My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Royal Giant Inferno Tower
Barbarian Barrel
Goblin Gang Inferno Tower Executioner Electro Wizard
The Log
Goblin Gang Royal Giant Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Executioner Electro Wizard
Fireball
Goblin Gang Hog Rider Inferno Tower Executioner Electro Wizard
Poison
Goblin Gang Inferno Tower Executioner Electro Wizard
Lightning
Inferno Tower Executioner Electro Wizard
Rocket
Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Fireball Hog Rider Electro Wizard Inferno Tower Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Fireball Hog Rider

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Royal Giant
Royal Giant
Fireball Goblin Gang Hog Rider Executioner The Log Electro Wizard
Fireball
Royal Giant Hog Rider The Log Electro Wizard
Hog Rider
Goblin Gang Fireball The Log Royal Giant Executioner Electro Wizard
Inferno Tower
Executioner
Royal Giant Hog Rider The Log
The Log
Hog Rider Royal Giant Fireball Executioner
Electro Wizard
Royal Giant Fireball Hog Rider

Defense Synergies 4 6

Goblin Gang
Inferno Tower The Log Electro Wizard
Royal Giant
Fireball
The Log Inferno Tower Electro Wizard
Hog Rider
Inferno Tower
Goblin Gang The Log Electro Wizard Fireball
Executioner
The Log
The Log
Fireball Inferno Tower Goblin Gang Executioner Electro Wizard
Electro Wizard
Inferno Tower Goblin Gang Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Executioner The Log Electro Wizard
Inferno Tower Goblin Gang Executioner The Log Electro Wizard
Goblin Gang Inferno Tower Executioner Electro Wizard
Inferno Tower Goblin Gang Electro Wizard
Fireball The Log
Goblin Gang Fireball The Log Executioner Electro Wizard
Inferno Tower Electro Wizard Goblin Gang Fireball Executioner
Fireball Inferno Tower The Log Electro Wizard
Inferno Tower Goblin Gang
Goblin Gang Inferno Tower Electro Wizard
Goblin Gang Executioner Electro Wizard Fireball The Log
Inferno Tower Executioner Goblin Gang Fireball Electro Wizard
Inferno Tower Goblin Gang Fireball The Log Electro Wizard
Fireball Executioner Goblin Gang The Log Electro Wizard
Inferno Tower Goblin Gang Electro Wizard
Inferno Tower Goblin Gang Fireball The Log Electro Wizard
Goblin Gang Fireball Inferno Tower Executioner Electro Wizard
Fireball Goblin Gang Executioner The Log Electro Wizard
Executioner The Log Fireball Electro Wizard
Inferno Tower Electro Wizard
Goblin Gang Fireball Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Goblin Gang Executioner The Log
Goblin Gang Inferno Tower The Log Electro Wizard
Goblin Gang Fireball Inferno Tower The Log Electro Wizard
Inferno Tower Goblin Gang Executioner
Fireball Executioner Goblin Gang Electro Wizard
Goblin Gang Fireball Inferno Tower Electro Wizard
Inferno Tower
Electro Wizard Fireball Inferno Tower The Log
Inferno Tower Goblin Gang
Inferno Tower
Fireball The Log Electro Wizard
Goblin Gang Fireball Inferno Tower Executioner
Fireball Executioner
Goblin Gang Inferno Tower Electro Wizard Fireball Executioner The Log
Executioner Fireball Inferno Tower The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Executioner The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball Executioner The Log
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log
Goblin Gang Fireball Electro Wizard
Fireball The Log Electro Wizard
Fireball Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball
Fireball Executioner The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Executioner
Fireball The Log Executioner Electro Wizard
Fireball The Log
Fireball The Log
Fireball Executioner Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Goblin Gang Fireball
Fireball Executioner Electro Wizard
The Log Fireball
Fireball Goblin Gang Executioner Electro Wizard
The Log Fireball Executioner
Fireball
Executioner
Goblin Gang Fireball The Log Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner The Log Electro Wizard

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