My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Elixir Collector Executioner Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Elite Barbarians
Giant Snowball
Bomber Archers
Zap
Bomber Archers
Barbarian Barrel
Bomber Archers Elite Barbarians Executioner Electro Wizard
The Log
Bomber Archers Elite Barbarians
Earthquake
Bomber Archers Elixir Collector
Arrows
Bomber Archers
Royal Delivery
Bomber Archers Elite Barbarians Executioner Electro Wizard
Fireball
Bomber Archers Elite Barbarians Elixir Collector Executioner Electro Wizard
Poison
Bomber Archers Elixir Collector Executioner Electro Wizard
Lightning
Elite Barbarians Elixir Collector Executioner Electro Wizard
Rocket
Elite Barbarians Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Tornado Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Tornado Electro Wizard Executioner Elite Barbarians Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Archers Tornado Electro Wizard

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Elite Barbarians
Archers
Elite Barbarians Golem
Elite Barbarians
Bomber Archers
Elixir Collector
Tornado
Executioner Golem
Executioner
Tornado Golem
Golem
Bomber Archers Tornado Executioner Electro Wizard
Electro Wizard
Golem

Defense Synergies 1 5

Bomber
Tornado Electro Wizard
Archers
Tornado Electro Wizard
Elite Barbarians
Elixir Collector
Tornado
Executioner Bomber Archers Electro Wizard
Executioner
Tornado
Golem
Electro Wizard
Bomber Archers Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Executioner Electro Wizard
Elite Barbarians Bomber Executioner Electro Wizard
Tornado Bomber Archers Elite Barbarians Executioner Electro Wizard
Elite Barbarians Bomber Electro Wizard
Bomber Elite Barbarians Tornado
Tornado Bomber Archers Executioner Electro Wizard
Tornado Electro Wizard Archers Executioner
Electro Wizard
Elite Barbarians Tornado
Elite Barbarians Tornado Bomber Archers Electro Wizard
Archers Executioner Electro Wizard Bomber Tornado
Executioner Archers Tornado Electro Wizard
Bomber Elite Barbarians Electro Wizard
Bomber Executioner Tornado Electro Wizard
Elite Barbarians Electro Wizard
Tornado Elite Barbarians Electro Wizard
Bomber Elite Barbarians Tornado Executioner Electro Wizard
Bomber Archers Elite Barbarians Tornado Executioner Electro Wizard
Tornado Executioner Bomber Archers Electro Wizard
Elite Barbarians Tornado Electro Wizard
Bomber Archers Elite Barbarians Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Electro Wizard
Electro Wizard Bomber Archers Elite Barbarians Executioner
Elite Barbarians Electro Wizard
Elite Barbarians Tornado Electro Wizard
Elite Barbarians Executioner
Executioner Archers Tornado Electro Wizard
Archers Elite Barbarians Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians Tornado
Elite Barbarians
Elite Barbarians Tornado Electro Wizard
Elite Barbarians Executioner
Bomber Archers Executioner
Elite Barbarians Electro Wizard Bomber Archers Tornado Executioner
Executioner Bomber Archers Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado Executioner Electro Wizard
Bomber Executioner
Executioner Tornado
Bomber Archers Tornado Executioner
Tornado Executioner
Tornado
Elite Barbarians Tornado Electro Wizard
Tornado Electro Wizard
Archers Tornado Executioner
Elite Barbarians Executioner
Elite Barbarians
Bomber Executioner
Executioner
Tornado
Bomber
Bomber Archers Executioner Electro Wizard
Bomber Tornado
Tornado
Tornado
Tornado Bomber Executioner
Tornado Executioner Electro Wizard
Tornado
Tornado
Elite Barbarians Archers Tornado Executioner Electro Wizard
Electro Wizard
Elite Barbarians
Bomber
Electro Wizard
Electro Wizard Archers
Archers Tornado Executioner Electro Wizard
Executioner Electro Wizard
Bomber Executioner
Tornado
Elite Barbarians Executioner
Elite Barbarians Tornado Electro Wizard
Tornado Executioner Electro Wizard
Tornado Executioner Electro Wizard

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