My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Royal Ghost Bandit Electro Wizard Inferno Dragon Magic Archer Lumberjack Night Witch Graveyard Sparky Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton Army Bandit
Giant Snowball
Minion Horde Hog Rider Skeleton Army
Zap
Minion Horde Inferno Tower Skeleton Army Bandit
Barbarian Barrel
Inferno Tower Wizard Skeleton Army Bandit
The Log
Hog Rider Skeleton Army Bandit
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Hog Rider Wizard Skeleton Army Bandit
Fireball
Minion Horde Hog Rider Inferno Tower Wizard Skeleton Army Bandit
Poison
Minion Horde Inferno Tower Wizard Skeleton Army
Lightning
Inferno Tower Wizard Bandit
Rocket
Minion Horde Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Bandit Hog Rider Minion Horde Inferno Tower Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Bandit Hog Rider

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider
Hog Rider
The Log Minion Horde Wizard Rocket Bandit
Inferno Tower
Wizard
Hog Rider Bandit
Rocket
Hog Rider
Skeleton Army
The Log
Hog Rider Bandit
Bandit
Hog Rider Wizard The Log

Defense Synergies 2 10

Minion Horde
Inferno Tower The Log
Hog Rider
Inferno Tower
Skeleton Army The Log Minion Horde Bandit
Wizard
Skeleton Army The Log Bandit
Rocket
The Log
Skeleton Army
Inferno Tower Wizard The Log Bandit
The Log
Inferno Tower Minion Horde Wizard Rocket Skeleton Army Bandit
Bandit
Inferno Tower Wizard Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Inferno Tower Wizard The Log
Minion Horde Inferno Tower Skeleton Army The Log Bandit
Minion Horde Inferno Tower Rocket Skeleton Army Bandit
Minion Horde Inferno Tower Skeleton Army Bandit
Rocket Skeleton Army The Log
Skeleton Army The Log Bandit
Minion Horde Inferno Tower Rocket Wizard
Rocket Inferno Tower The Log Bandit
Minion Horde Inferno Tower Skeleton Army
Skeleton Army Minion Horde Inferno Tower Bandit
Minion Horde Skeleton Army Wizard The Log Bandit
Minion Horde Inferno Tower Wizard
Minion Horde Inferno Tower Skeleton Army Wizard Rocket The Log Bandit
Wizard Rocket Skeleton Army Minion Horde The Log
Inferno Tower Skeleton Army Minion Horde Bandit
Minion Horde Inferno Tower Rocket Skeleton Army The Log Bandit
Minion Horde Wizard Inferno Tower Skeleton Army
Minion Horde Wizard Skeleton Army The Log Bandit
Wizard The Log Bandit
Inferno Tower
Wizard Skeleton Army Minion Horde The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower Bandit
Bandit Wizard Rocket The Log
Skeleton Army Bandit Minion Horde Inferno Tower Rocket The Log
Rocket Skeleton Army Minion Horde Inferno Tower The Log Bandit
Inferno Tower Minion Horde Skeleton Army Bandit
Wizard Rocket Minion Horde
Rocket Skeleton Army Minion Horde Inferno Tower Bandit
Inferno Tower Minion Horde Skeleton Army
Minion Horde Rocket Inferno Tower Skeleton Army The Log Bandit
Inferno Tower Minion Horde Skeleton Army
Minion Horde Inferno Tower
Rocket Skeleton Army The Log
Rocket Skeleton Army Minion Horde Inferno Tower Wizard Bandit
Wizard Minion Horde Skeleton Army
Inferno Tower Skeleton Army Minion Horde Rocket The Log
Minion Horde Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket The Log Bandit
The Log Bandit
Rocket Minion Horde The Log Bandit
Rocket The Log
Wizard Rocket Minion Horde The Log
Wizard Minion Horde Rocket
Minion Horde Wizard The Log
The Log Wizard
The Log Wizard Bandit
Rocket Minion Horde
Rocket Minion Horde Wizard The Log Bandit
Wizard Rocket
Rocket The Log Bandit
Minion Horde Rocket Bandit
The Log
Rocket Minion Horde Wizard The Log Bandit
Minion Horde Wizard Rocket The Log Bandit
Rocket
Minion Horde Rocket
Rocket Wizard The Log Bandit
Rocket Wizard The Log
Rocket Minion Horde The Log
Rocket Wizard
Rocket The Log
Rocket Minion Horde The Log
The Log Wizard
Minion Horde
The Log Wizard Bandit
Wizard The Log Bandit
Rocket The Log Bandit
Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde
Minion Horde Wizard Rocket The Log Bandit
Rocket Minion Horde
Minion Horde
Rocket Wizard The Log
Minion Horde Rocket Skeleton Army Bandit
Rocket Wizard
The Log
Minion Horde Wizard Rocket
The Log Wizard
Rocket
Minion Horde
Minion Horde Rocket The Log
Rocket
Rocket The Log Bandit

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