My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart Goblin Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Goblin Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Cannon Cart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Cannon Cart Graveyard
Giant Snowball
Barbarians Skeleton Army Graveyard
Zap
Skeleton Army Cannon Cart Goblin Giant Graveyard
Barbarian Barrel
Barbarians Skeleton Army Cannon Cart Electro Wizard Graveyard
The Log
Barbarians Skeleton Army Cannon Cart Graveyard
Earthquake
Barbarians Skeleton Army Graveyard
Arrows
Skeleton Army Graveyard
Royal Delivery
Barbarians Skeleton Army Cannon Cart Electro Wizard Graveyard
Fireball
Barbarians Skeleton Army Cannon Cart Electro Wizard
Poison
Barbarians Skeleton Army Electro Wizard Graveyard
Lightning
Cannon Cart Electro Wizard
Rocket
Barbarians Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Skeleton Army Electro Wizard Barbarians Cannon Cart Graveyard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball The Log Skeleton Army Electro Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Graveyard Barbarians Cannon Cart Goblin Giant The Log Electro Wizard
Barbarians
Giant Snowball
Skeleton Army
Cannon Cart
The Log Giant Snowball Electro Wizard Graveyard
Goblin Giant
Giant Snowball The Log Electro Wizard Graveyard
The Log
Cannon Cart Giant Snowball Goblin Giant Graveyard
Electro Wizard
Graveyard Giant Snowball Cannon Cart Goblin Giant
Graveyard
Giant Snowball Electro Wizard Cannon Cart Goblin Giant The Log

Defense Synergies 0 13

Giant Snowball
Barbarians Cannon Cart Goblin Giant The Log Electro Wizard
Barbarians
Giant Snowball Skeleton Army
Skeleton Army
Barbarians Cannon Cart The Log Electro Wizard
Cannon Cart
Giant Snowball Skeleton Army Electro Wizard
Goblin Giant
Giant Snowball The Log Electro Wizard
The Log
Giant Snowball Skeleton Army Goblin Giant Electro Wizard
Electro Wizard
Giant Snowball Skeleton Army Cannon Cart Goblin Giant The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Goblin Giant The Log Electro Wizard
Barbarians Skeleton Army Cannon Cart The Log Electro Wizard
Barbarians Skeleton Army Giant Snowball Cannon Cart Electro Wizard
Barbarians Skeleton Army Cannon Cart Electro Wizard
Barbarians Skeleton Army The Log
Skeleton Army The Log Giant Snowball Cannon Cart Electro Wizard
Giant Snowball Electro Wizard
Barbarians Cannon Cart Goblin Giant The Log Electro Wizard
Barbarians Skeleton Army
Skeleton Army Giant Snowball Barbarians Cannon Cart Electro Wizard
Barbarians Skeleton Army Electro Wizard Giant Snowball Cannon Cart Goblin Giant The Log
Giant Snowball Electro Wizard
Barbarians Skeleton Army Giant Snowball Cannon Cart The Log Electro Wizard
Skeleton Army Giant Snowball Barbarians Cannon Cart The Log Electro Wizard
Barbarians Skeleton Army Cannon Cart Electro Wizard
Barbarians Skeleton Army Giant Snowball The Log Electro Wizard
Barbarians Skeleton Army Cannon Cart Electro Wizard
Giant Snowball Barbarians Skeleton Army Cannon Cart The Log Electro Wizard
Giant Snowball The Log Barbarians Cannon Cart Electro Wizard
Barbarians Cannon Cart Electro Wizard
Skeleton Army Giant Snowball Barbarians Cannon Cart Goblin Giant The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Giant Snowball Cannon Cart Electro Wizard
Electro Wizard Giant Snowball Cannon Cart The Log
Barbarians Skeleton Army Cannon Cart Goblin Giant The Log Electro Wizard
Skeleton Army Barbarians Cannon Cart Goblin Giant The Log Electro Wizard
Barbarians Skeleton Army Cannon Cart Goblin Giant
Giant Snowball Goblin Giant Electro Wizard
Skeleton Army Barbarians Cannon Cart Goblin Giant Electro Wizard
Barbarians Skeleton Army Cannon Cart Goblin Giant
Electro Wizard Giant Snowball Barbarians Skeleton Army Cannon Cart The Log
Barbarians Skeleton Army Goblin Giant
Barbarians Cannon Cart
Skeleton Army Giant Snowball Barbarians Goblin Giant The Log Electro Wizard
Barbarians Skeleton Army Cannon Cart Goblin Giant
Barbarians Skeleton Army Cannon Cart
Barbarians Skeleton Army Electro Wizard Cannon Cart Goblin Giant The Log
Giant Snowball Barbarians Cannon Cart The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Giant Snowball The Log Electro Wizard
Cannon Cart Goblin Giant The Log
Cannon Cart Barbarians The Log
Giant Snowball The Log
Giant Snowball Goblin Giant
The Log
The Log Giant Snowball
The Log Giant Snowball
Giant Snowball Electro Wizard
Cannon Cart The Log Electro Wizard
Giant Snowball
Giant Snowball Cannon Cart The Log
Cannon Cart
Giant Snowball Cannon Cart The Log
Giant Snowball Cannon Cart The Log
Cannon Cart The Log
Giant Snowball
Giant Snowball The Log Electro Wizard
Giant Snowball The Log
The Log
Giant Snowball
The Log
Giant Snowball Barbarians Cannon Cart The Log
Giant Snowball The Log
The Log Giant Snowball Electro Wizard
Giant Snowball The Log
The Log
Giant Snowball Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball The Log
Giant Snowball Electro Wizard
Giant Snowball The Log
Electro Wizard Barbarians Skeleton Army Cannon Cart
Giant Snowball Electro Wizard
The Log
Cannon Cart Electro Wizard
The Log Giant Snowball
Giant Snowball
Cannon Cart
Giant Snowball The Log Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Cannon Cart Goblin Giant The Log Electro Wizard

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