My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Guards Miner Bandit
Giant Snowball
Bats Minions Guards Miner
Zap
Bats Minions Guards Bandit
Barbarian Barrel
Guards Bandit Electro Wizard
The Log
Guards Bandit
Earthquake
Guards
Arrows
Bats Minions Guards
Royal Delivery
Bats Minions Guards P.E.K.K.A Miner Bandit Electro Wizard
Fireball
Minions Bandit Electro Wizard
Poison
Bats Minions Guards Electro Wizard
Lightning
Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Guards Miner Bandit Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Minions Guards Miner

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Minions P.E.K.K.A Bandit
Minions
Miner Bats P.E.K.K.A Bandit
Guards
Miner Bandit
Poison
P.E.K.K.A Miner
P.E.K.K.A
Poison Electro Wizard Bats Minions
Miner
Bats Minions Guards Poison Bandit Electro Wizard
Bandit
Bats Minions Guards Miner Electro Wizard
Electro Wizard
P.E.K.K.A Miner Bandit

Defense Synergies 0 12

Bats
Minions P.E.K.K.A Bandit Electro Wizard
Minions
Bats P.E.K.K.A Bandit Electro Wizard
Guards
Poison Electro Wizard
Poison
Guards Electro Wizard
P.E.K.K.A
Bats Minions Electro Wizard
Miner
Bandit
Bats Minions Electro Wizard
Electro Wizard
Bats Minions Guards Poison P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Electro Wizard
P.E.K.K.A Bats Minions Bandit Electro Wizard
P.E.K.K.A Bats Minions Bandit Electro Wizard
P.E.K.K.A Bats Minions Guards Bandit Electro Wizard
Poison P.E.K.K.A
Bats Minions Guards Bandit Electro Wizard
Bats Minions Electro Wizard Poison
Poison P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Minions
Guards Miner Bandit Electro Wizard
Bats Minions Guards Poison Electro Wizard Bandit
Minions Bats Poison Electro Wizard
P.E.K.K.A Bats Minions Guards Bandit Electro Wizard
Bats Minions Guards Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Bats Minions Poison P.E.K.K.A Electro Wizard
Bats Minions Guards Bandit Electro Wizard
Poison Bats Minions Guards Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Bats Minions Guards Poison P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Bandit Electro Wizard
Poison Bandit Electro Wizard Miner
Guards P.E.K.K.A Bandit Bats Minions Electro Wizard
Guards P.E.K.K.A Bats Bandit Electro Wizard
P.E.K.K.A Guards Bandit
Poison Bats Minions Electro Wizard
Guards P.E.K.K.A Bats Minions Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Bats Minions Poison Bandit
P.E.K.K.A Guards
P.E.K.K.A Bats Minions Guards
P.E.K.K.A Guards Poison Electro Wizard
P.E.K.K.A Guards Bandit
Guards Electro Wizard Bats Minions Poison P.E.K.K.A
Bats Minions Poison P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Bandit
Poison Miner Bandit Electro Wizard
Poison Miner Bandit
Guards Poison
Poison
Poison Bats Minions
Poison
Poison
Poison Miner Bandit
Bats Minions Guards Poison Electro Wizard
Poison Miner Bandit Electro Wizard
Poison
Poison Miner Bandit
Minions Poison Bandit
Poison
Poison Bandit
Poison Bandit
Poison
Bats Minions
Poison Bandit Electro Wizard
Poison Miner
Minions Poison
Poison
Poison
Poison
Poison Miner Bandit Electro Wizard
Poison Miner Bandit
Poison Miner Bandit
Poison Bats Electro Wizard
Electro Wizard Bats Minions Guards Poison
Poison Miner Bandit
Poison Electro Wizard
P.E.K.K.A
Poison
Electro Wizard Bats Minions Guards Bandit
Poison Electro Wizard
Poison Miner Electro Wizard
Poison
Poison
P.E.K.K.A
Bats Minions Guards Poison Electro Wizard
Bats Poison Electro Wizard
Poison Miner Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: