My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Minion Horde Hog Rider Lumberjack
Zap
Minion Horde
Barbarian Barrel
Elite Barbarians Electro Wizard Lumberjack
The Log
Elite Barbarians Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Hog Rider Electro Wizard Lumberjack
Fireball
Minion Horde Elite Barbarians Hog Rider Electro Wizard Lumberjack
Poison
Minion Horde Electro Wizard
Lightning
Elite Barbarians Electro Wizard Lumberjack
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Fireball Hog Rider Electro Wizard Lumberjack Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror The Log Fireball Hog Rider

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider Mirror Lumberjack
Elite Barbarians
Fireball Hog Rider The Log Lumberjack
Fireball
Hog Rider Mirror Elite Barbarians The Log Electro Wizard
Hog Rider
Fireball The Log Minion Horde Elite Barbarians Mirror Electro Wizard Lumberjack
Mirror
Fireball The Log Minion Horde Hog Rider Lumberjack
The Log
Hog Rider Mirror Elite Barbarians Fireball Lumberjack
Electro Wizard
Fireball Hog Rider Lumberjack
Lumberjack
Minion Horde Elite Barbarians Hog Rider Mirror The Log Electro Wizard

Defense Synergies 3 10

Minion Horde
Mirror The Log
Elite Barbarians
The Log
Fireball
Mirror The Log Electro Wizard Lumberjack
Hog Rider
Mirror
Minion Horde Fireball The Log Electro Wizard Lumberjack
The Log
Fireball Minion Horde Elite Barbarians Mirror Electro Wizard Lumberjack
Electro Wizard
Fireball Mirror The Log Lumberjack
Lumberjack
Fireball Mirror The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball The Log Electro Wizard
Minion Horde Elite Barbarians Lumberjack The Log Electro Wizard
Minion Horde Lumberjack Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians Lumberjack Electro Wizard
Elite Barbarians Fireball The Log Lumberjack
Fireball The Log Electro Wizard Lumberjack
Minion Horde Electro Wizard Fireball
Fireball The Log Electro Wizard
Minion Horde Elite Barbarians Lumberjack
Elite Barbarians Minion Horde Electro Wizard Lumberjack
Minion Horde Electro Wizard Fireball The Log Lumberjack
Minion Horde Fireball Electro Wizard
Minion Horde Lumberjack Elite Barbarians Fireball The Log Electro Wizard
Fireball Minion Horde The Log Electro Wizard Lumberjack
Elite Barbarians Minion Horde Electro Wizard Lumberjack
Minion Horde Elite Barbarians Fireball The Log Electro Wizard Lumberjack
Minion Horde Elite Barbarians Fireball Electro Wizard Lumberjack
Fireball Minion Horde Elite Barbarians The Log Electro Wizard Lumberjack
The Log Fireball Electro Wizard Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Minion Horde Elite Barbarians Fireball The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Elite Barbarians The Log Lumberjack
Lumberjack Minion Horde Elite Barbarians The Log Electro Wizard
Lumberjack Minion Horde Elite Barbarians Fireball The Log Electro Wizard
Minion Horde Elite Barbarians Lumberjack
Fireball Minion Horde Electro Wizard
Minion Horde Elite Barbarians Fireball Electro Wizard Lumberjack
Minion Horde Elite Barbarians Lumberjack
Minion Horde Electro Wizard Elite Barbarians Fireball The Log
Minion Horde
Minion Horde Elite Barbarians Lumberjack
Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Minion Horde Fireball Lumberjack
Minion Horde Fireball
Elite Barbarians Electro Wizard Minion Horde Fireball The Log Lumberjack
Minion Horde Elite Barbarians Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log Electro Wizard
Minion Horde Fireball The Log
Fireball The Log
Fireball Minion Horde The Log
Fireball Minion Horde
Minion Horde The Log
Fireball The Log
Fireball The Log
Minion Horde Elite Barbarians Fireball Electro Wizard Lumberjack
Minion Horde Fireball The Log Electro Wizard
Fireball
Elite Barbarians Fireball The Log
Minion Horde Fireball
Elite Barbarians Fireball The Log
Minion Horde Fireball The Log
Minion Horde Fireball The Log
Fireball
Minion Horde
Fireball The Log Electro Wizard
Fireball The Log
Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball
Minion Horde
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Elite Barbarians Minion Horde Fireball Electro Wizard
Electro Wizard Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball The Log
Minion Horde Electro Wizard Fireball
Fireball Electro Wizard
The Log Fireball
Fireball Minion Horde Electro Wizard Lumberjack
The Log Fireball
Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard

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