My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Royal Ghost Bandit Fisherman Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Flying Machine Giant Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Flying Machine Giant Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Giant Bandit
Giant Snowball
Goblin Gang Skeleton Barrel Flying Machine
Zap
Goblin Gang Skeleton Barrel Flying Machine Bandit
Barbarian Barrel
Goblin Gang Skeleton Barrel Bandit Magic Archer
The Log
Goblin Gang Skeleton Barrel Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang Skeleton Barrel Flying Machine
Royal Delivery
Goblin Gang Skeleton Barrel Flying Machine Bandit Magic Archer
Fireball
Goblin Gang Skeleton Barrel Flying Machine Bandit Magic Archer
Poison
Goblin Gang Skeleton Barrel Flying Machine Magic Archer
Lightning
Bandit Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Earthquake Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Gang Skeleton Barrel Earthquake Bandit Flying Machine Magic Archer Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Goblin Gang Skeleton Barrel Earthquake

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Earthquake Skeleton Barrel Flying Machine Giant Bandit Magic Archer
Goblin Gang
Skeleton Barrel Giant Bandit
Skeleton Barrel
Giant Snowball Goblin Gang Flying Machine Giant Bandit Magic Archer
Earthquake
Giant Snowball Giant
Flying Machine
Giant Snowball Skeleton Barrel Giant
Giant
Earthquake Giant Snowball Goblin Gang Skeleton Barrel Flying Machine Bandit Magic Archer
Bandit
Giant Snowball Goblin Gang Skeleton Barrel Giant Magic Archer
Magic Archer
Giant Snowball Skeleton Barrel Giant Bandit

Defense Synergies 1 10

Giant Snowball
Goblin Gang Skeleton Barrel Earthquake Flying Machine Bandit Magic Archer
Goblin Gang
Giant Snowball Flying Machine Bandit Magic Archer
Skeleton Barrel
Giant Snowball
Earthquake
Giant Snowball
Flying Machine
Giant Snowball Goblin Gang Bandit
Giant
Bandit
Giant Snowball Goblin Gang Flying Machine Magic Archer
Magic Archer
Giant Snowball Goblin Gang Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Flying Machine Magic Archer
Goblin Gang Flying Machine Bandit
Goblin Gang Giant Snowball Bandit
Goblin Gang Bandit
Earthquake
Goblin Gang Giant Snowball Earthquake Flying Machine Bandit Magic Archer
Giant Snowball Goblin Gang Flying Machine Magic Archer
Earthquake Skeleton Barrel Flying Machine Bandit Magic Archer
Goblin Gang
Goblin Gang Giant Snowball Bandit
Goblin Gang Giant Snowball Earthquake Flying Machine Bandit Magic Archer
Giant Snowball Goblin Gang Flying Machine Magic Archer
Giant Snowball Goblin Gang Earthquake Flying Machine Bandit
Giant Snowball Goblin Gang Earthquake Magic Archer
Goblin Gang Bandit
Giant Snowball Goblin Gang Bandit
Goblin Gang
Giant Snowball Goblin Gang Flying Machine Bandit Magic Archer
Giant Snowball Earthquake Flying Machine Bandit Magic Archer
Goblin Gang Giant Snowball Earthquake Flying Machine Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Bandit
Bandit Giant Snowball Goblin Gang Skeleton Barrel Flying Machine Magic Archer
Goblin Gang Bandit
Goblin Gang Bandit
Goblin Gang Bandit
Giant Snowball Goblin Gang Skeleton Barrel Flying Machine Magic Archer
Goblin Gang Flying Machine Bandit
Giant Snowball Flying Machine Bandit Magic Archer
Goblin Gang
Flying Machine
Giant Snowball
Goblin Gang Bandit
Flying Machine Magic Archer
Goblin Gang Flying Machine Magic Archer
Giant Snowball Earthquake Flying Machine Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Magic Archer Flying Machine Bandit
Giant Snowball Skeleton Barrel Flying Machine Bandit Magic Archer
Earthquake Skeleton Barrel Flying Machine Bandit Magic Archer
Earthquake Skeleton Barrel Flying Machine
Giant Snowball Earthquake Magic Archer
Giant Snowball Skeleton Barrel Flying Machine Magic Archer
Earthquake Flying Machine Magic Archer
Earthquake Giant Snowball Skeleton Barrel Flying Machine Magic Archer
Giant Snowball Skeleton Barrel Flying Machine Bandit
Giant Snowball Goblin Gang
Skeleton Barrel Earthquake Flying Machine Bandit Magic Archer
Giant Snowball Flying Machine Magic Archer
Earthquake Flying Machine Giant Snowball Skeleton Barrel Bandit Magic Archer
Earthquake Skeleton Barrel Flying Machine Bandit Magic Archer
Earthquake Giant Snowball Skeleton Barrel Flying Machine Magic Archer
Earthquake Giant Snowball Skeleton Barrel Flying Machine Bandit Magic Archer
Earthquake Magic Archer Skeleton Barrel Flying Machine Bandit
Giant Snowball Earthquake
Giant Snowball Skeleton Barrel Earthquake Flying Machine Bandit Magic Archer
Giant Snowball Skeleton Barrel Earthquake Flying Machine Magic Archer
Earthquake Magic Archer
Giant Snowball
Earthquake Giant Snowball Skeleton Barrel Flying Machine
Giant Snowball Earthquake Magic Archer
Giant Snowball Skeleton Barrel Earthquake Flying Machine Bandit Magic Archer
Giant Snowball Skeleton Barrel Flying Machine Bandit Magic Archer
Skeleton Barrel Bandit Magic Archer
Giant Snowball Flying Machine Magic Archer
Giant Snowball Skeleton Barrel Flying Machine
Giant Snowball
Giant Snowball Earthquake Bandit Magic Archer
Giant Snowball Magic Archer
Giant Snowball Earthquake Magic Archer
Skeleton Barrel Earthquake Goblin Gang Flying Machine Bandit Magic Archer
Giant Snowball Flying Machine Magic Archer
Goblin Gang Flying Machine Magic Archer
Giant Snowball Skeleton Barrel Earthquake Flying Machine Magic Archer
Giant Snowball
Flying Machine
Giant Snowball Goblin Gang Flying Machine Magic Archer
Giant Snowball Flying Machine Magic Archer
Giant Snowball Skeleton Barrel Flying Machine Bandit Magic Archer

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