My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Baby Dragon
Zap
Inferno Tower Guards
Barbarian Barrel
Inferno Tower Guards Electro Wizard
The Log
Hog Rider Guards
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Guards
Royal Delivery
Hog Rider Guards Baby Dragon Electro Wizard
Fireball
Hog Rider Inferno Tower Baby Dragon Electro Wizard
Poison
Inferno Tower Guards Electro Wizard
Lightning
Inferno Tower Baby Dragon Electro Wizard
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Hog Rider Baby Dragon Poison Electro Wizard Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Hog Rider Baby Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Lightning The Log Guards Baby Dragon Poison Electro Wizard
Inferno Tower
Guards
Hog Rider The Log
Baby Dragon
Hog Rider Poison Lightning Electro Wizard
Poison
Hog Rider Baby Dragon The Log
Lightning
Hog Rider Baby Dragon
The Log
Hog Rider Guards Poison
Electro Wizard
Hog Rider Baby Dragon

Defense Synergies 3 11

Hog Rider
Inferno Tower
Guards The Log Electro Wizard Baby Dragon Poison
Guards
Inferno Tower Baby Dragon Poison The Log Electro Wizard
Baby Dragon
Inferno Tower Guards The Log
Poison
Inferno Tower Guards The Log Electro Wizard
Lightning
The Log
The Log
Inferno Tower Guards Baby Dragon Poison Lightning Electro Wizard
Electro Wizard
Inferno Tower Guards Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Baby Dragon The Log Electro Wizard
Inferno Tower The Log Electro Wizard
Inferno Tower Lightning Electro Wizard
Inferno Tower Guards Electro Wizard
Lightning Poison The Log
The Log Guards Baby Dragon Electro Wizard
Inferno Tower Lightning Electro Wizard Baby Dragon Poison
Lightning Inferno Tower Baby Dragon Poison The Log Electro Wizard
Inferno Tower
Guards Inferno Tower Electro Wizard
Guards Poison Electro Wizard Baby Dragon The Log
Inferno Tower Baby Dragon Poison Electro Wizard
Inferno Tower Guards Lightning The Log Electro Wizard
Guards Baby Dragon Poison The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Lightning The Log Electro Wizard
Inferno Tower Poison Electro Wizard
Guards Baby Dragon The Log Electro Wizard
Baby Dragon Poison The Log Guards Electro Wizard
Inferno Tower Electro Wizard
Guards Baby Dragon Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower Electro Wizard
Poison Electro Wizard Baby Dragon Lightning The Log
Guards Inferno Tower Lightning The Log Electro Wizard
Guards Lightning Inferno Tower The Log Electro Wizard
Inferno Tower Guards
Poison Baby Dragon Electro Wizard
Guards Inferno Tower Lightning Electro Wizard
Inferno Tower
Lightning Electro Wizard Inferno Tower Baby Dragon Poison The Log
Inferno Tower Guards
Inferno Tower Guards
Lightning Guards Poison The Log Electro Wizard
Lightning Inferno Tower Guards
Baby Dragon
Inferno Tower Guards Electro Wizard Baby Dragon Poison Lightning The Log
Poison Inferno Tower Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Guards Baby Dragon The Log
Poison Baby Dragon The Log Electro Wizard
Lightning Baby Dragon Poison The Log
Lightning Guards Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon
Baby Dragon Poison The Log
Poison The Log Baby Dragon Lightning
Poison The Log Lightning
Lightning Guards Poison Electro Wizard
Poison Lightning The Log Electro Wizard
Poison Lightning Baby Dragon
Poison Lightning Baby Dragon The Log
Lightning Baby Dragon Poison
Lightning Baby Dragon Poison The Log
Lightning Baby Dragon Poison The Log
Lightning Baby Dragon Poison The Log
Lightning Poison
Lightning
Lightning Baby Dragon Poison The Log Electro Wizard
Lightning Baby Dragon Poison The Log
Lightning Baby Dragon Poison The Log
Lightning Poison
Lightning The Log
Lightning Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log Baby Dragon Lightning Electro Wizard
Lightning Baby Dragon Poison The Log
Poison Lightning Baby Dragon The Log
Poison Lightning Baby Dragon Electro Wizard
Lightning Electro Wizard Guards Poison
Lightning
Poison Lightning The Log
Lightning Poison Electro Wizard
Poison Lightning The Log
Lightning Electro Wizard Guards
Poison Lightning Baby Dragon Electro Wizard
The Log
Poison Lightning Baby Dragon Electro Wizard
The Log Baby Dragon Poison Lightning
Lightning Poison
Guards Baby Dragon Poison Lightning The Log Electro Wizard
Poison Lightning Electro Wizard
Poison Lightning Baby Dragon The Log Electro Wizard

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