My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Barbarian Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Goblin Hut Barbarian Hut Witch X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Goblin Hut Witch
Zap
Furnace Goblin Hut Witch X-Bow
Barbarian Barrel
Valkyrie Furnace Goblin Hut Barbarian Hut Witch X-Bow Electro Wizard
The Log
Furnace Goblin Hut Barbarian Hut Witch X-Bow
Earthquake
Furnace Goblin Hut Barbarian Hut Witch X-Bow
Arrows
Furnace Goblin Hut Witch
Royal Delivery
Valkyrie Goblin Hut Witch Electro Wizard
Fireball
Furnace Goblin Hut Barbarian Hut Witch X-Bow Electro Wizard
Poison
Furnace Goblin Hut Barbarian Hut Witch X-Bow Electro Wizard
Lightning
Valkyrie Furnace Goblin Hut Barbarian Hut Witch X-Bow Electro Wizard
Rocket
Valkyrie Furnace Goblin Hut Barbarian Hut Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Furnace Electro Wizard Goblin Hut Witch Barbarian Hut X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Furnace Electro Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
X-Bow Electro Wizard
Valkyrie
Furnace Goblin Hut Barbarian Hut Witch X-Bow Electro Wizard
Furnace
Valkyrie Goblin Hut Barbarian Hut X-Bow
Goblin Hut
Valkyrie Furnace Barbarian Hut X-Bow
Barbarian Hut
Valkyrie Furnace Goblin Hut X-Bow
Witch
Valkyrie
X-Bow
Fireball Valkyrie Furnace Goblin Hut Barbarian Hut
Electro Wizard
Fireball Valkyrie

Defense Synergies 1 20

Fireball
X-Bow Valkyrie Goblin Hut Barbarian Hut Electro Wizard
Valkyrie
Fireball Furnace Goblin Hut Witch X-Bow Electro Wizard
Furnace
Valkyrie Goblin Hut Barbarian Hut X-Bow Electro Wizard
Goblin Hut
Fireball Valkyrie Furnace Barbarian Hut X-Bow Electro Wizard
Barbarian Hut
Fireball Furnace Goblin Hut X-Bow Electro Wizard
Witch
Valkyrie Electro Wizard
X-Bow
Fireball Valkyrie Furnace Goblin Hut Barbarian Hut Electro Wizard
Electro Wizard
Fireball Valkyrie Furnace Goblin Hut Barbarian Hut Witch X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Valkyrie Goblin Hut X-Bow Electro Wizard
Barbarian Hut Valkyrie Furnace Goblin Hut Witch X-Bow Electro Wizard
Furnace Goblin Hut Barbarian Hut Witch Valkyrie Electro Wizard
Goblin Hut Barbarian Hut Witch Valkyrie Furnace Electro Wizard
Fireball Valkyrie X-Bow
Fireball Valkyrie Furnace X-Bow Electro Wizard
Furnace Electro Wizard Fireball Goblin Hut Barbarian Hut Witch X-Bow
Barbarian Hut Fireball Valkyrie X-Bow Electro Wizard
Barbarian Hut Witch Furnace Goblin Hut X-Bow
Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Fireball Furnace Goblin Hut X-Bow
Fireball Furnace Goblin Hut Barbarian Hut Witch Electro Wizard
Furnace Goblin Hut Barbarian Hut Fireball Valkyrie Witch X-Bow Electro Wizard
Fireball Valkyrie Barbarian Hut Furnace Goblin Hut Witch X-Bow Electro Wizard
Barbarian Hut Furnace Goblin Hut X-Bow Electro Wizard
Barbarian Hut Fireball Furnace Goblin Hut X-Bow Electro Wizard
Barbarian Hut Fireball Valkyrie Furnace Goblin Hut Witch X-Bow Electro Wizard
Fireball Valkyrie Furnace Goblin Hut Barbarian Hut Witch X-Bow Electro Wizard
Valkyrie Furnace Witch Fireball Goblin Hut Barbarian Hut Electro Wizard
Barbarian Hut Goblin Hut Electro Wizard
Valkyrie Fireball Furnace Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Fireball Furnace Goblin Hut Witch X-Bow Electro Wizard
Fireball Electro Wizard Valkyrie X-Bow
Valkyrie Furnace Goblin Hut Barbarian Hut Witch Electro Wizard
Valkyrie Fireball Barbarian Hut X-Bow Electro Wizard
Barbarian Hut Valkyrie Goblin Hut Witch
Fireball Furnace Goblin Hut Witch Electro Wizard
Fireball Valkyrie Furnace Goblin Hut Barbarian Hut Witch Electro Wizard
Valkyrie Barbarian Hut
Electro Wizard Fireball Valkyrie Goblin Hut Barbarian Hut Witch X-Bow
Witch Goblin Hut Barbarian Hut
Valkyrie Goblin Hut Witch
Fireball Valkyrie Electro Wizard
Fireball Valkyrie Barbarian Hut Witch
Fireball Valkyrie Furnace Barbarian Hut Witch
Goblin Hut Witch Electro Wizard Fireball Valkyrie Furnace Barbarian Hut X-Bow
Valkyrie Fireball Goblin Hut Barbarian Hut Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Barbarian Hut X-Bow
Fireball X-Bow Electro Wizard
Fireball Goblin Hut Barbarian Hut X-Bow
Fireball Valkyrie Barbarian Hut
Fireball Valkyrie Furnace
Fireball Furnace Witch
Furnace Witch
Fireball X-Bow Barbarian Hut
Fireball X-Bow
Fireball X-Bow Electro Wizard
Fireball Valkyrie X-Bow Electro Wizard
Fireball
Fireball Goblin Hut Barbarian Hut
Fireball X-Bow
Fireball Furnace Goblin Hut Barbarian Hut X-Bow
X-Bow Fireball Furnace Goblin Hut Barbarian Hut Witch
Fireball Furnace Goblin Hut Barbarian Hut X-Bow
Fireball
Fireball X-Bow Electro Wizard
Fireball Valkyrie Witch X-Bow
Fireball X-Bow
Fireball
X-Bow
Fireball Barbarian Hut X-Bow
Fireball Valkyrie Furnace Witch
Witch
Fireball X-Bow Witch Electro Wizard
Fireball Witch X-Bow
Fireball X-Bow
Fireball Furnace Witch X-Bow Electro Wizard
Electro Wizard Fireball Goblin Hut Witch
Fireball
Fireball X-Bow
Fireball Electro Wizard
Fireball
Electro Wizard Fireball Goblin Hut Barbarian Hut Witch X-Bow
Fireball Witch Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard
Fireball
Fireball
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch X-Bow Electro Wizard

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