My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Fire Spirit Furnace Miner
Zap
Fire Spirit Furnace Bandit
Barbarian Barrel
Fire Spirit Furnace Bandit Electro Wizard
The Log
Fire Spirit Furnace Bandit
Earthquake
Furnace
Arrows
Fire Spirit Furnace
Royal Delivery
Fire Spirit Miner Bandit Electro Wizard
Fireball
Furnace Bandit Electro Wizard
Poison
Furnace Electro Wizard
Lightning
Furnace Bandit Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Rocket The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Miner Bandit Furnace Electro Wizard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Miner Bandit

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Furnace Bandit
Furnace
Miner Fire Spirit Bandit
Rocket
Miner
The Log
Miner Bandit Mega Knight
Miner
Fire Spirit Furnace Rocket The Log Bandit Electro Wizard Mega Knight
Bandit
Fire Spirit Furnace The Log Miner Electro Wizard Mega Knight
Electro Wizard
Miner Bandit Mega Knight
Mega Knight
The Log Miner Bandit Electro Wizard

Defense Synergies 0 13

Fire Spirit
The Log Electro Wizard
Furnace
Bandit Electro Wizard
Rocket
The Log
The Log
Fire Spirit Rocket Miner Bandit Electro Wizard Mega Knight
Miner
The Log Mega Knight
Bandit
Furnace The Log Electro Wizard Mega Knight
Electro Wizard
Fire Spirit Furnace The Log Bandit Mega Knight
Mega Knight
The Log Miner Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log Electro Wizard
Furnace The Log Bandit Electro Wizard Mega Knight
Furnace Rocket Mega Knight Fire Spirit Bandit Electro Wizard
Furnace Bandit Electro Wizard Mega Knight
Rocket The Log Mega Knight
The Log Fire Spirit Furnace Bandit Electro Wizard Mega Knight
Furnace Rocket Electro Wizard Fire Spirit
Rocket The Log Bandit Electro Wizard Mega Knight
Furnace
Fire Spirit Miner Bandit Electro Wizard Mega Knight
Electro Wizard Furnace The Log Bandit Mega Knight
Furnace Electro Wizard
Furnace Mega Knight Fire Spirit Rocket The Log Bandit Electro Wizard
Fire Spirit Rocket Mega Knight Furnace The Log Electro Wizard
Furnace Bandit Electro Wizard Mega Knight
Rocket Furnace The Log Bandit Electro Wizard Mega Knight
Mega Knight Furnace Electro Wizard
Fire Spirit Mega Knight Furnace The Log Bandit Electro Wizard
Furnace The Log Fire Spirit Bandit Electro Wizard Mega Knight
Electro Wizard
Mega Knight Fire Spirit Furnace The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Bandit Electro Wizard
Bandit Electro Wizard Rocket The Log Miner Mega Knight
Bandit Mega Knight Furnace Rocket The Log Electro Wizard
Rocket Mega Knight The Log Bandit Electro Wizard
Bandit Mega Knight
Fire Spirit Furnace Rocket Electro Wizard
Rocket Furnace Bandit Electro Wizard
Mega Knight
Rocket Electro Wizard Mega Knight The Log Bandit
Mega Knight
Rocket Mega Knight The Log Electro Wizard
Rocket Mega Knight Bandit
Furnace Mega Knight
Electro Wizard Furnace Rocket The Log
Mega Knight The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log Bandit
The Log Miner Bandit Electro Wizard
Rocket The Log Miner Bandit
Rocket The Log
Rocket Fire Spirit Furnace The Log Mega Knight
Fire Spirit Furnace Rocket
Fire Spirit Furnace The Log
The Log Fire Spirit
The Log Miner Bandit
Rocket Fire Spirit Electro Wizard
Rocket Miner The Log Bandit Electro Wizard
Fire Spirit Rocket
Rocket Fire Spirit The Log Miner Bandit
Rocket Bandit
Furnace The Log
Rocket Furnace The Log Bandit
Furnace Rocket The Log Bandit Mega Knight
Rocket
Rocket
Rocket Fire Spirit The Log Bandit Electro Wizard Mega Knight
Rocket Fire Spirit The Log Miner Mega Knight
Rocket The Log Mega Knight
Rocket
Rocket The Log
Rocket The Log
The Log Fire Spirit Furnace Mega Knight
The Log Miner Bandit Electro Wizard
The Log Miner Bandit Mega Knight
Rocket Miner The Log Bandit
Fire Spirit Furnace Electro Wizard
Rocket Electro Wizard
Rocket The Log Miner Bandit Mega Knight
Rocket Electro Wizard
Mega Knight
Rocket The Log
Electro Wizard Fire Spirit Rocket Bandit
Rocket Fire Spirit Electro Wizard
The Log
Miner Rocket Electro Wizard Mega Knight
The Log
Rocket
Mega Knight
Rocket The Log Electro Wizard
Rocket Electro Wizard
Rocket The Log Miner Bandit Electro Wizard Mega Knight

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