My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Dart Goblin Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Rascals Dart Goblin Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards Ram Rider
Giant Snowball
Goblin Gang Dart Goblin Guards Ram Rider
Zap
Goblin Gang Dart Goblin Guards Ram Rider
Barbarian Barrel
Knight Goblin Gang Rascals Dart Goblin Guards Electro Wizard
The Log
Goblin Gang Rascals Dart Goblin Guards Ram Rider
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Rascals Dart Goblin Guards
Royal Delivery
Knight Goblin Gang Rascals Dart Goblin Guards Electro Wizard Ram Rider
Fireball
Goblin Gang Rascals Dart Goblin Electro Wizard Ram Rider
Poison
Goblin Gang Rascals Dart Goblin Guards Electro Wizard
Lightning
Knight Electro Wizard Ram Rider
Rocket
Rascals Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Dart Goblin Guards Electro Wizard Rascals Ram Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Dart Goblin Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Dart Goblin Electro Wizard Ram Rider
Goblin Gang
Knight Dart Goblin
Rascals
Dart Goblin Electro Wizard Ram Rider
Dart Goblin
Knight Goblin Gang Rascals Ram Rider
Rocket
Guards
Ram Rider
Electro Wizard
Knight Rascals Ram Rider
Ram Rider
Knight Rascals Dart Goblin Guards Electro Wizard

Defense Synergies 3 10

Knight
Goblin Gang Dart Goblin Electro Wizard
Goblin Gang
Knight Rascals Dart Goblin Guards Electro Wizard
Rascals
Goblin Gang Dart Goblin
Dart Goblin
Knight Goblin Gang Rascals Guards Electro Wizard Ram Rider
Rocket
Guards
Goblin Gang Dart Goblin Electro Wizard
Electro Wizard
Knight Goblin Gang Dart Goblin Guards Ram Rider
Ram Rider
Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Dart Goblin Electro Wizard Ram Rider
Knight Goblin Gang Rascals Dart Goblin Electro Wizard Ram Rider
Goblin Gang Rocket Ram Rider Knight Rascals Dart Goblin Electro Wizard
Knight Goblin Gang Rascals Dart Goblin Guards Electro Wizard Ram Rider
Rocket
Goblin Gang Rascals Dart Goblin Guards Electro Wizard
Dart Goblin Rocket Electro Wizard Ram Rider Goblin Gang Rascals
Rocket Rascals Dart Goblin Electro Wizard Ram Rider
Goblin Gang Rascals
Knight Goblin Gang Guards Rascals Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Guards Electro Wizard Knight Rascals Ram Rider
Goblin Gang Rascals Dart Goblin Electro Wizard Ram Rider
Knight Goblin Gang Rascals Rocket Guards Electro Wizard Ram Rider
Rocket Goblin Gang Rascals Dart Goblin Guards Electro Wizard
Knight Goblin Gang Rascals Electro Wizard Ram Rider
Rocket Goblin Gang Rascals Electro Wizard Ram Rider
Knight Goblin Gang Rascals Electro Wizard
Knight Goblin Gang Rascals Dart Goblin Guards Electro Wizard Ram Rider
Knight Rascals Dart Goblin Guards Electro Wizard Ram Rider
Dart Goblin Electro Wizard Ram Rider
Goblin Gang Rascals Knight Dart Goblin Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Rascals Guards Electro Wizard
Electro Wizard Knight Goblin Gang Rocket
Goblin Gang Guards Knight Rascals Rocket Electro Wizard Ram Rider
Goblin Gang Rocket Guards Knight Rascals Electro Wizard Ram Rider
Knight Goblin Gang Rascals Guards Ram Rider
Rocket Goblin Gang Rascals Dart Goblin Electro Wizard Ram Rider
Goblin Gang Rascals Rocket Guards Knight Dart Goblin Electro Wizard Ram Rider
Knight Rascals
Rocket Electro Wizard Knight
Goblin Gang Dart Goblin Guards
Knight Rascals Dart Goblin Guards
Rocket Guards Electro Wizard
Rascals Rocket Knight Goblin Gang Guards Ram Rider
Rascals Dart Goblin
Goblin Gang Rascals Guards Electro Wizard Knight Dart Goblin Rocket
Rascals Dart Goblin Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rascals Dart Goblin Rocket Guards
Dart Goblin Electro Wizard Ram Rider
Rocket Dart Goblin
Knight Rascals Dart Goblin Rocket Guards
Rocket
Dart Goblin Rocket Ram Rider
Dart Goblin
Dart Goblin Ram Rider
Dart Goblin Ram Rider
Rocket Goblin Gang Guards Electro Wizard
Rocket Knight Dart Goblin Electro Wizard Ram Rider
Dart Goblin Rocket
Rocket Knight Dart Goblin
Dart Goblin Rocket
Dart Goblin
Rocket Dart Goblin
Dart Goblin Rocket
Rocket
Rocket
Rocket Dart Goblin Electro Wizard
Rocket Dart Goblin
Rocket
Rocket
Rocket
Rocket
Dart Goblin Electro Wizard Ram Rider
Ram Rider
Rocket Dart Goblin
Dart Goblin Electro Wizard
Rocket Electro Wizard Dart Goblin Guards
Dart Goblin Rocket
Rocket Electro Wizard
Rocket
Electro Wizard Goblin Gang Dart Goblin Rocket Guards
Rocket Dart Goblin Electro Wizard Ram Rider
Knight Goblin Gang Rascals Dart Goblin Rocket Electro Wizard
Dart Goblin
Rocket
Dart Goblin
Goblin Gang Rascals Dart Goblin Rocket Guards Electro Wizard
Dart Goblin Rocket Electro Wizard
Dart Goblin Rocket Electro Wizard

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