Valkyrie Wizard
Arrows Wizard
Arrows
Minion Horde
Minion Horde Witch
Witch
Witch

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