My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Mortar
Barbarian Barrel
Knight Mortar Tesla Ice Wizard Electro Wizard
The Log
Earthquake
Mortar Tesla
Arrows
Royal Delivery
Knight Ice Wizard Electro Wizard
Fireball
Mortar Tesla Ice Wizard Electro Wizard
Poison
Mortar Ice Wizard Electro Wizard
Lightning
Knight Mortar Tesla Ice Wizard Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Rocket The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Ice Wizard Mortar Tesla Electro Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Ice Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mortar
Knight
Mortar Arrows The Log Ice Wizard Electro Wizard
Mortar
Knight Arrows Rocket The Log
Tesla
Rocket
Mortar
The Log
Knight Mortar
Ice Wizard
Knight
Electro Wizard
Knight

Defense Synergies 4 14

Arrows
Knight Mortar Tesla Ice Wizard
Knight
Tesla Ice Wizard Electro Wizard Arrows Mortar The Log
Mortar
Arrows Knight Tesla The Log Ice Wizard Electro Wizard
Tesla
Knight The Log Arrows Mortar Electro Wizard
Rocket
The Log
The Log
Tesla Knight Mortar Rocket Ice Wizard Electro Wizard
Ice Wizard
Knight Arrows Mortar The Log
Electro Wizard
Knight Mortar Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Mortar Tesla The Log Electro Wizard
Knight Mortar Tesla The Log Ice Wizard Electro Wizard
Mortar Tesla Rocket Knight Ice Wizard Electro Wizard
Tesla Knight Mortar Ice Wizard Electro Wizard
Arrows Rocket The Log
Arrows The Log Tesla Ice Wizard Electro Wizard
Tesla Rocket Electro Wizard Arrows Mortar Ice Wizard
Rocket Arrows Tesla The Log Electro Wizard
Tesla Mortar Ice Wizard
Knight Tesla Ice Wizard Electro Wizard
Ice Wizard Electro Wizard Arrows Knight Tesla The Log
Arrows Tesla Ice Wizard Electro Wizard
Mortar Tesla Knight Rocket The Log Ice Wizard Electro Wizard
Rocket Arrows Mortar Tesla The Log Electro Wizard
Knight Mortar Tesla Electro Wizard
Rocket Mortar Tesla The Log Electro Wizard
Tesla Arrows Knight Mortar Electro Wizard
Arrows Mortar Tesla Knight The Log Ice Wizard Electro Wizard
Arrows Mortar The Log Knight Tesla Ice Wizard Electro Wizard
Mortar Tesla Electro Wizard
Arrows Knight Tesla The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Electro Wizard
Electro Wizard Arrows Knight Mortar Tesla Rocket The Log
Knight Rocket The Log Electro Wizard
Rocket Knight Tesla The Log Electro Wizard
Knight Tesla
Arrows Rocket Tesla Ice Wizard Electro Wizard
Rocket Knight Tesla Ice Wizard Electro Wizard
Knight Tesla
Rocket Electro Wizard Knight Mortar The Log
Tesla
Knight Tesla
Rocket Arrows The Log Electro Wizard
Rocket Knight Tesla
Tesla
Tesla Electro Wizard Knight Mortar Rocket The Log
Arrows Tesla The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Rocket The Log
Arrows Mortar The Log Ice Wizard Electro Wizard
Rocket Arrows The Log
Arrows Knight Rocket The Log
Rocket Arrows Mortar The Log
Arrows Rocket Ice Wizard
Arrows Mortar The Log
Arrows The Log Ice Wizard
Arrows The Log Mortar
Rocket Electro Wizard
Rocket Arrows Knight Mortar The Log Electro Wizard
Arrows Rocket
Rocket Knight Mortar The Log
Arrows Mortar Rocket
Arrows Mortar The Log
Rocket Arrows Mortar The Log
Arrows Mortar Rocket The Log
Arrows Mortar Rocket
Rocket
Rocket Arrows Mortar The Log Electro Wizard
Rocket Arrows Mortar The Log
Rocket The Log
Rocket Arrows
Rocket The Log
Rocket Arrows Mortar The Log
Arrows The Log Mortar Ice Wizard
Arrows Mortar The Log Ice Wizard Electro Wizard
Arrows Mortar The Log
Rocket Arrows Mortar The Log
Arrows Ice Wizard Electro Wizard
Rocket Electro Wizard
Arrows Mortar Rocket The Log
Rocket Arrows Electro Wizard
Rocket Arrows The Log
Electro Wizard Rocket
Rocket Arrows Ice Wizard Electro Wizard
Arrows The Log
Knight Rocket Electro Wizard
Arrows The Log Mortar
Rocket Arrows
Rocket The Log Electro Wizard
Rocket Electro Wizard
Mortar Rocket The Log Electro Wizard

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