My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Bandit Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner Bandit Inferno Dragon
Giant Snowball
Hog Rider Miner Inferno Dragon
Zap
Bandit Inferno Dragon
Barbarian Barrel
Executioner Bandit Electro Wizard
The Log
Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Executioner P.E.K.K.A Miner Bandit Electro Wizard Inferno Dragon
Fireball
Hog Rider Executioner Bandit Electro Wizard Inferno Dragon
Poison
Executioner Electro Wizard
Lightning
Executioner Bandit Electro Wizard Inferno Dragon
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Bandit Fireball Hog Rider Electro Wizard Inferno Dragon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Miner Bandit Fireball Hog Rider

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Miner Electro Wizard
Hog Rider
Fireball Executioner Bandit Electro Wizard
Executioner
Hog Rider P.E.K.K.A Miner Bandit
P.E.K.K.A
Electro Wizard Executioner
Miner
Fireball Executioner Bandit Electro Wizard Inferno Dragon
Bandit
Hog Rider Executioner Miner Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Hog Rider Miner Bandit
Inferno Dragon
Miner

Defense Synergies 0 7

Fireball
Miner Bandit Electro Wizard
Hog Rider
Executioner
Bandit
P.E.K.K.A
Electro Wizard
Miner
Fireball
Bandit
Fireball Executioner Electro Wizard
Electro Wizard
Fireball P.E.K.K.A Bandit Inferno Dragon
Inferno Dragon
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Electro Wizard
P.E.K.K.A Inferno Dragon Executioner Bandit Electro Wizard
P.E.K.K.A Executioner Bandit Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Bandit Electro Wizard
Fireball P.E.K.K.A
Fireball Executioner Bandit Electro Wizard
Electro Wizard Inferno Dragon Fireball Executioner
Fireball P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Inferno Dragon
Miner Bandit Electro Wizard
Executioner Electro Wizard Fireball Bandit
Executioner Inferno Dragon Fireball Electro Wizard
P.E.K.K.A Fireball Bandit Electro Wizard
Fireball Executioner P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Bandit Electro Wizard
Fireball P.E.K.K.A Bandit Electro Wizard Inferno Dragon
Fireball Executioner P.E.K.K.A Electro Wizard
Fireball Executioner Bandit Electro Wizard
Executioner Fireball Bandit Electro Wizard Inferno Dragon
P.E.K.K.A Electro Wizard Inferno Dragon
Fireball Executioner P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Executioner Miner Inferno Dragon
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Fireball Bandit Electro Wizard
P.E.K.K.A Executioner Bandit Inferno Dragon
Fireball Executioner Electro Wizard
P.E.K.K.A Fireball Bandit Electro Wizard
P.E.K.K.A Inferno Dragon
P.E.K.K.A Electro Wizard Fireball Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Fireball Executioner Bandit
Fireball Executioner
Electro Wizard Fireball Executioner P.E.K.K.A Inferno Dragon
Executioner Fireball P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Executioner Miner Bandit Electro Wizard
Fireball Miner Bandit
Fireball
Fireball Executioner
Fireball Executioner
Executioner
Fireball Executioner
Fireball Miner Bandit
Fireball Electro Wizard
Miner Fireball Bandit Electro Wizard
Fireball Executioner
Fireball Executioner Miner Bandit
Fireball Bandit
Fireball
Fireball Executioner Bandit
Fireball Executioner Bandit
Fireball
Fireball Executioner Bandit Electro Wizard
Fireball Miner
Fireball
Fireball
Fireball
Fireball Executioner
Inferno Dragon
Fireball Miner Executioner Bandit Electro Wizard
Fireball Miner Bandit
Fireball Miner Bandit
Fireball Executioner Electro Wizard
Electro Wizard Fireball
Fireball
Fireball Miner Bandit
Fireball Electro Wizard
P.E.K.K.A
Fireball
Electro Wizard Fireball Bandit
Fireball Executioner Electro Wizard
Fireball
Fireball Miner Executioner Electro Wizard
Fireball Executioner
Fireball
Executioner P.E.K.K.A
Fireball Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner Miner Bandit Electro Wizard

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