My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Archers Goblin Gang Tombstone Hog Rider Goblin Barrel
Zap
Archers Goblin Gang Tombstone Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Tombstone Goblin Barrel Executioner Electro Wizard
The Log
Archers Goblin Gang Tombstone Hog Rider Goblin Barrel
Earthquake
Archers Goblin Gang Tombstone Hog Rider Goblin Barrel
Arrows
Archers Goblin Gang Tombstone Goblin Barrel
Royal Delivery
Archers Goblin Gang Hog Rider Goblin Barrel Executioner Electro Wizard
Fireball
Archers Goblin Gang Tombstone Hog Rider Goblin Barrel Executioner Electro Wizard
Poison
Archers Goblin Gang Tombstone Executioner Electro Wizard
Lightning
Tombstone Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Tombstone Goblin Barrel Hog Rider Electro Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Goblin Gang Tombstone

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider
Goblin Gang
Hog Rider Goblin Barrel
Tombstone
Hog Rider
Goblin Gang The Log Archers Goblin Barrel Executioner Electro Wizard
Goblin Barrel
Goblin Gang Hog Rider
Executioner
Hog Rider The Log
The Log
Hog Rider Executioner
Electro Wizard
Hog Rider

Defense Synergies 0 10

Archers
Goblin Gang Tombstone The Log Electro Wizard
Goblin Gang
Archers Tombstone The Log Electro Wizard
Tombstone
Archers Goblin Gang Electro Wizard
Hog Rider
Goblin Barrel
Executioner
The Log
The Log
Archers Goblin Gang Executioner Electro Wizard
Electro Wizard
Archers Goblin Gang Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Executioner The Log Electro Wizard
Goblin Gang Tombstone Executioner The Log Electro Wizard
Goblin Gang Archers Tombstone Executioner Electro Wizard
Goblin Gang Tombstone Electro Wizard
Tombstone The Log
Goblin Gang The Log Archers Executioner Electro Wizard
Electro Wizard Archers Goblin Gang Tombstone Executioner
The Log Electro Wizard
Goblin Gang Tombstone
Goblin Gang Archers Electro Wizard
Archers Goblin Gang Executioner Electro Wizard Tombstone The Log
Executioner Archers Goblin Gang Electro Wizard
Tombstone Goblin Gang The Log Electro Wizard
Executioner Goblin Gang Tombstone The Log Electro Wizard
Goblin Gang Tombstone Electro Wizard
Goblin Gang The Log Electro Wizard
Goblin Gang Tombstone Executioner Electro Wizard
Tombstone Archers Goblin Gang Executioner The Log Electro Wizard
Executioner The Log Archers Tombstone Electro Wizard
Electro Wizard
Goblin Gang Archers Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Tombstone Electro Wizard
Electro Wizard Archers Goblin Gang Executioner The Log
Goblin Gang Tombstone The Log Electro Wizard
Goblin Gang The Log Electro Wizard
Goblin Gang Tombstone Executioner
Executioner Archers Goblin Gang Electro Wizard
Goblin Gang Archers Tombstone Electro Wizard
Electro Wizard Tombstone The Log
Goblin Gang Tombstone
Tombstone
The Log Electro Wizard
Goblin Gang Tombstone Executioner
Archers Executioner
Goblin Gang Tombstone Electro Wizard Archers Executioner The Log
Executioner Archers The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log Electro Wizard
The Log
The Log
Executioner The Log
Executioner
Archers Executioner The Log
The Log Executioner
The Log
Goblin Gang Electro Wizard
The Log Electro Wizard
Archers Executioner
Executioner The Log
The Log
Executioner The Log
Executioner The Log
Archers Executioner The Log Electro Wizard
The Log
The Log
The Log
The Log
The Log Executioner
The Log Executioner Electro Wizard
The Log
The Log
Archers Executioner Electro Wizard
Electro Wizard
The Log
Electro Wizard
The Log
Electro Wizard Archers Goblin Gang Tombstone
Archers Executioner Electro Wizard
The Log
Goblin Gang Executioner Electro Wizard
The Log Executioner
Executioner
Goblin Gang The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Electro Wizard

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