My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

Why?

Missing cards in your collection

Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Royal Giant Mega Minion Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Bomber Mega Minion Furnace
Zap
Bomber Royal Giant Furnace
Barbarian Barrel
Bomber Knight Furnace Electro Wizard
The Log
Bomber Royal Giant Furnace
Earthquake
Bomber Furnace
Arrows
Bomber Furnace
Royal Delivery
Bomber Knight Mega Minion Electro Wizard
Fireball
Bomber Mega Minion Furnace Electro Wizard
Poison
Bomber Mega Minion Furnace Electro Wizard
Lightning
Knight Mega Minion Furnace Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Knight Mega Minion Fireball Furnace Electro Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Knight Mega Minion

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Knight
Zap
Mega Minion Fireball Electro Wizard Bomber Knight Royal Giant Furnace
Knight
Mega Minion Bomber Zap Fireball Furnace Electro Wizard
Royal Giant
Bomber Fireball Furnace Zap Mega Minion Electro Wizard
Mega Minion
Zap Knight Royal Giant Fireball Furnace
Fireball
Zap Royal Giant Knight Mega Minion Electro Wizard
Furnace
Royal Giant Zap Knight Mega Minion
Electro Wizard
Zap Knight Royal Giant Fireball

Defense Synergies 6 10

Bomber
Knight Zap Electro Wizard
Zap
Mega Minion Fireball Electro Wizard Bomber Knight Furnace
Knight
Bomber Mega Minion Electro Wizard Zap Fireball Furnace
Royal Giant
Mega Minion
Zap Knight Furnace Electro Wizard
Fireball
Zap Knight Electro Wizard
Furnace
Zap Knight Mega Minion Electro Wizard
Electro Wizard
Zap Knight Bomber Mega Minion Fireball Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Mega Minion Fireball Electro Wizard
Bomber Zap Knight Mega Minion Furnace Electro Wizard
Furnace Bomber Knight Mega Minion Electro Wizard
Bomber Knight Mega Minion Furnace Electro Wizard
Bomber Fireball
Fireball Bomber Zap Mega Minion Furnace Electro Wizard
Mega Minion Furnace Electro Wizard Zap Fireball
Zap Fireball Electro Wizard
Furnace
Knight Bomber Electro Wizard
Electro Wizard Bomber Zap Knight Mega Minion Fireball Furnace
Mega Minion Zap Fireball Furnace Electro Wizard
Furnace Bomber Zap Knight Fireball Electro Wizard
Bomber Fireball Zap Mega Minion Furnace Electro Wizard
Knight Furnace Electro Wizard
Zap Fireball Furnace Electro Wizard
Bomber Knight Fireball Furnace Electro Wizard
Fireball Bomber Zap Knight Mega Minion Furnace Electro Wizard
Zap Furnace Bomber Knight Mega Minion Fireball Electro Wizard
Electro Wizard
Bomber Knight Fireball Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Furnace Electro Wizard
Fireball Electro Wizard Bomber Zap Knight Mega Minion
Zap Knight Furnace Electro Wizard
Zap Knight Fireball Electro Wizard
Knight
Fireball Furnace Zap Electro Wizard
Knight Mega Minion Fireball Furnace Electro Wizard
Knight
Zap Electro Wizard Knight Mega Minion Fireball
Mega Minion
Knight Mega Minion
Zap Fireball Electro Wizard
Knight Fireball
Bomber Fireball Furnace
Electro Wizard Bomber Zap Knight Mega Minion Fireball Furnace
Bomber Zap Mega Minion Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Electro Wizard
Fireball
Knight Fireball
Bomber Fireball Zap Furnace
Fireball Zap Mega Minion Furnace
Bomber Furnace
Fireball Zap
Fireball Zap
Fireball Electro Wizard
Zap Knight Fireball Electro Wizard
Fireball Zap
Knight Fireball
Fireball
Zap Fireball Furnace
Bomber Zap Fireball Furnace
Fireball Furnace
Fireball
Bomber
Bomber Zap Mega Minion Fireball Electro Wizard
Bomber Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Bomber Fireball Furnace
Mega Minion
Fireball Zap Electro Wizard
Fireball Zap
Fireball Zap
Zap Fireball Furnace Electro Wizard
Zap Electro Wizard Mega Minion Fireball
Mega Minion Fireball
Bomber Zap Fireball
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Fireball
Fireball Zap Mega Minion Electro Wizard
Fireball
Fireball Knight Mega Minion Electro Wizard
Bomber Zap Fireball
Zap Fireball
Mega Minion
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard

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