My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Giant Hunter Executioner Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Sparky
Giant Snowball
Bats
Zap
Bats Sparky
Barbarian Barrel
Valkyrie Hunter Executioner Electro Wizard Sparky
The Log
Hunter Sparky
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Hunter Executioner Electro Wizard Sparky
Fireball
Hunter Executioner Electro Wizard Sparky
Poison
Bats Hunter Executioner Electro Wizard Sparky
Lightning
Valkyrie Hunter Executioner Electro Wizard Sparky
Rocket
Valkyrie Hunter Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Hunter Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Executioner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Fireball Valkyrie Hunter Electro Wizard Giant Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Fireball Valkyrie Hunter

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Sparky
Fireball
Giant Electro Wizard Sparky
Valkyrie
Bats Giant Hunter Executioner Electro Wizard Sparky
Giant
Bats Hunter Sparky Fireball Valkyrie Executioner Electro Wizard
Hunter
Giant Valkyrie Sparky
Executioner
Valkyrie Giant
Electro Wizard
Fireball Valkyrie Giant Sparky
Sparky
Giant Bats Fireball Valkyrie Hunter Electro Wizard

Defense Synergies 0 11

Bats
Valkyrie Hunter Electro Wizard Sparky
Fireball
Valkyrie Electro Wizard
Valkyrie
Bats Fireball Hunter Executioner Electro Wizard Sparky
Giant
Hunter
Bats Valkyrie Electro Wizard
Executioner
Valkyrie
Electro Wizard
Bats Fireball Valkyrie Hunter
Sparky
Bats Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Executioner Electro Wizard Sparky
Hunter Sparky Bats Valkyrie Executioner Electro Wizard
Hunter Sparky Bats Valkyrie Executioner Electro Wizard
Hunter Sparky Bats Valkyrie Electro Wizard
Fireball Valkyrie Sparky
Fireball Bats Valkyrie Hunter Executioner Electro Wizard
Bats Hunter Electro Wizard Fireball Executioner
Fireball Valkyrie Electro Wizard Sparky
Hunter Sparky
Valkyrie Hunter Electro Wizard Sparky
Bats Valkyrie Executioner Electro Wizard Fireball Hunter
Hunter Executioner Bats Fireball Electro Wizard
Hunter Sparky Bats Fireball Valkyrie Electro Wizard
Fireball Valkyrie Executioner Sparky Bats Hunter Electro Wizard
Sparky Hunter Electro Wizard
Fireball Hunter Electro Wizard Sparky
Sparky Bats Fireball Valkyrie Hunter Executioner Electro Wizard
Fireball Bats Valkyrie Hunter Executioner Electro Wizard
Valkyrie Hunter Executioner Bats Fireball Electro Wizard
Sparky Hunter Electro Wizard
Valkyrie Bats Fireball Hunter Executioner Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Electro Wizard Sparky
Fireball Electro Wizard Valkyrie Hunter Executioner
Bats Valkyrie Hunter Electro Wizard Sparky
Valkyrie Hunter Bats Fireball Electro Wizard Sparky
Valkyrie Hunter Executioner Sparky
Fireball Executioner Bats Hunter Electro Wizard
Sparky Bats Fireball Valkyrie Hunter Electro Wizard
Valkyrie Hunter Sparky
Electro Wizard Bats Fireball Valkyrie Sparky
Sparky
Bats Valkyrie Hunter Sparky
Fireball Valkyrie Electro Wizard
Fireball Valkyrie Hunter Executioner Sparky
Fireball Valkyrie Executioner Sparky
Electro Wizard Sparky Bats Fireball Valkyrie Hunter Executioner
Bats Valkyrie Executioner Fireball Hunter Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Sparky
Fireball Executioner Electro Wizard
Fireball Sparky
Fireball Valkyrie Sparky
Fireball Executioner Valkyrie Sparky
Fireball Executioner Bats Hunter
Executioner Sparky
Fireball Hunter Executioner
Fireball
Bats Fireball Electro Wizard Sparky
Fireball Valkyrie Electro Wizard Sparky
Fireball Executioner
Fireball Hunter Executioner Sparky
Fireball
Fireball Sparky
Fireball Hunter Executioner Sparky
Fireball Executioner Sparky
Fireball Sparky
Bats Sparky
Fireball Hunter Executioner Electro Wizard Sparky
Fireball Valkyrie
Fireball Sparky
Fireball
Sparky
Fireball
Fireball Valkyrie Hunter Executioner Sparky
Fireball Hunter Executioner Electro Wizard Sparky
Fireball Sparky
Fireball Sparky
Bats Fireball Hunter Executioner Electro Wizard Sparky
Electro Wizard Bats Fireball
Fireball Sparky
Fireball Hunter Sparky
Fireball Electro Wizard Sparky
Sparky
Fireball Sparky
Electro Wizard Bats Fireball
Fireball Hunter Executioner Electro Wizard
Fireball
Fireball Valkyrie Hunter Executioner Electro Wizard Sparky
Fireball Executioner
Fireball Sparky
Executioner Sparky
Bats Fireball Electro Wizard Sparky
Bats Fireball Executioner Electro Wizard
Fireball Executioner Electro Wizard Sparky

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