My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Bandit Magic Archer Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Miner Graveyard
Giant Snowball
Minion Horde Miner Lumberjack Graveyard
Zap
Minion Horde Graveyard
Barbarian Barrel
Elite Barbarians Lumberjack Graveyard
The Log
Elite Barbarians Lumberjack Graveyard
Earthquake
Graveyard
Arrows
Minion Horde Graveyard
Royal Delivery
Minion Horde Elite Barbarians Miner Lumberjack Graveyard
Fireball
Minion Horde Elite Barbarians Lumberjack
Poison
Minion Horde Graveyard
Lightning
Elite Barbarians Lumberjack
Rocket
Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Miner Freeze Lumberjack Minion Horde Graveyard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Miner Freeze

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mirror Miner Graveyard Minion Horde Freeze Lumberjack
Minion Horde
Miner Zap Mirror Freeze Lumberjack
Elite Barbarians
Zap Lumberjack Graveyard
Mirror
Zap Miner Minion Horde Freeze Lumberjack Graveyard
Freeze
Graveyard Zap Minion Horde Mirror
Miner
Zap Minion Horde Mirror Lumberjack Graveyard
Lumberjack
Zap Minion Horde Elite Barbarians Mirror Miner Graveyard
Graveyard
Zap Freeze Elite Barbarians Mirror Miner Lumberjack

Defense Synergies 2 7

Zap
Mirror Minion Horde Elite Barbarians Miner Lumberjack
Minion Horde
Mirror Zap Freeze
Elite Barbarians
Zap
Mirror
Zap Minion Horde Lumberjack
Freeze
Minion Horde Lumberjack
Miner
Zap
Lumberjack
Zap Mirror Freeze
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Minion Horde Elite Barbarians Lumberjack Zap
Minion Horde Lumberjack Elite Barbarians Freeze
Minion Horde Elite Barbarians Lumberjack
Elite Barbarians Lumberjack
Freeze Zap Lumberjack
Minion Horde Zap Freeze
Zap
Minion Horde Elite Barbarians Lumberjack
Elite Barbarians Minion Horde Miner Lumberjack
Minion Horde Zap Freeze Lumberjack
Minion Horde Zap
Minion Horde Lumberjack Zap Elite Barbarians Freeze
Zap Minion Horde Freeze Lumberjack
Elite Barbarians Minion Horde Lumberjack
Minion Horde Zap Elite Barbarians Freeze Lumberjack
Minion Horde Elite Barbarians Lumberjack
Zap Minion Horde Elite Barbarians Lumberjack
Zap Freeze Lumberjack
Elite Barbarians Lumberjack
Minion Horde Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians
Zap Elite Barbarians Miner Lumberjack
Lumberjack Zap Minion Horde Elite Barbarians
Lumberjack Zap Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Lumberjack
Zap Minion Horde Freeze
Minion Horde Elite Barbarians Lumberjack
Minion Horde Elite Barbarians Lumberjack
Zap Minion Horde Freeze Elite Barbarians
Minion Horde
Minion Horde Elite Barbarians Lumberjack
Zap Elite Barbarians
Elite Barbarians Minion Horde Lumberjack
Minion Horde
Elite Barbarians Zap Minion Horde Freeze Lumberjack
Zap Minion Horde Elite Barbarians Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze
Zap Miner
Minion Horde Miner
Freeze
Zap Minion Horde
Zap Minion Horde Freeze
Minion Horde
Zap Freeze
Miner Zap
Minion Horde Elite Barbarians Lumberjack
Miner Zap Minion Horde
Zap
Elite Barbarians Miner
Minion Horde Freeze
Zap Elite Barbarians
Zap Minion Horde
Minion Horde
Freeze
Minion Horde
Zap
Zap Miner
Minion Horde
Zap Minion Horde
Zap Freeze
Minion Horde
Miner Zap
Zap Miner
Miner Zap
Elite Barbarians Zap Minion Horde
Zap Minion Horde Freeze
Minion Horde Elite Barbarians
Zap Minion Horde Miner
Zap Minion Horde Freeze
Minion Horde
Zap Minion Horde Freeze
Zap
Freeze
Miner Minion Horde Lumberjack
Zap
Zap
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Freeze
Zap
Zap Freeze Miner

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