My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Golem Royal Ghost Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Dart Goblin Baby Dragon Night Witch
Zap
Dart Goblin Night Witch
Barbarian Barrel
Dart Goblin Royal Ghost Electro Wizard Night Witch
The Log
Dart Goblin
Earthquake
Arrows
Dart Goblin Night Witch
Royal Delivery
Dart Goblin Baby Dragon Royal Ghost Electro Wizard Night Witch
Fireball
Dart Goblin Baby Dragon Electro Wizard Night Witch
Poison
Dart Goblin Electro Wizard Night Witch
Lightning
Baby Dragon Electro Wizard Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Golem Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Royal Ghost Baby Dragon Electro Wizard Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Royal Ghost Baby Dragon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Baby Dragon Golem The Log
Baby Dragon
Golem Dart Goblin Lightning Electro Wizard
Lightning
Golem Baby Dragon
Golem
Baby Dragon Lightning Night Witch Dart Goblin The Log Electro Wizard
The Log
Dart Goblin Golem
Royal Ghost
Electro Wizard
Electro Wizard
Baby Dragon Golem Royal Ghost
Night Witch
Golem

Defense Synergies 0 11

Dart Goblin
Baby Dragon The Log Electro Wizard Night Witch
Baby Dragon
Dart Goblin The Log
Lightning
The Log
Golem
The Log
Dart Goblin Baby Dragon Lightning Royal Ghost Electro Wizard Night Witch
Royal Ghost
The Log Electro Wizard
Electro Wizard
Dart Goblin The Log Royal Ghost Night Witch
Night Witch
Dart Goblin The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin Baby Dragon The Log Electro Wizard
Dart Goblin The Log Electro Wizard Night Witch
Dart Goblin Lightning Electro Wizard Night Witch
Night Witch Dart Goblin Electro Wizard
Lightning The Log
The Log Dart Goblin Baby Dragon Royal Ghost Electro Wizard Night Witch
Dart Goblin Lightning Electro Wizard Baby Dragon Night Witch
Lightning Dart Goblin Baby Dragon The Log Electro Wizard
Night Witch
Dart Goblin Royal Ghost Electro Wizard Night Witch
Dart Goblin Electro Wizard Baby Dragon The Log Royal Ghost Night Witch
Dart Goblin Baby Dragon Electro Wizard Night Witch
Night Witch Lightning The Log Electro Wizard
Dart Goblin Baby Dragon The Log Royal Ghost Electro Wizard Night Witch
Electro Wizard
Lightning The Log Electro Wizard
Electro Wizard Night Witch
Dart Goblin Baby Dragon The Log Royal Ghost Electro Wizard Night Witch
Baby Dragon The Log Dart Goblin Royal Ghost Electro Wizard
Dart Goblin Electro Wizard
Royal Ghost Dart Goblin Baby Dragon The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost Electro Wizard
Electro Wizard Baby Dragon Lightning The Log Royal Ghost
Lightning The Log Electro Wizard
Lightning The Log Electro Wizard Night Witch
Night Witch
Dart Goblin Baby Dragon Electro Wizard
Dart Goblin Lightning Electro Wizard Night Witch
Lightning Electro Wizard Baby Dragon The Log
Dart Goblin
Dart Goblin
Lightning The Log Electro Wizard
Lightning Night Witch
Dart Goblin Baby Dragon
Electro Wizard Dart Goblin Baby Dragon Lightning The Log Night Witch
Dart Goblin Baby Dragon The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin Baby Dragon The Log Royal Ghost
Dart Goblin Baby Dragon The Log Royal Ghost Electro Wizard
Lightning Dart Goblin Baby Dragon The Log
Lightning Dart Goblin The Log
Baby Dragon The Log
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon The Log
The Log Dart Goblin Baby Dragon Lightning
The Log Dart Goblin Lightning
Lightning Electro Wizard Night Witch
Lightning Dart Goblin The Log Electro Wizard
Lightning Dart Goblin Baby Dragon
Lightning Dart Goblin Baby Dragon The Log
Lightning Dart Goblin Baby Dragon
Lightning Dart Goblin Baby Dragon The Log
Lightning Dart Goblin Baby Dragon The Log
Lightning Dart Goblin Baby Dragon The Log
Lightning
Lightning Night Witch
Lightning Dart Goblin Baby Dragon The Log Electro Wizard
Lightning Dart Goblin Baby Dragon The Log
Lightning Baby Dragon The Log Night Witch
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Baby Dragon
The Log Dart Goblin Baby Dragon Lightning Royal Ghost Electro Wizard
Lightning Baby Dragon The Log
Lightning Dart Goblin Baby Dragon The Log
Lightning Dart Goblin Baby Dragon Electro Wizard Night Witch
Lightning Electro Wizard Dart Goblin
Lightning Night Witch
Lightning Dart Goblin The Log Night Witch
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Dart Goblin Night Witch
Lightning Dart Goblin Baby Dragon Electro Wizard
The Log
Lightning Dart Goblin Baby Dragon Electro Wizard
The Log Dart Goblin Baby Dragon Lightning
Lightning
Dart Goblin
Dart Goblin Baby Dragon Lightning The Log Electro Wizard
Dart Goblin Lightning Electro Wizard
Lightning Dart Goblin Baby Dragon The Log Royal Ghost Electro Wizard

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