My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions
Zap
Minions
Barbarian Barrel
Executioner Electro Wizard
The Log
Earthquake
Arrows
Minions
Royal Delivery
Minions Executioner P.E.K.K.A Electro Wizard
Fireball
Minions Executioner Electro Wizard
Poison
Minions Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Tornado Electro Wizard Executioner P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Tornado

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Electro Wizard Minions Executioner The Log Mega Knight
Minions
Mega Knight Zap P.E.K.K.A
Tornado
Zap Executioner P.E.K.K.A The Log Mega Knight
Executioner
Tornado Zap P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Zap Tornado Electro Wizard Minions Executioner The Log
The Log
Zap Tornado Executioner P.E.K.K.A Mega Knight
Electro Wizard
Zap P.E.K.K.A Mega Knight
Mega Knight
Minions Zap Tornado Executioner The Log Electro Wizard

Defense Synergies 5 18

Zap
Electro Wizard Mega Knight Minions Tornado Executioner P.E.K.K.A The Log
Minions
Zap P.E.K.K.A The Log Electro Wizard Mega Knight
Tornado
Executioner P.E.K.K.A Zap The Log Electro Wizard Mega Knight
Executioner
Tornado Zap The Log Mega Knight
P.E.K.K.A
Tornado The Log Zap Minions Electro Wizard
The Log
P.E.K.K.A Zap Minions Tornado Executioner Electro Wizard Mega Knight
Electro Wizard
Zap Minions Tornado P.E.K.K.A The Log Mega Knight
Mega Knight
Zap Minions Tornado Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner The Log Electro Wizard
P.E.K.K.A Zap Minions Executioner The Log Electro Wizard Mega Knight
Tornado P.E.K.K.A Mega Knight Minions Executioner Electro Wizard
P.E.K.K.A Minions Electro Wizard Mega Knight
Tornado P.E.K.K.A The Log Mega Knight
Tornado The Log Zap Minions Executioner Electro Wizard Mega Knight
Minions Tornado Electro Wizard Zap Executioner
Zap P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A Minions Tornado
Tornado Electro Wizard Mega Knight
Minions Executioner Electro Wizard Zap Tornado The Log Mega Knight
Minions Executioner Zap Tornado Electro Wizard
P.E.K.K.A Mega Knight Zap Minions The Log Electro Wizard
Executioner Mega Knight Zap Minions Tornado P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard Mega Knight
Tornado Zap P.E.K.K.A The Log Electro Wizard Mega Knight
Mega Knight Minions Tornado Executioner P.E.K.K.A Electro Wizard
Mega Knight Zap Minions Tornado Executioner The Log Electro Wizard
Zap Tornado Executioner The Log Minions Electro Wizard Mega Knight
P.E.K.K.A Tornado Electro Wizard
Mega Knight Minions Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Executioner The Log Mega Knight
P.E.K.K.A Mega Knight Zap Minions The Log Electro Wizard
P.E.K.K.A Mega Knight Zap Tornado The Log Electro Wizard
P.E.K.K.A Executioner Mega Knight
Executioner Zap Minions Tornado Electro Wizard
P.E.K.K.A Minions Electro Wizard
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Electro Wizard Mega Knight Minions Tornado The Log
P.E.K.K.A
P.E.K.K.A Mega Knight Minions
P.E.K.K.A Mega Knight Zap Tornado The Log Electro Wizard
P.E.K.K.A Mega Knight Executioner
Executioner Mega Knight
Electro Wizard Zap Minions Tornado Executioner P.E.K.K.A The Log
Minions Executioner Mega Knight Zap P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Tornado Executioner The Log Electro Wizard
The Log
The Log
Executioner Zap The Log Mega Knight
Executioner Zap Minions Tornado
Tornado Executioner The Log
The Log Zap Tornado Executioner
The Log Zap Tornado
Minions Tornado Electro Wizard
Zap Tornado The Log Electro Wizard
Zap Tornado Executioner
Executioner The Log
Minions
Zap The Log
Zap Executioner The Log
Executioner The Log Mega Knight
Tornado
Minions
Zap Executioner The Log Electro Wizard Mega Knight
Zap Tornado The Log Mega Knight
Minions The Log Mega Knight
Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Executioner Mega Knight
The Log Zap Tornado Executioner Electro Wizard
Zap Tornado The Log Mega Knight
Zap Tornado The Log
Zap Tornado Executioner Electro Wizard
Zap Electro Wizard Minions
Zap The Log Mega Knight
Zap Electro Wizard
P.E.K.K.A Mega Knight
The Log
Zap Electro Wizard Minions
Zap Tornado Executioner Electro Wizard
The Log
Executioner Electro Wizard Mega Knight
The Log Zap Executioner
Zap Tornado
Executioner P.E.K.K.A Mega Knight
Zap Minions Tornado The Log Electro Wizard
Zap Tornado Executioner Electro Wizard
Zap Tornado Executioner The Log Electro Wizard Mega Knight

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