My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Balloon Giant Skeleton
Giant Snowball
Fire Spirit Barbarians Clone Witch Balloon
Zap
Fire Spirit Clone Witch Balloon
Barbarian Barrel
Fire Spirit Barbarians Valkyrie Clone Witch Giant Skeleton Electro Wizard
The Log
Fire Spirit Barbarians Clone Witch Giant Skeleton
Earthquake
Barbarians Clone Witch
Arrows
Fire Spirit Clone Witch
Royal Delivery
Fire Spirit Barbarians Valkyrie Clone Witch Balloon Giant Skeleton Electro Wizard
Fireball
Barbarians Clone Witch Balloon Electro Wizard
Poison
Barbarians Clone Witch Balloon Electro Wizard
Lightning
Valkyrie Witch Balloon Electro Wizard
Rocket
Barbarians Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Clone Valkyrie Electro Wizard Barbarians Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Clone Valkyrie Electro Wizard

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Balloon Giant Skeleton
Barbarians
Balloon
Valkyrie
Fire Spirit Balloon Witch Giant Skeleton Electro Wizard
Clone
Balloon Giant Skeleton Witch Electro Wizard
Witch
Valkyrie Clone Giant Skeleton
Balloon
Valkyrie Clone Fire Spirit Barbarians Giant Skeleton Electro Wizard
Giant Skeleton
Clone Fire Spirit Valkyrie Witch Balloon Electro Wizard
Electro Wizard
Valkyrie Clone Balloon Giant Skeleton

Defense Synergies 0 8

Fire Spirit
Valkyrie Giant Skeleton Electro Wizard
Barbarians
Valkyrie
Fire Spirit Witch Electro Wizard
Clone
Witch
Valkyrie Giant Skeleton Electro Wizard
Balloon
Giant Skeleton
Fire Spirit Witch Electro Wizard
Electro Wizard
Fire Spirit Valkyrie Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
Barbarians Valkyrie Witch Electro Wizard
Barbarians Witch Fire Spirit Valkyrie Giant Skeleton Electro Wizard
Barbarians Witch Valkyrie Electro Wizard
Barbarians Valkyrie Giant Skeleton
Fire Spirit Valkyrie Electro Wizard
Electro Wizard Fire Spirit Witch
Barbarians Valkyrie Giant Skeleton Electro Wizard
Barbarians Witch
Fire Spirit Barbarians Valkyrie Giant Skeleton Electro Wizard
Barbarians Valkyrie Witch Electro Wizard Giant Skeleton
Witch Electro Wizard
Barbarians Fire Spirit Valkyrie Witch Giant Skeleton Electro Wizard
Fire Spirit Valkyrie Barbarians Witch Electro Wizard
Barbarians Electro Wizard
Barbarians Electro Wizard
Barbarians Valkyrie Witch Electro Wizard
Fire Spirit Barbarians Valkyrie Witch Electro Wizard
Valkyrie Witch Fire Spirit Barbarians Giant Skeleton Electro Wizard
Barbarians Electro Wizard
Valkyrie Fire Spirit Barbarians Witch Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Witch Giant Skeleton Electro Wizard
Electro Wizard Valkyrie
Barbarians Giant Skeleton Valkyrie Witch Electro Wizard
Valkyrie Giant Skeleton Barbarians Electro Wizard
Barbarians Giant Skeleton Valkyrie Witch
Fire Spirit Witch Electro Wizard
Barbarians Valkyrie Witch Giant Skeleton Electro Wizard
Giant Skeleton Barbarians Valkyrie
Giant Skeleton Electro Wizard Barbarians Valkyrie Witch
Witch Barbarians
Barbarians Valkyrie Witch Giant Skeleton
Barbarians Valkyrie Giant Skeleton Electro Wizard
Barbarians Giant Skeleton Valkyrie Witch
Barbarians Valkyrie Witch
Barbarians Witch Electro Wizard Valkyrie Giant Skeleton
Valkyrie Barbarians Witch Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Electro Wizard
Giant Skeleton
Barbarians Valkyrie Giant Skeleton
Fire Spirit Valkyrie
Fire Spirit Witch
Fire Spirit Witch
Fire Spirit
Fire Spirit Electro Wizard
Valkyrie Electro Wizard
Fire Spirit
Fire Spirit
Witch
Fire Spirit Electro Wizard
Fire Spirit Valkyrie Witch
Giant Skeleton
Barbarians
Fire Spirit Valkyrie Witch
Witch
Witch Electro Wizard
Witch
Fire Spirit Witch Electro Wizard
Electro Wizard Witch
Electro Wizard
Giant Skeleton
Electro Wizard Fire Spirit Barbarians Witch
Fire Spirit Witch Electro Wizard
Valkyrie Electro Wizard
Giant Skeleton
Witch Giant Skeleton Electro Wizard
Witch Electro Wizard
Witch Giant Skeleton Electro Wizard

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